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Gandora

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MrChillmatic
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Solved Gandora

Post  LuzCeleste 2011-12-24, 14:05

Gandora ...

Gandora GandoratheDragonofDestructionCT07-EN-SR-LE

Couple questions:

1. If he gets summoned then removed from the field for a turn, with cards like... Future visions or interdimensional transporter... When he comes back on a later turn, he'd no longer be sent to grave at end? Since it's not the turn he was summoned anymore? Or does him coming back also count as a summon?

2. If there are tokens on the field and they get hit by gandora's eff, they aren't removed from play, but since his effect just says destroyed by this, he'd also get 300 for each token?

3. Assuming #1 works if he is on the field permanently, will he keep all the gained attack permanently as well?

4. Assuming #1 doesn't work, is there any strategy to keep Gandora on the field longer than just 1 turn?
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Solved Re: Gandora

Post  mido9 2011-12-24, 14:10

1) Not treated as summoned but as returned to the field,stays on the field.

2) The tokens dissapear and gandora gains attack for them since they were destroyed.

3) Correct if he used his effect again once he rehits the field.

4) #1 works.


Last edited by mido9 on 2011-12-24, 14:14; edited 2 times in total
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Solved Re: Gandora

Post  MrChillmatic 2011-12-24, 14:12

Suppose "Gandora the Dragon of Destruction" is removed from play by "Interdimensional Matter Transporter" during the turn in which "Gandora the Dragon of Destruction" was Normal Summoned or Flip Summoned. During the End Phase, the effect of "Gandora the Dragon of Destruction" which sends it to the Graveyard will activate after "Gandora the Dragon of Destruction" is returned to the field.[8]

http://yugioh.wikia.com/wiki/Card_Rulings:Gandora_the_Dragon_of_Destruction
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Solved Re: Gandora

Post  S.S.A. 2011-12-24, 14:16

i dont think 1 works, if im reading it right, and remember future visions properly, then he'll just be banished and stay banished, he wont come back at all

and for 4, also if im reading it right, macro cosmos may keep him on the field, but im not sure
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Solved Re: Gandora

Post  Miror B. 2011-12-24, 14:18

S.S. Anaconda wrote:i dont think 1 works, if im reading it right, and remember future visions properly, then he'll just be banished and stay banished, he wont come back at all

and for 4, also if im reading it right, macro cosmos may keep him on the field, but im not sure
Future Visions returns to the field, so it's not a summon. So it works.

And sending to the Graveyard isn't a cost at all.
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Solved Re: Gandora

Post  MrChillmatic 2011-12-24, 14:19

The tips says it isn't destroyed if used with Future Visions :

Use this card with Future Visions to dodge the self-destruct effect, because he isn't summoned again by the effect of Future Visions

http://yugioh.wikia.com/wiki/Card_Tips:Gandora_the_Dragon_of_Destruction
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Solved Re: Gandora

Post  LuzCeleste 2011-12-24, 14:20

Okay, so future visions works, a couples others work, so long as he stays off past the end phase... Alright cool.


Last bit, If he destroys cards that can miss timing like fortune lady light... Will they miss their timing? Or can their effect activate?
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Solved Re: Gandora

Post  mido9 2011-12-24, 14:23

It misses timing since last thing is the atk buff.
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Solved Re: Gandora

Post  S.S.A. 2011-12-24, 14:27

Miror B. wrote:
S.S. Anaconda wrote:i dont think 1 works, if im reading it right, and remember future visions properly, then he'll just be banished and stay banished, he wont come back at all

and for 4, also if im reading it right, macro cosmos may keep him on the field, but im not sure
Future Visions returns to the field, so it's not a summon. So it works.

And sending to the Graveyard isn't a cost at all.

nerr mind then
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Solved Re: Gandora

Post  MrChillmatic 2011-12-24, 14:29

mido9 wrote:It misses timing since last thing is the atk buff.

"And" means they happen at the same time, so no missed timing here.
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Solved Re: Gandora

Post  mido9 2011-12-24, 14:35

MrChillmatic wrote:
mido9 wrote:It misses timing since last thing is the atk buff.

"And" means they happen at the same time, so no missed timing here.

Eh,nevermind then.

Saw Key answer a similar question with "Yes they miss timing" and i took her word.
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Solved Re: Gandora

Post  MrChillmatic 2011-12-24, 14:37

It's based of this update by Konami's site :

Quickdraw Synchron

You can send 1 monster from your hand to the Graveyard and Special Summon this card (from your hand). For a Synchro Summon, you can substitute this card for any 1 “Synchron” Tuner monster. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a “Synchron” monster as a Tuner.

Note the structure of the first effect. It tells you two things.

First, it’s not an effect that starts a Chain. This means it’s vulnerable to Rai-Oh and similar cards.

