Wind-ups WITHOUT Hunter
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Wind-ups WITHOUT Hunter
I decided to make a wind-up deck that doesn't use hunter to see what the deck is like when played with just the swarming properties. If you're wondering why, let's just say I was curious to see how the deck would function if hunter was banned like many people think it should be.
thoughts?
previous build
new build
23 monsters
Marauding Captain x3
Tour Guide x3
Sangan x1
Kagemucha Knight x2
T.G. Warwolf x3
Wind-up Dog x3
Wind-up Rat x3
Wind-up Magician x2
Spell Striker x3
12 spells
Rota x1
Allure x1
Dark hole x1
Foolish Burial x1
Heavy Storm x1
Monster Reborn x1
Pot of Avarice x1
MST x2
Monster Slots x3
5 traps
Mirror Force x1
Torrential Tribute x1
Solemn Judgement x1
Solemn Warning x2
extra
Wind-up Carrier Zenmaity x3
Leviathan Dragon x2
Leviair the Sea Dragon x2
Wind-up Zenmaines x2
Terror-byte x2
Acid Golem x2
Utopia x1
Black Corn x1
thoughts?
previous build
- Spoiler:
22 monsters
Wind-up Soldier x3
Wind-up Dog x3
Wind-up Shark x3
Wind-up Magician x3
Wind-up Rat x3
Marauding Captain x3
Tour Guide x3
Sangan x1
13 spells
Dark hole x1
Monster Reborn x1
Foolish Burial x1
Heavy Storm x1
Mind Control x1
Pot of Avarice x1
MST x2
Zenmailfunction x3
wind-up Factory x2
5 traps
Mirror Force x1
Torrential Tribute x1
Solemn Judgement x1
Solemn Warning x2
Wind-up Carrier Zenmaity x3
Wind-up Zenmaines x2
Leviair the Sea Dragon x2
Leviathan Dragon x2
Terror-byte x1
Utopia x2
Black Corn x1
Tiras, Keeper of Genesis x1
Adreus, Keeper of Armageddon x1
new build
23 monsters
Marauding Captain x3
Tour Guide x3
Sangan x1
Kagemucha Knight x2
T.G. Warwolf x3
Wind-up Dog x3
Wind-up Rat x3
Wind-up Magician x2
Spell Striker x3
12 spells
Rota x1
Allure x1
Dark hole x1
Foolish Burial x1
Heavy Storm x1
Monster Reborn x1
Pot of Avarice x1
MST x2
Monster Slots x3
5 traps
Mirror Force x1
Torrential Tribute x1
Solemn Judgement x1
Solemn Warning x2
extra
Wind-up Carrier Zenmaity x3
Leviathan Dragon x2
Leviair the Sea Dragon x2
Wind-up Zenmaines x2
Terror-byte x2
Acid Golem x2
Utopia x1
Black Corn x1
Last edited by zekana on 2012-02-21, 08:55; edited 1 time in total
zekana- Posts : 218
Birthday : 1991-02-07
Join date : 2011-09-30
Re: Wind-ups WITHOUT Hunter
Goblinbergh>Marouding Captain
Badass_Bunny- Smexy Duelist
- Posts : 2660
Birthday : 1996-04-17
Join date : 2011-06-12
Re: Wind-ups WITHOUT Hunter
isn't captain better for wind-ups since it lets you rank 3 easier and gen zenmaity out?Badass_Bunny wrote:Goblinbergh>Marouding Captain
zekana- Posts : 218
Birthday : 1991-02-07
Join date : 2011-09-30
Re: Wind-ups WITHOUT Hunter
no Salvage? Zenmaighty and Shark is WATER
RareHunter- Posts : 921
Birthday : 1992-08-16
Join date : 2011-05-20
Re: Wind-ups WITHOUT Hunter
zekana wrote:isn't captain better for wind-ups since it lets you rank 3 easier and gen zenmaity out?Badass_Bunny wrote:Goblinbergh>Marouding Captain
Good Point there, I just like Goblinbergh better...
Badass_Bunny- Smexy Duelist
- Posts : 2660
Birthday : 1996-04-17
Join date : 2011-06-12
Re: Wind-ups WITHOUT Hunter
Wind-up without Hunter is just wind-up without hand loop
Everything else is the same ...
Everything else is the same ...
Key- ←↓Ruling Scrubbie↑→
- Posts : 2608
Birthday : 1994-11-29
Join date : 2011-05-21
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