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Elemental Hero Bubbleman

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sagax06
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Post  kangtuji 2012-02-06, 04:35

Elemental HERO Bubbleman / E・HERO(エレメンタルヒーロー) バブルマン
Elemental Hero Bubbleman 300px-ElementalHEROBubblemanLCGX-EN-C-1E
If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.

Long short story:
Everyone knew that Batman with prep time = invicible

This card one of protag favorite in GX series, you summon this alone on the field = you draw 2 cards
(Sadly that effect doesn't worked like that in real life, but no worries you will still can find someone believes they draw 2 cards on DN duel )

This card also has its own upgrade version, unlike the downgrade version of Neos to Elemental Hero Neos Alius, with aid of "Metamorphosis" it will became Neo Bubbleman

Discuss bounce
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Post  Miror B. 2012-02-06, 04:42

The draw effect is mehish and situational.
The Summon effect is pretty damn good though.
It makes Rank 4 Heros more consistent and fun.
Sadly there are better variants.
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Post  Ultimate lol 2012-02-06, 05:46

I'dd rather run Ocean or Ice Edge in almost all my builds.
Just to situational and the special summon is almonst never needed.
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Post  RareHunter 2012-02-06, 06:20

everything from this card is good (ignore draw 2 effect)
Pros: being a WATER/LV4/Warrior
being Lv4, easy access to Rank 4 XYZ monsters. E-Call/ROTA for Stratos, Stratos searches Bubbleman, special Bubbleman, XYZ summon Blade Armor Ninja for <3 (8800 (2x Blade armor ninja) beatstick is cool. One card Xyz <3). Not only Lv4/Warrior-Type but also it's attribute is WATER, Absolute Zero able (by Miracle Fusion), Mask Change able (Acid or Vapor)

Cons: add it soon
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Post  Miror B. 2012-02-06, 06:27

Ultimate lol wrote:the special summon is almonst never needed.

Special Summons are always good. Otherwise CyDra wouldn't see play.

I just wish the Draw effect was less situational. Then it would be godsend
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Post  Ultimate lol 2012-02-06, 06:56

It all fine and dandy that he has a special summon effect. The point is that you barely use it as most HERO player keep some sort of hand. And the chances that you pull it off with an all clear field and hand are even smaller. I'd rather run Ocean, who has all the mentioned pro's Bubbleman has being a water lv HERO but actually has a +1 generating effect that can be consistently pulled off and has a average 1500 Atk to work with.
I do see him working in some form of Xyz HERO's but other variants just don't have the room to play a decent amount of Xyz’s.
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Post  Phoenix Wright 2012-02-06, 07:26

bad card is bad
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Post  tester12342 2012-02-06, 11:36

I usually pull off the draw effect of this card pretty often and it has saved me every time I pull it off, it kinda helps that my play style often involves moves that will end up depleting my hand.

Upside is that it's a Water monster for Absolute Zero, Masked Hero Vapor and Acid.

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Post  Ultimate lol 2012-02-06, 11:50

tester12342 wrote:I usually pull off the draw effect of this card pretty often and it has saved me every time I pull it off, it kinda helps that my play style often involves moves that will end up depleting my hand.

Upside is that it's a Water monster for Absolute Zero, Masked Hero Vapor and Acid.

To pull of the draw you need an empty hand and field. If you pull of the draw often it means your not doing something right before that already.

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Post  L۪۫єтнαℓαfтєяz 2012-02-06, 12:09

Have you guys not seen the new hero beat build that is using three Bubbleman? It recently won a tourney or something over in OCG land. Here is my build -

Elemental Hero Bubbleman VFv4o
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Post  Ultimate lol 2012-02-06, 12:25

Something like that is indeed one of the few things I see it working in. Using the low amount of monsters not to clog you hand. And using many spells and traps and directly use them to sometimes pull of bubblemans draw. Does not make the guy good though. This deck is totally built around it just to make it work sometimes.
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Post  tester12342 2012-02-06, 13:03

Ultimate lol wrote:

To pull of the draw you need an empty hand and field. If you pull of the draw often it means your not doing something right before that already.

Getting an empty hand and field is relatively easy with Polymerization (-3 to hand) and Super Polymerization (-1 to hand). Once your fusion monsters get destroyed then that easily sets up a Bubbleman play if you draw into a Spell.

