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How can I make my deck faster?

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Szadek
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RareHunter
minervx
Wnyke
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DuelKing
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How can I make my deck faster? Empty How can I make my deck faster?

Post  DuelKing 2012-01-25, 18:21

This is my Deck: https://i.imgur.com/igL0y.jpg
I want to find a way to make my deck faster to face the new decks on DN. Holy Marked decks are hitting me hard right now. I want to find a way to get stronger. I'm revising now with other tuners and some more things, but other tips would be appreciated. Thank you.
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Post  C/a/boose 2012-01-25, 19:06

Man, this deck is all over the place. I'd like to help but I don't know the first thing about fire based decks/archetypes.

although I will try to give some insight.

The Trooper and Ryko look kinda out of place.
I also have no idea why you're running Axe of Despair.

I'd say the reason your deck has speed issues is because you're playing with a 45 card deck.
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Post  DuelKing 2012-01-25, 19:20

I use the Graveyard ability of my Lavals/Flamvells. That's where those came from. Anything else?
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Post  Wnyke 2012-01-25, 21:43

i dont think you need axe of despair and molten destruction,
you could put them out and add another trooper and ryko... or just reduce the number of cards you run...
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Post  minervx 2012-01-25, 22:52

You can make it faster by reducing it to 40.

3 initial cuts:
Inferno
Ax of Despair
Magical Stone Excavation

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Post  RareHunter 2012-01-25, 23:02

1. is this iRL deck or DN deck
2. seems u dont have focus
3. make your deck around 41-43 (i see Flamvellsworn based deck)
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Post  S.S.A. 2012-01-26, 01:40

sort the deck then load another ss, make it easier for us to help
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Post  DuelKing 2012-01-26, 18:15

https://i.imgur.com/pLDWe.jpg

Some revisions I see coming:
- Inferno
-Card Trooper
-Firestorm Prominence (Maybe. His effect is what made me keep him in the first place, but 2 sacrifices for 2000 ATK? He might be gone)

Add:
Magical Stone Excavation (leaning towards no)
Replace one of my cards that was taken out with another Sweltering Heat Transmission Field
Replace some of my monsters with Tuners. I haven't been busting out my favorite Duel Slasher in a while.

Essentially, I see a final product that merges the qualities of Flamvell Strike2 and Flamvell Strike.
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Post  Szadek 2012-01-26, 18:52

Card Trooper is good,run 1 or 2
You can run 1 or 2 ryko's if you like
Some PoD is always a good idea,too.
Glow-up blub is also nice.

The only Flamvell monster you should run are:
3 Firedogs
1-2 Magican
maybe 1 saber or 1 hedgehog.

Laval volcano should be at 3,lake at least at 2.
sweltering heat transmission field should be at at 2 or 3.
You can also run 1 or 2 Laval Gunner and Reinforcement of the army.
burner isn't that good because he don't has 200 def,don't run more then 1

I don't like forst spirit but you can run him at 1 if you realy want.
You don't need Whirflame,Flamvell Counter is much better.
Return also don't work that well.

Needlebug Nest,molten,axe and coatl are junk,don't use them.

You also have to work on your extra deck.
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Post  Dragonknight1991 2012-01-26, 19:18

DuelKing wrote:
Add:
Magical Stone Excavation (leaning towards no)
Replace one of my cards that was taken out with another Sweltering Heat Transmission Field
Replace some of my monsters with Tuners. I haven't been busting out my favorite Duel Slasher in a while.
The problem with speed in this deck is that you have too little drawing cards or ways to send the right cards to the deck, so you shouldn't add but remove cards.

I would remove:
Axe of Despair (Why?)
Flamvell Archer (not a useful effect and is only useful for Red Nova),
Firestorm Prominence (2 Tributes for a 2000 atk monster with situational effect),
Flamvell Grunika (Firedog is a better beater),
Neo Flamvell Hedgehog (it's effect is situational),
Neo Flamvell Saber (situational, especially with graveyard filling Meta),
Laval Coatl (not really powerful and there are better tuners)
Laval Gunner (Magma Cannoneer it's effect isn't that useful)
Needlebug Nest (There is a card that can do this better Very Happy)

Add:
Laval Gunner (5 cards milled is nice in most decks and it might become a beater)
3 Tender of the Laval Volcano (shame on you that you didn't add this since this + Sweltering Heat Transmission Field means 5 cards milled because of her effect)
Flamvell Firedog (great card can make easy lvl 8 synchros like Stardust or Rank 4 XYZ like Lavalval Chain)
2 or 3 Flamvell Magician (in combo with Flamvell Firedog)
Foolish Burial (can send a Tender to mill 4 cards)
Dark Hole
Torrential Tribute

As final tip remake your extra deck, first put in the staples then the otherwise useful stuff since most staples are good in most situations unlike the stuff in your extra deck.

