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Number 16: Ruler of Color - Shock Ruler

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Solved Number 16: Ruler of Color - Shock Ruler

Post  Tobi 2011-09-04, 16:50

Number 16: Ruler of Color - Shock Ruler 300px-Number16RulerofColorShockRulerVB14-JP-UR[img][/img]

[Number 16: Ruler of Color - Shock Ruler]
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card and declare a type of card (Spell, Trap, or Monster Card); until your opponent's next End Phase, neither player can activate cards of the declared type.

Number 16: Ruler of Color - Shock Ruler 300px-FutureFusionGLD2-EN-GUR-LE

[Future Fusion]
Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and select that 1 Fusion Monster from your Extra Deck. Special Summon a Fusion Monster from your Extra Deck with the same name as the selected Fusion Monster during your 2nd Standby Phase after this card's activation. (This Special Summon is treated as a Fusion Summon.) When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.


Scenario; Opponent activates Future Fusion, one turn passes, then I summon Number 16: Ruler of Color - Shock Ruler, declare "Monster", is the fusion monster summoned via Future Summon?
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Solved Re: Number 16: Ruler of Color - Shock Ruler

Post  dest 2011-09-04, 17:07

it is similar to this ruling:
If "Future Fusion" is activated and chooses a LIGHT or DARK monster and later the effect of "Koa'ki Meiru Drago" is applied, then during your second Standby Phase no monster is Special Summoned and "Future Fusion" remains on the field meaninglessly.
to activate a card = place it face up on the field. You are not allowed to, so you do not special summon.
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Solved Re: Number 16: Ruler of Color - Shock Ruler

Post  raidou 2011-09-04, 17:42

uh the monster will come out because you arent ' activating' the monster .....



k meiru drago doesnt prevent the activation of monsters it prevents summon ....completly different
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Solved Re: Number 16: Ruler of Color - Shock Ruler

Post  dest 2011-09-04, 17:54

the definition of activating a card is placing it face up on the field. That also counts for monsters Wink

Don't confuse "activating a monster" with "activating the effect of a monster".
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Solved Re: Number 16: Ruler of Color - Shock Ruler

Post  raidou 2011-09-04, 17:57

prohibition lets you summon the monster with other card effect


with restrictions applied on it

cant release use as material( for fusion /synchro/Xyz ) or apply effects (if you summon jinzo under prohibition traps wont be negated)




why do you say this card is different?


are you sure the change from the word ' play ' to ' activate' doesnt mean this card effect prevents monster effects activation instead of playing monsters ?


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Solved Re: Number 16: Ruler of Color - Shock Ruler

Post  dest 2011-09-04, 18:17

I'm not 100% sure on this, you just have to wait for official rulings here.

You got a point, yes, you can summon with another card effect despite prohibition. Haven't thought of that. With that ruling you might be right, yes.

I don't think that it means monster effects. As said, you should carefully differ "activating a card" and "activating the effect of a card". That is also quite important with Geartown vs Solemn Warning for example.
According to the wording I'm quite sure that you could activate the effect of an already face up ultimate offering while "trap" is declared for example. Or you can activate honest/kalut while "monster" is declared.
Currently I'm not sure about cards like gorz/fader. Taking that prohibition ruling and that above it might be, that "summon due to an effect" is not "activating a monster card".
That would mean, that you could still use them.

Oh well, I'd suggest, just wait for rulings^^
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Solved Re: Number 16: Ruler of Color - Shock Ruler

Post  TheBlackRoseGuy 2011-09-04, 18:33

This is silly. There's no such thing as "activating" a monster. There's playing a monster, but not activating.
If Number 16 were to stop cards from being played, it would've said "play". If it did, it would've probably been a bit overpowered.
The card says activate.

Let's look at the card Chain Energy.
Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.

Obviously it says "summon or set" because you cannot "activate" a monster.
Summoning and activating are not the same.

@Tobi, yes, Fusion Monster is Fusion Summoned.
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Solved Re: Number 16: Ruler of Color - Shock Ruler

Post  Lovelace 2011-09-04, 18:46

It doesn't stop summons, it stops monster effects.
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Solved Re: Number 16: Ruler of Color - Shock Ruler

Post  raidou 2011-09-04, 18:57

probably



which one is the right translation of this card text the one on the topic or this one?

im talking about the topic about this card someone made on single card disc
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Solved Re: Number 16: Ruler of Color - Shock Ruler

Post  TheBlackRoseGuy 2011-09-04, 19:04

The one shown in this topic is the correct one.
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Solved Re: Number 16: Ruler of Color - Shock Ruler

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