Elemental Hero Ocean is definitely better than Bubbleman not just with his effect but as well as his stats, but Bubbleman isn't a bad choice in certain decks.

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Post  kangtuji 2012-02-06, 13:38

uh
althou its true you can SS it if you draw trap/spell,
do you aware calculator avatar talking about bubbleman draw effect

The easist way to get its draw effect is topdecking E-emergency call (happen most time in fusion based deck)

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Post  BlackShadowX 2012-02-06, 14:22

When you do draw using this cards eff you better hope for something good since you wont have any other cards on your field or hand except bubbleman
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Post  DarkRiku 2012-02-06, 14:45

kangtuji wrote:uh
althou its true you can SS it if you draw trap/spell,
do you aware calculator avatar talking about bubbleman draw effect

The easist way to get its draw effect is topdecking E-emergency call (happen most time in fusion based deck)


If this is happening then you are probably losing anyway.

Card was nerfed way to much.
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Post  L۪۫єтнαℓαfтєяz 2012-02-06, 14:58

Sigh.. you guys just don't understand how good this is, it's better than Ocean and Ice edge combined. I guess only the pros see how good it is.
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Post  Miror B. 2012-02-06, 15:03

[quote="tester12342"]
Ultimate lol wrote:

To pull of the draw you need an empty hand and field. If you pull of the draw often it means your not doing something right before that already.

Getting an empty hand and field is relatively easy with Polymerization (-3 to hand) and Super Polymerization (-1 to hand). Once your fusion monsters get destroyed then that easily sets up a Bubbleman play if you draw into a Spell.

Elemental Hero Ocean is definitely better than Bubbleman not just with his effect but as well as his stats, but

Lol Poly
You don't want your Fusions destroyed unless they're Shining, and that would add to your hand.

As I said, Bubbleman is an Xyz Tech, don't run it for the Draw effect.
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Post  L۪۫єтнαℓαfтєяz 2012-02-06, 15:44

Lol @ DN forums filled with noobs. Look at this card


Elemental Hero Bubbleman BladeArmorNinja-ORCS-EN-SR-1E

Now look at Bubbleman. Armor Ninja also fills the grave for Miracle fusion.
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Post  Ultimate lol 2012-02-06, 16:18

L۪۫єтнαℓαfтєяz wrote:Lol @ DN forums filled with noobs. Look at this card


Elemental Hero Bubbleman BladeArmorNinja-ORCS-EN-SR-1E

Now look at Bubbleman. Armor Ninja also fills the grave for Miracle fusion.

Not worth the extra deck space most of the time. And definitely not just to play bubbleman...
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Post  L۪۫єтнαℓαfтєяz 2012-02-06, 16:35

Possible 4400 damage to your opponent, sets up miracle fusion plays, and enables possible otks. Whether you're running Bubbleman in hero beat or not, this should still be in your extra deck. How about you guys take a look at the deck and actually test it, before making ignorant comments.
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Post  Ultimate lol 2012-02-06, 16:59

I know the deck works, and I know bubbleman works in it. Just saying that is probably 1 of the few HERO builds it works in. Other HERO builds just don't have room for ninja
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Post  shonenhikada 2012-02-07, 08:55

This card would actually see play if it had its anime effect. Wasted toilet paper Konami.
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Post  Dragonknight1991 2012-02-07, 10:57

L۪۫єтнαℓαfтєяz wrote:Whether you're running Bubbleman in hero beat or not, this should still be in your extra deck. How about you guys take a look at the deck and actually test it, before making ignorant comments.
Extra Deckspace is limited therefor precious wasting a space for this monster instead of something that could stall your opponent for 2 attacks or negating special summons. The current meta is heavily based on destruction, so even Hero Beat shouldn't run this since 2 monster have more survivability.