Second, because it uses “and Special Summon” instead of “then Special Summon”, it also means that pitching a card and Summoning Quickdraw happen simultaneously. This means that you will not miss the timing for any “when… you can” optional effects of the card you sent to the Graveyard, like Archfiend of Gilfer or Jinzo – Returner.

http://www.konami.com/yugioh/articles/?p=3140

I assume it's the same case here.
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Solved Re: Gandora

Post  Key 2011-12-24, 17:52

1. Same as flip effect, it will be send to grave in the end phase
2.
If a Token Monster is destroyed and removed from the field by the effect of "Gandora the Dragon of Destruction", then the Token Monster was still destroyed by this effect, so it is counted for the ATK increase.[2]
4. I don't remember any, but I remember there's a way for Spirit monsters to remain on the field forever
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Solved Re: Gandora

Post  LuzCeleste 2011-12-24, 18:16

Wait.. Key says 1 doesn't work.. But doesn't the wiki say it does? ._.
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Solved Re: Gandora

Post  Key 2011-12-24, 18:18

During the End Phase, the effect of "Gandora the Dragon of Destruction" which sends it to the Graveyard will activate after "Gandora the Dragon of Destruction" is returned to the field.[8]
Where?
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Solved Re: Gandora

Post  LuzCeleste 2011-12-24, 18:22

Both miror and chill said future visions could be used ... And on the tips section of the Gandora card it says you can use future visions to dodge gandora's effect.
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Solved Re: Gandora

Post  Key 2011-12-24, 18:25

Tsunayoshi wrote:The thing is Soul, is that stuff on the wikia may not be completely accurate.
Key wrote:Tip section mostly

MrChillmatic wrote:Suppose "Gandora the Dragon of Destruction" is removed from play by "Interdimensional Matter Transporter" during the turn in which "Gandora the Dragon of Destruction" was Normal Summoned or Flip Summoned. During the End Phase, the effect of "Gandora the Dragon of Destruction" which sends it to the Graveyard will activate after "Gandora the Dragon of Destruction" is returned to the field.[8]

http://yugioh.wikia.com/wiki/Card_Rulings:Gandora_the_Dragon_of_Destruction
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Solved Re: Gandora

Post  LuzCeleste 2011-12-24, 18:29

Interdimensional returns Gandora at end phase of the same turn, so I can see why that doesn't work... But future visions doesn't return it to the field until the next standby phase...
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Solved Re: Gandora

Post  Key 2011-12-24, 18:32

/)_-
Sorry
Future Fusion is the card that keeps Spirit monsters on the field
I forgot it returns next stand-by
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Solved Re: Gandora

Post  LuzCeleste 2011-12-24, 19:58

can I make 1 last question here?

would Pyro clock of destiny allow me to dodge his effect?

It says it moves ahead a turn, so it wouldn't be the same turn he was summoned in would it?

...

....

Rulings on Pyro clock are ... hard to understand... it says it only works for stuff that counts turns ._. what does that mean?

Also, if Skill drain is active, would that mean he doesn't get destroyed at end?
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Solved Re: Gandora

Post  Miror B. 2011-12-24, 20:32

Pyro Clock ups the turn count, it doesn't actually change the turn. It only works for cards that count turns like Final Countdown.

And I do believe Gandora would stay on the field with Skill Drain, but it would be a huge 0 ATK target.
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Solved Re: Gandora

Post  LuzCeleste 2011-12-24, 21:19

Miror B. wrote:Pyro Clock ups the turn count, it doesn't actually change the turn. It only works for cards that count turns like Final Countdown.

And I do believe Gandora would stay on the field with Skill Drain, but it would be a huge 0 ATK target.

Yeah, but I was thinking I could keep him safe for a turn then MST my own Skill Drain or something....
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Solved Re: Gandora

Post  Key 2011-12-24, 23:20

Still has 0 atk even if Skill Drain is later removed from the field
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Solved Re: Gandora

Post  GreyZekrom 2011-12-24, 23:43

Key wrote:Still has 0 atk even if Skill Drain is later removed from the field

But ya can activate his eff once SkD is not longer on teh field...right?

I always liked dis card, now I have a way to abuse of his eff...expect a disaster-future vision-dragon deck or sumthing cheers
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Solved Re: Gandora

Post  Miror B. 2011-12-25, 00:08

LuzCeleste wrote:
Miror B. wrote:Pyro Clock ups the turn count, it doesn't actually change the turn. It only works for cards that count turns like Final Countdown.

And I do believe Gandora would stay on the field with Skill Drain, but it would be a huge 0 ATK target.

Yeah, but I was thinking I could keep him safe for a turn then MST my own Skill Drain or something....
Like Key said, it still has 0 ATK, and I doubt any semi smart player would leave this on the field long enough to use it's effect a second time, and 0 ATK isn't exactly beatstick material.
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Solved Re: Gandora

Post  LuzCeleste 2011-12-25, 00:18

Miror B. wrote:
LuzCeleste wrote:
Miror B. wrote:Pyro Clock ups the turn count, it doesn't actually change the turn. It only works for cards that count turns like Final Countdown.

And I do believe Gandora would stay on the field with Skill Drain, but it would be a huge 0 ATK target.

Yeah, but I was thinking I could keep him safe for a turn then MST my own Skill Drain or something....
Like Key said, it still has 0 ATK, and I doubt any semi smart player would leave this on the field long enough to use it's effect a second time, and 0 ATK isn't exactly beatstick material.

Yeah I know, I'm just running through the motions here...

I'm probably just gonna use Dimensionhole.
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Solved Re: Gandora

Post  MrChillmatic 2011-12-25, 04:34

For the "Interdimensional Matter Transporter" issue, here's a link to the japanese Yugioh FAQ :

http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=56446&event=FE0006

I don't understant the language, but if someone is fluent he can check it.
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