Drunken/Dizzy Archtype
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Drunken/Dizzy Archtype
One of my favorite archtypes ever is the "Drunken" archtype (known as Dizzy in America) used by Chumley Huffington's dad in Yugioh Gx. The original archtype only had 3 cards, and I've updated those cards, as well as added new ones to make the Drunken archtype awesome
Drunken Tiger
Fire/Beast/1800/500/Level 4
When this card battles with an opponent's monster by battle: Negate the effects of that monster until that monster until the end phase
(This is just a slightly updated version of Dizzy Tiger's original effect, which is why it doesn't coincide with the rest of the effects)
Drunken Angel
Fire/Fairy/1100/500/Level 3
When this card is destroyed by "Flipping the Table": Special Summon it. You can only control 1 face-up "Drunken Angel"
Drunken Dragon
Fire/Dragon/1600/200/Level 3
When this card is sent to the graveyard with a "Sake Bottle" Equip spell equiped to it: inflict 500 damage to your opponent
Drunken Barman
Fire/Warrior/1400/200/ Level 3 Tuner
When this card is summoned: Activate one of the following effects
-Add one "Drunken" Monster or one "Sake Bottle" Equip spell from your deck to the hand
-Tribute this card: Add one "Flipping the table" from your deck to your hand
Drunken Hermit
Fire/Warrior/1500/200/level 4
If this card is equiped with a "Sake Bottle" equip spell: Send all "Sake Bottle" Equip spells equiped to this card to the graveyard
Drunken Hallucination
Fire/Pyro/Level 9/2600/300/
1 "Drunken" Tuner+ 1 or more non-tuner monsters
If this card is destroyed by the effect of "Flipping the Table": Special Summon it. Once per turn, you can inflict damage to your opponent equal to half of this cards attack. This card cannot declare an attack the turn this effect is activated. You can only activate the effect of "Drunken Hallucination" once per turn
Sake Bottle
Spell/Equip
Equip to a monster with "Drunken" in its name. When this card is removed form the field, inflict 500 damage to your opponent. This card cannot be returned from the field to the hand.
Super Sake Bottle
Spell/Equip
Equip to a "Drunken" monster. When this card is removed from the field, banish it, and inflict 1000 damage to your opponent. If a "Flipping the Table" you control would be destroyed, you can destroy this card instead. This card cannot be returned to the hand
Flipping The Table
Spell/Continuous
Activate only if you control a "Drunken" monster: Destroy all other cards on your side of the field; then destroy an equal number of cards on your opponent's side of the field. You cannot conduct your battle phase the turn you activate this effect. You can only activate the effect of "Flipping the Table" once per turn.
Drunken Brawl
Spell/Normal
Select one "Drunken" Monster you control and one face-up monster your opponent controls: Switch control of those monsters; Then target 1 "Sake Bottle" in your graveyard and equip it to a "Drunken" monster on your opponent's side of the field
Sake Refill
Spell/Normal
Add one "Sake Bottle" from your graveyard to your hand
Smashing the Table
Trap/Counter
Activate one of the following effects
-Send one "Flipping the table" you control to the graveyard to negate the activation of a spell or trap card and destroy it
-Banish 2 "Drunken" monsters in your graveyard to negate the summon of a monster(s), or the activation of an effect monster's effect and destroy the monster(s)
If you have any advice on the cards or grammar, I'm all ears
Drunken Tiger
Fire/Beast/1800/500/Level 4
When this card battles with an opponent's monster by battle: Negate the effects of that monster until that monster until the end phase
(This is just a slightly updated version of Dizzy Tiger's original effect, which is why it doesn't coincide with the rest of the effects)
Drunken Angel
Fire/Fairy/1100/500/Level 3
When this card is destroyed by "Flipping the Table": Special Summon it. You can only control 1 face-up "Drunken Angel"
Drunken Dragon
Fire/Dragon/1600/200/Level 3
When this card is sent to the graveyard with a "Sake Bottle" Equip spell equiped to it: inflict 500 damage to your opponent
Drunken Barman
Fire/Warrior/1400/200/ Level 3 Tuner
When this card is summoned: Activate one of the following effects
-Add one "Drunken" Monster or one "Sake Bottle" Equip spell from your deck to the hand
-Tribute this card: Add one "Flipping the table" from your deck to your hand
Drunken Hermit
Fire/Warrior/1500/200/level 4
If this card is equiped with a "Sake Bottle" equip spell: Send all "Sake Bottle" Equip spells equiped to this card to the graveyard
Drunken Hallucination
Fire/Pyro/Level 9/2600/300/
1 "Drunken" Tuner+ 1 or more non-tuner monsters
If this card is destroyed by the effect of "Flipping the Table": Special Summon it. Once per turn, you can inflict damage to your opponent equal to half of this cards attack. This card cannot declare an attack the turn this effect is activated. You can only activate the effect of "Drunken Hallucination" once per turn
Sake Bottle
Spell/Equip
Equip to a monster with "Drunken" in its name. When this card is removed form the field, inflict 500 damage to your opponent. This card cannot be returned from the field to the hand.
Super Sake Bottle
Spell/Equip
Equip to a "Drunken" monster. When this card is removed from the field, banish it, and inflict 1000 damage to your opponent. If a "Flipping the Table" you control would be destroyed, you can destroy this card instead. This card cannot be returned to the hand
Flipping The Table
Spell/Continuous
Activate only if you control a "Drunken" monster: Destroy all other cards on your side of the field; then destroy an equal number of cards on your opponent's side of the field. You cannot conduct your battle phase the turn you activate this effect. You can only activate the effect of "Flipping the Table" once per turn.
Drunken Brawl
Spell/Normal
Select one "Drunken" Monster you control and one face-up monster your opponent controls: Switch control of those monsters; Then target 1 "Sake Bottle" in your graveyard and equip it to a "Drunken" monster on your opponent's side of the field
Sake Refill
Spell/Normal
Add one "Sake Bottle" from your graveyard to your hand
Smashing the Table
Trap/Counter
Activate one of the following effects
-Send one "Flipping the table" you control to the graveyard to negate the activation of a spell or trap card and destroy it
-Banish 2 "Drunken" monsters in your graveyard to negate the summon of a monster(s), or the activation of an effect monster's effect and destroy the monster(s)
If you have any advice on the cards or grammar, I'm all ears
Last edited by Phoenix Wright on 2012-01-04, 22:41; edited 1 time in total
Phoenix Wright- Posts : 2772
Birthday : 1993-12-14
Join date : 2011-05-16
Re: Drunken/Dizzy Archtype
Oh quincy, you so silly
Phoenix Wright- Posts : 2772
Birthday : 1993-12-14
Join date : 2011-05-16
Re: Drunken/Dizzy Archtype
i liek this very much
i wish the archtype was true
with all these cards
i wish the archtype was true
with all these cards
Prince Vegeta- Posts : 1178
Birthday : 1995-02-27
Join date : 2011-09-08
Re: Drunken/Dizzy Archtype
likewise, thanks for the feedback
Phoenix Wright- Posts : 2772
Birthday : 1993-12-14
Join date : 2011-05-16
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