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Post  DuelKing 2012-01-28, 15:00

Okay, thanks for these tips. When I have more free time than I do now, I'll make another deck taking these tips into account.
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Post  DuelKing 2012-01-29, 16:08

New questions:
Should I take all your suggestions into one deck or each suggestion into a different deck. I have lots of free time so either's fine.

Also, can I keep my main deck fire? I'm okay with the Extra being more others than Fire, but I like Fire as a huge portion of my monster count. (Deck suggestions will still be taken into account)
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Post  Soph 2012-01-30, 20:03

Too much monsters i think. Spellcasting is a nice way to speed things up when you need. Just be careful to dont waste them.
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Post  Devan 2012-01-30, 20:07

Too many cards. And cards you don't need.
Lavals can be realy fast. You need a good build for that.
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Post  Blaster_AJ 2012-01-31, 00:13

For Lavals, you should probably just stick to Cannoneer, Forest Sprite, Laval Lady, Tender, and Magma Cannoneer. Something like:

Cannoneer x3
Forest Sprite
Laval Lady x2
Tender x3
Magma Cannoneer x2

Typical gameplay is to use Heat Transmission Field to send Tender and one other Laval to your graveyard, activate Tender's effect to send two more copies of Tender and another Laval to the graveyard (the two others are usually Laval Lady and Forest Sprite). Now use Laval Lady's effect to remove Tender or Forest Sprite and summon Cannoneer - with this, you get your choice of a level 5, 6, or 7 Synchro. And of course with so many 200 DEF Fires in your grave, you can easily amass Synchros with Rekindling (for Rekindling, send Magma Cannoneer to the grave instead of Forest Sprite with Tender's/Transmission Field's effects). Run Flamvell Firedog alongside this line-up for access to the same synchros as Cannoneer or a Rank 4 Xyz with Magma Cannoneer.

And that's really all you need for your Fire line-up. Even if you don't want to go with this line-up but with something else instead, just remember to keep it condensed as possible. This increases consistency, keeps the deck small, and leaves more space for support.

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Post  DuelKing 2012-01-31, 10:45

Okay, I revised the deck yesterday to 42 cards and renamed it FlamvellStrike3. I'm gonna revise the deck again, because I'm not playing it right. Every time I draw rekindling, I only have tuners in my grave.
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Post  Soph 2012-01-31, 13:01

If you have tons of tuners edit your extra deck and add some grave recovery spellcasting. Reborn, COTH, reincarnation(that fuels the grave for rekindling if you need) etc. dark world dealings is nice too.
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Post  DuelKing 2012-01-31, 18:39

I feel freakin' AWESOME!!
I edited the deck to replace my burners with Magma Cannoneers. (I know what you guys said, but I just couldn't stand to part with him.)

Anyway, in a test duel against my friend, I use Cannoneer to send Laval lady and Flamvell Poun to the graveyard to burn my opponent. (Forgot to use Foolish Burial first, though. XD) Anyway, on my opponent's turn, they set 2 cards and a monster and it was back to me. On my turn I draw rekindling. I use Foolish Burial to send Flamvell Magician to my grave, then use Rekindling. I use Poun and Tender for Formula and draw another card. I WAS going to go for Shooting Star, but I'm glad I summoned Formula First. I drew another rekindling. I brought back Poun and Tender again. I use Poun + Flamvell Magician and Cannoneer + Tender to summon Duel Slasher and Lavalval Dragon. I use Heavy storm to destroy my opponent's back row. Then lavalval dragon bounced my opponent's monster. As you can probably tell, I sync'd for Shooting Quasar and Direct attacked twice. First time making an OTK (unless you don't consider it an OTK [I do because my opponent regained the 1000 he lost with Dian Keto)


Last edited by DuelKing on 2012-01-31, 18:40; edited 1 time in total (Reason for editing : Forgot to give the build. https://i.imgur.com/ykDLl.jpg)
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