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Teams and Wars suggestion #1

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Post  coolchemist2001 2012-01-05, 19:30

So, I'm not the greatest fan of the way DN teams conduct their wars, but I will start a series of suggestions to help improve it:

Problem: Regarding the "hearts" war format: As far as I understand, there's no limit on the number of heart that a single player from a single team can use.

Implication: Imagine this scenario: I am my team's best player (i am not, but let's just imagine that), my team does not know a pot of greed from duality. My team is in trouble, right? Wrong. I will use all my team's heart points and give my team a chance at winning while my team can just be chillin on a beach in Florida Cool

Solution: The hearts system should have a limit on the number of lives a single player can use (2 looks like an ideal number).
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Post  Tsunayoshi 2012-01-05, 19:40

CC, what you are suggesting sounds like the HPX format that Pox suggested.

I like the idea and giving it a try with the war my team is currently in with TA.
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Post  Key 2012-01-05, 20:05

No
There's no default number for the roster, the point of heart system is so a player can war duel unlimited amount of times

It can benefit members who are inactive, and you get to play a lot more than just 2 duels minimum
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Post  coolchemist2001 2012-01-05, 20:50

@Tsunayoshi : sorry I din't know it was suggested before.

@Key: My Florida beach scenario? If my members are inactive then why am i putting them in a war?
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Post  Key 2012-01-05, 21:03

coolchemist2001 wrote:@Key: My Florida beach scenario? If my members are inactive then why am i putting them in a war?
Because we only allow maximum of 13 members per team
When you put them in the roster, they can go inactive for urgent reasons
Makes any other format really hard to finish the war
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Post  NM 2012-01-06, 16:35

I agree with Chem ,one player can play for the whole team.
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Post  sagax06 2012-02-07, 10:23

Mehhhhhh. This is an ok suggestion. But i Doubt a person can beat everyone on the opposing team over and over again.
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