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Post  L۪۫єтнαℓαfтєяz 2012-02-07, 13:19

No one said to take Utopia out for it. Maybe your extra deck would have more space if you didn't run trash cards like red dragon archfiend?
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Post  Miror B. 2012-02-07, 13:21

Blade Armor Ninja is a good card in Hero Beat.
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Post  Soph 2012-02-07, 14:42

Blade armor ninja is great on any low level warrior deck. Deal with it.
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Post  IMJuly 2012-02-07, 16:25

I am abusing this in my friendship nuke deck lavalval chain + dark greph special + even bubbleman's special to top a bubbleman and a poc to nuke the field you top bubbleman special and draw 2 while your opponent isat 0
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Post  sagax06 2012-02-07, 19:37

terrible hero. ice edge and ocean anyday over him. His effect is to situational. If it was only no cards in hand it would have been better.#discard.
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Post  Soph 2012-02-07, 20:28

BTW, i think infernities would love this guy
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Post  MK_ultra 2012-02-07, 21:43

soph yes and he is one of if not the best no cost draws ever
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Post  L۪۫єтнαℓαfтєяz 2012-02-07, 22:32

sagax06 wrote:terrible hero. ice edge and ocean anyday over him. His effect is to situational. If it was only no cards in hand it would have been better.#discard.

I'm assuming you did not bother to read any of the previous posts in this thread. It's not his effect to draw cards that makes him good.
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Post  DarkRiku 2012-02-07, 22:46

Soph wrote:BTW, i think infernities would love this guy

I doubt it. I mean they like to keep their field and graveyard set up in harmony when they beat you with no hand. If they are topdecking with no field then they are not doing so well.
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Post  Willmaster 2012-02-08, 09:27

THE thing posts in this thread keep forgetting:
Highlander Format. nuff said.
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Post  kangtuji 2012-02-08, 09:29

*(wtf is highlander format ?)*
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Post  Soph 2012-02-08, 09:39

DarkRiku wrote:
Soph wrote:BTW, i think infernities would love this guy

I doubt it. I mean they like to keep their field and graveyard set up in harmony when they beat you with no hand. If they are topdecking with no field then they are not doing so well.

Free special summon for synchro, utopia and etc. The free draw sometimes can help them too.
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Post  Ultimate lol 2012-02-08, 09:39

kangtuji wrote:*(wtf is highlander format ?)*

Can only play 1 of each card.
Not often played...
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Post  Willmaster 2012-02-08, 09:40

kangtuji wrote:*(wtf is highlander format ?)*

http://duelistgroundz.com/index.php?showtopic=140580&st=0
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Post  OverlordMMM 2012-02-08, 20:16

I don't think he's good, but he's also not too bad. I just wanna run him so I can run his support card to make a Gustaph Max FTK. XD
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Post  sagax06 2012-02-09, 10:20

L۪۫єтнαℓαfтєяz wrote:
sagax06 wrote:terrible hero. ice edge and ocean anyday over him. His effect is to situational. If it was only no cards in hand it would have been better.#discard.

I'm assuming you did not bother to read any of the previous posts in this thread. It's not his effect to draw cards that makes him good.
I'm assuming you don't realize how Ocean is a better lv.4 water hero and warrior.
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Post  Soph 2012-02-09, 11:03

sagax06 wrote:
L۪۫єтнαℓαfтєяz wrote:
sagax06 wrote:terrible hero. ice edge and ocean anyday over him. His effect is to situational. If it was only no cards in hand it would have been better.#discard.

I'm assuming you did not bother to read any of the previous posts in this thread. It's not his effect to draw cards that makes him good.
I'm assuming you don't realize how Ocean is a better lv.4 water hero and warrior.

Do you really use ocean's eff for XYZ summoning? Do you actually fight with the tour guide? The point isnt the atk/def, but its the XYZ summoning, plus, on fusion based decks the hand REALLY eats quickly, so a hand recover is needed, and a ab. zero. material is what you need. Fusion is too quick to keep a low level monster on field.
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Post  BeanMachine87 2012-02-09, 12:41

Bubbleman is my favorite Hero Very Happy

But that aside, In what order you'd run Bubbleman, Ice Edge, or Ocean depends on your play style and deck. My hero-ish deck I'm using right now takes advantage of Bubbleman to the max. I have him and things like Goblindbergh, Glow-Up, Summoner Monk...It's not unusual to throw out Trishula or Vylon Disigma pretty easily. Not to mention other goodies like Miracle Fusion and Mask Change. Heck, a number of times I've dropped a Synchro, Fusion, and Xyz all in one turn simply because of abusing Bubbleman.

But basically, the Water heroes can be summed up as this: Bubbleman can be special summoned but you have to have an empty hand; Ice Edge can attack directly and destroy a Set card when it successfully does but most set spells and traps in this format are chainable; Ocean can send a hero from field or grave to hand but it has to remain on field until your next standby phase in a heavily aggressive format.
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