Hieroglyphic Seal of Reflection
+8
Dowphomet
Rockmeteor
raidou
draco595
3E-hero neos
DarkRiku
RareHunter
Karakuri911
12 posters
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Hieroglyphic Seal of Reflection
Counter Trap Card
Activate by Releasing 1 "Hieroglyph" Monster you control. Negate the activation of a Magic or Trap Card, or the Effect of a monster and destroy it.
Infernity Barrier for Hieroglyphs, Discuss.
Last edited by Karakuri911 on 2012-02-15, 03:15; edited 1 time in total
Karakuri911- Posts : 183
Join date : 2011-08-09
Re: Hieroglyphic Seal of Reflection
Holy Mark is crawling to Tier 1.5, no more to discuss
RareHunter- Posts : 921
Birthday : 1992-08-16
Join date : 2011-05-20
Re: Hieroglyphic Seal of Reflection
Karakuri911 wrote:http://shriek.twoday.net/stories/42990165/
Counter Trap Card
Activate by Releasing 1 "Hieroglyph" Monster you control. Negate the activation of a Magic or Trap Card, or the Effect of a monster and destroy it.
Infernity Barrier for Hieroglyphs, Discuss.
Does every archtype have to get this card?
DarkRiku- Keyblade Wielder
- Posts : 1463
Birthday : 1984-12-06
Join date : 2011-08-28
Re: Hieroglyphic Seal of Reflection
DarkRiku wrote:Karakuri911 wrote:http://shriek.twoday.net/stories/42990165/
Counter Trap Card
Activate by Releasing 1 "Hieroglyph" Monster you control. Negate the activation of a Magic or Trap Card, or the Effect of a monster and destroy it.
Infernity Barrier for Hieroglyphs, Discuss.
Does every archtype have to get this card?
^This, plus you just get a level 8 Vanilla in exchange too.
3E-hero neos- Posts : 1081
Birthday : 1995-06-08
Join date : 2011-05-21
Re: Hieroglyphic Seal of Reflection
Bwhahahaha its one more step to the holy marked archtype becoming tier one and I remember people were saying the holy marked archytype would just be filler Hahahahaha.
draco595- Posts : 70
Join date : 2011-07-07
Re: Hieroglyphic Seal of Reflection
another archetype based counter trap ? AHHHHHHHHHHH
raidou- Posts : 967
Join date : 2011-06-02
Re: Hieroglyphic Seal of Reflection
draco595 wrote:Bwhahahaha its one more step to the holy marked archtype becoming tier one and I remember people were saying the holy marked archytype would just be filler Hahahahaha.
I agree with you. Before this card a pure holy mark deck was quite defenseless, now it can negate effects and make evil things with this. It stops a lot of cards. This would not work well in a not pure holy mark, but the not pure is consistent itself, i used it and defeated inzektors, wind-ups, lighsworns, dragunities... my cousin got 7 wins in a row and i got 5 with my blue-eys holy mark deck. They have potential for tier 1. And they will probably not be hit by the banlist of march, that may hit hornet or hunter. Holy Marked will control DN!
Rockmeteor- Posts : 16
Join date : 2012-01-19
Re: Hieroglyphic Seal of Reflection
3E-hero neos wrote:DarkRiku wrote:Karakuri911 wrote:http://shriek.twoday.net/stories/42990165/
Counter Trap Card
Activate by Releasing 1 "Hieroglyph" Monster you control. Negate the activation of a Magic or Trap Card, or the Effect of a monster and destroy it.
Infernity Barrier for Hieroglyphs, Discuss.
Does every archtype have to get this card?
^This, plus you just get a level 8 Vanilla in exchange too.
Not to bad then. Better then some of the other cards that do this then.
DarkRiku- Keyblade Wielder
- Posts : 1463
Birthday : 1984-12-06
Join date : 2011-08-28
Re: Hieroglyphic Seal of Reflection
http://yugioh.wikia.com/wiki/Hieroglyph_Seal_of_Reflection
Tribute 1 "Hieroglyph" monster you control; negate the activation of a Spell Card, Trap Card, or Effect Monster's effect, and destroy it.
Set is out now, Please update the DN resource.
Tribute 1 "Hieroglyph" monster you control; negate the activation of a Spell Card, Trap Card, or Effect Monster's effect, and destroy it.
Set is out now, Please update the DN resource.
Dowphomet- Posts : 64
Join date : 2012-01-19
Re: Hieroglyphic Seal of Reflection
3E-hero neos wrote:DarkRiku wrote:Karakuri911 wrote:http://shriek.twoday.net/stories/42990165/
Counter Trap Card
Activate by Releasing 1 "Hieroglyph" Monster you control. Negate the activation of a Magic or Trap Card, or the Effect of a monster and destroy it.
Infernity Barrier for Hieroglyphs, Discuss.
Does every archtype have to get this card?
^This, plus you just get a level 8 Vanilla in exchange too.
A pretty useless 0/0 vanilla, if used in opponent's turn. Especially MP1...
SSJ-Luffy- Posts : 24
Birthday : 1990-12-06
Join date : 2012-01-07
Re: Hieroglyphic Seal of Reflection
SSJ-Luffy wrote:3E-hero neos wrote:DarkRiku wrote:Karakuri911 wrote:http://shriek.twoday.net/stories/42990165/
Counter Trap Card
Activate by Releasing 1 "Hieroglyph" Monster you control. Negate the activation of a Magic or Trap Card, or the Effect of a monster and destroy it.
Infernity Barrier for Hieroglyphs, Discuss.
Does every archtype have to get this card?
^This, plus you just get a level 8 Vanilla in exchange too.
A pretty useless 0/0 vanilla, if used in opponent's turn. Especially MP1...
Another fodder for Seal of Reflection if you have another.
Free wall that comes from anywhere but the Banish pile.
Deck thinning when summoned from deck.
Hmm....Not all too useless now hea?
And don't say you won't ever have 2 of these, you can run this at 3 and still draw copies, I often get 2 Warning while that's Semi.
3E-hero neos- Posts : 1081
Birthday : 1995-06-08
Join date : 2011-05-21
Re: Hieroglyphic Seal of Reflection
I'd hardly consider a 0/0 vanilla as a wall.
It's main use is to gain access to Ennead and it does it efficiently.
It's main use is to gain access to Ennead and it does it efficiently.
MrChillmatic- Posts : 673
Birthday : 1990-01-09
Join date : 2011-12-17
Re: Hieroglyphic Seal of Reflection
My build focuses on rank 6, i run two of the vanilla incase i need to maek ennead or number 15. This card is great to use with the vanilla if they try any shenanigans.
sagax06- Posts : 290
Birthday : 1996-08-31
Join date : 2011-07-31
Re: Hieroglyphic Seal of Reflection
sagax06 wrote:My build focuses on rank 6, i run two of the vanilla incase i need to maek ennead or number 15. This card is great to use with the vanilla if they try any shenanigans.
you truly use a monster who needs to 8 level monsters to kill special summoned monsters and maybe cause damage? dont forget he only has 1500/2500 the two level 8 monsters makes more damage by themselfs
i run a chaos holymark deck with neo galaxy, its pretty fun but sometimes it gets boring
zerods- Posts : 754
Join date : 2011-06-13
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