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Penguin Archteype

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Penguin Archteype  Empty Penguin Archteype

Post  Adept VantageSP 2011-07-29, 18:15

Penguin Dragon
WATER/Aqua/2/1300/1300
You can special summon this card from your hand if you control 2 or more cards with "Penguin" in its name. There can only be 1 face-up "Penguin Dragon" on your side of the field. Once per turn: You can flip 1 face-up "Penguin" card (except this card) on your side of the field to return 1 card your opponent controls to there hand.

Penguin Tamer
WATER/Aqua/2/400/200
Your opponent cannot select another card with "Penguin" in its name except this card. You can send this card from your hand to the graveyard to flip 1 monster on the field into face-down defense mode. You can activate this effect during either players turn.


Penguin Warrior
WATER/Aqua/2/700/700
When this card is summoned: Flip 1 face-down monster card on the field into face-up defense mode.

Pengwant, King of All Penguins
WATER/AQUA/2/1500/1200
When this card attacks: your opponent cannot activate any trap cards. If you control a face-up "Penguin Sanctuary"; apply this effect to all face-up "penguin" monsters you control.


Penguin Explorer
WATER/Aqua/2/900/200
If you do not control a face-up "Penguin Sanctuary" destroy this card. You can discard this card from your hand to add one "Penguin Sanctuary" from your deck to your hand.

Penguin Sanctuary
Field Spell
All face-up level 2 or lower "Penguin" monsters gain 1200 ATK and 600 DEF. Face-down defense mode monsters cannot be targeted by card effects, or removed from play.

Sacred Glacier
Cont. Spell
Each time a "Penguin" monster is flipped face-up: Place 1 "penguin" counter on this card. Once per turn: you can remove 2 "Penguin" counters from this card to return one card on the field to the owners hand and draw 1 card.

Generic Penguin
WATER/AQUA/2/1000/1600
This penguin is nothing special, he is just a penguin.

Blue Fairy Penguin
WATER/Aqua/2/400/400
This card can attack your opponents life points directly. When this card successfully attacks your opponent directly: return 1 card on the field to the owners hand.

Penguin Force!
Trap
Activate only when a face-up "Penguin" monster is selcted as an attack target while you control "Penguin Sanctuary": Return all face-up cards your opponent controls to their hand.

Icy Vortex
Spell
Activate only when you control a face-up "Penguin" monster and "Penguin Sanctuary". You can activate 1 of the following effects:
*return all spell or trap cards on the field to the owners hand, except "Penguin Sanctuary".
*Spell and trap cards cannot be activated until your next draw phase. You can only activate this card at the start of your Main Phase 1.

Whirlwind Penguin
WATER/Aqua/2/600/200
When this card is summoned you can activate one of the following effects:
* Add 1 "Penguin" card from your deck to your hand.
* Return a number of spell/trap cards your opponent controls equal to the number of face-up "Penguin" cards you control (except this one).

Salvage Penguin
WATER/Aqua/2/0/0
When this card is flip summoned: Add up to two "Penguin" cards from your graveyard to your hand, then return 1 card back to your deck from your hand. Shuffle your deck afterwards.

Penguin Marauder
WATER/Aqua/400/800
When this card is flip summoned: Special Summon 1 "Penguin" monster from your deck to your side of the field in face-down defense mode.

Law of the Penguin's
Trap/Cont.
If you control a face-up "Penguin Sanctuary": By paying 500 life points you can negate the special summon of a monster and then place it in face-down defense mode on the owners side of the field.

Frozen Mirror Wall
Trap
During this turn: Face-down defense mode monster cannot be destroyed by battle. If you control a face-up "Penguin Sanctuary" You can Banish this card in your graveyard to use this cards effect.

Penguin Emperor
WATER/Aqua/Rank 2/1200/1200
3 Level 2 monsters
This card gains 1200 ATK and 600 DEF while "Penguin Sanctuary" is face-up on the field. By detaching 1 "Xyz Material" monster from this card you can activate one of the following effects:
*Flip 1 monster on the field face-up.
*Flip 1 monster on the field into face-down defense mode

Super Ancient Penguin
WATER/Aqua/Synchro/4/1400/2000
1 "Penguin" tuner monster + 1 non-tuner "Penguin" Monster
This card gains 1200 ATK and 600 DEF while "Penguin Sanctuary" is face-up on the field. "Penguin Sanctuary" cannot be destroyed by card effects. When this card is synchro summoned: Flip all face-up cards face-down. You cannot flip summon this turn.

Penguin Performer
WATER/Aqua/Tuner/2/0/0
This card cannot be used for the synchro or Xyz summon of a non "penguin" monster. During the End Phase of the turn this card is used for a synchro or Xyz summon: add 1 "Penguin Performer" from your deck to your hand.

Giant Mech Penguin
DARK/Machine/Tuner/4/1900/1600
This disastrous machine was built to oppose the penguins, but ended up joining them. The survivors of this monsters brutal rampage are now friends with the penguins, some have even tamed them.


D.D. Penguin
WATER/Aqua/2/100/100
When this card is Banished: return all Banished "Penguin" cards from your Banished pile to your deck (except this card). Shuffle the deck afterwards and both players send the top 5 cards from their deck to the graveyard.

Ice Breaker Penguin
WATER/Aqua/2/300/200
When this card is flipped face-up: Destroy this card and return 1 "Penguin" spell or trap card from your graveyard to your hand.


Penguin Researcher
WATER/AQUA/2/250/250
Put 1 "Penguin" counter on this card each time a "Penguin" monster is flip summoned. You can remove from play 2 "penguin" counters from this card to add 1 "Penguin" monster card from your deck to your hand.

Penguin Warlord
WATER/AQUA/2/1600/1400
Cannot be normal summoned or set. When 1 or more card is returned to the owners hand: Reveal this card in your hand and special summon it in face-down defense mode. When this card is flipped face-up: special summon as many "Penguin Soldier" or "Penguin Knight" cards from your hand, deck or graveyard as possible to your side of the field. You cannot use them for Xyz or synchro summons and they cannot attack.






















Last edited by vantagesp on 2011-07-30, 00:36; edited 2 times in total
Adept VantageSP
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Post  Zero2Hero 2011-07-29, 18:18

Any reason for your Love of Penguins? XD
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Post  Adept VantageSP 2011-07-29, 18:21

Zero2Hero wrote:Any reason for your Love of Penguins? XD
None, I just like Penguin Soldier and thought I would expand on the archetype.
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Post  Zero2Hero 2011-07-29, 18:23

Well, nice work then. Although Penguin Dragon shouldn't be 2 stars with those stats.
Then again, Elder of the Six Samurai is 3 stars with his stats...
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Post  Gorz 2011-07-29, 18:24

Trololololo

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Post  Adept VantageSP 2011-07-29, 18:25

This would be the most annoying archetype ever. Reading over some of them I realized you can really play a nice control game with these cards.
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Post  Zero2Hero 2011-07-29, 19:17

If used correctly, this deck would be seriously Broken XD
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Post  Nelrick 2011-07-29, 19:27

Penguins = WIN

Im a proud owner/user of Penguin Soldier(Super R)


I would totally use a Penguin dek.
Just saying.

Only suggestion would be some awesome penguin art xD
On a side note, some mod used an awesome penguin deck, though i forgot who <.<
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Post  CaiusTSR 2011-07-30, 03:38

You could troll all day and night with these cards XD
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Post  Adept VantageSP 2011-07-30, 12:03

Caretaker of Penguins
WATER/Spellcaster/4/1300/1900
When this card is summoned: switch it to defense mode. While you control a face-up WATER/AQUA "Penguin" monster: your opponent cannot draw outside their draw phase.
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