Go ninja go!
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Go ninja go!
Monsters (23):
1 Black Luster Soldier
2 Chaos Sorceror
2 Effect Veiler
3 Jurrac Guaiba
1 Jurrac Velo
1 Kaiser Sea Horse
2 Mist Valley Falcon
3 Ninja Grandmaster Hanzo
1 Sangan
3 Tour Guide From The Underworld
3 Upstart Golden Ninja
1 White Dragon Ninja
Spells (7)
1 Allure Of Darkness
1 Dark Hole
1 Heavy Storm
1 Monster Reborn
2 Mystical Space Typhoon
1 Reinforcement Of The Army
Traps (11)
1 Call Of The Haunted
2 Fiendish Chain
1 Mirror Force
3 Ninjitsu Art Of Super-Transformation
2 Solemn Warning
1 Torrential Tribute
1 Trap Dustshoot
Kaiser sea horse is there as neat tech since it helps me tribute summon a white dragon ninja i drew and is an extra NAST target.
Mist valley falcon helps reuse fiendish chain,call of the haunted,a used ninjitsu super transformation and etc.
Any rates/fixes/help to make it 40 cards ;~;?
mido9- Posts : 489
Join date : 2011-08-10
Re: Go ninja go!
That's a neat deck.
Eh... Don't know what to take out. Maybe -1 Fiendish or -1 Falcon ?
Eh... Don't know what to take out. Maybe -1 Fiendish or -1 Falcon ?
MrChillmatic- Posts : 673
Birthday : 1990-01-09
Join date : 2011-12-17
Re: Go ninja go!
i think Mist valley Falcon is useless without Simorgh
And in this format , Wind-up has the totale control , than Maxx "c" > Veiler
May be :
-2 Mist Valley Falcon
-1 Number 20
-1 Leviair
-1 Blade Armor Ninja
-2 veilers ( to side)
-1 Arcanite ( to side)
+1 fiendish chain
+1 Number 16 : shock Master
+1 Dolkka
+1 Utopia Ray ( can save you in bad situations , and can be Xyz 1st turn with 3 upstarts)
+2 maxx
+1 chimeratech Fortress Dragon
Side :
2 veiler
2 cyber D
2 Shadow-imprisoning
2 Light-imprisoning
2 black corn of heaven
2 rai-oh
2 Debunk
1 arcanite (maybe)/1 D.D.Warrior Lady
The rest is good , i hope i'v helped
And in this format , Wind-up has the totale control , than Maxx "c" > Veiler
May be :
-2 Mist Valley Falcon
-1 Number 20
-1 Leviair
-1 Blade Armor Ninja
-2 veilers ( to side)
-1 Arcanite ( to side)
+1 fiendish chain
+1 Number 16 : shock Master
+1 Dolkka
+1 Utopia Ray ( can save you in bad situations , and can be Xyz 1st turn with 3 upstarts)
+2 maxx
+1 chimeratech Fortress Dragon
Side :
2 veiler
2 cyber D
2 Shadow-imprisoning
2 Light-imprisoning
2 black corn of heaven
2 rai-oh
2 Debunk
1 arcanite (maybe)/1 D.D.Warrior Lady
The rest is good , i hope i'v helped
Kaito The Dark Hunter- Posts : 20
Join date : 2011-11-26
Re: Go ninja go!
-2 Mist valley Falcon
-1 Jurrac Velo
+1 Safezone
Looks good. Personally I don't run TGU in Ninjas... Just down to preference.
-1 Jurrac Velo
+1 Safezone
Looks good. Personally I don't run TGU in Ninjas... Just down to preference.
Phraxure- Posts : 271
Birthday : 1997-05-25
Join date : 2011-10-12
Re: Go ninja go!
Phraxure wrote:
Looks good. Personally I don't run TGU in Ninjas... Just down to preference.
TGU is used to re-summon , the monster who banish with allure , or Defend with Zenmaines ,
but i think
-1 sangan ( hav'nt a big choices)
+1 TBU
Kaito The Dark Hunter- Posts : 20
Join date : 2011-11-26
Re: Go ninja go!
Kaito The Dark Hunter wrote:i think Mist valley Falcon is useless without Simorgh
And in this format , Wind-up has the totale control , than Maxx "c" > Veiler
May be :
-2 Mist Valley Falcon
-1 Number 20
-1 Leviair
-1 Blade Armor Ninja
-2 veilers ( to side)
-1 Arcanite ( to side)
+1 fiendish chain
+1 Number 16 : shock Master
+1 Dolkka
+1 Utopia Ray ( can save you in bad situations , and can be Xyz 1st turn with 3 upstarts)
+2 maxx
+1 chimeratech Fortress Dragon
Side :
2 veiler
2 cyber D
2 Shadow-imprisoning
2 Light-imprisoning
2 black corn of heaven
2 rai-oh
2 Debunk
1 arcanite (maybe)/1 D.D.Warrior Lady
The rest is good , i hope i'v helped
Triple fiendish clogs a lot,and negating a zenmaighty with veiler/fiendish is just as much of a STOP! as maxx c,except fiendish and veiler are good against inzektor too.
I barely get out triple lvl 4s,and when i do i'd rather go into a dino xyz/blade heart and still have a target for NAST.
I almost never get out dollka even once,let alone twice.
Utopia ray is garbage that will only come out once every every blue moon and is a waste of space.
Veiler is really just there for the light count,nothing much more.
No space for CFD,probably siding him tho.
Phraxure wrote:-2 Mist valley Falcon
-1 Jurrac Velo
+1 Safezone
Looks good. Personally I don't run TGU in Ninjas... Just down to preference.
Safe zone ninjas are awfully inconsistent and frankly,just bad.
@ kaito Why tour bus? Tour bus is terrible.
Last edited by mido9 on 2012-02-15, 09:40; edited 1 time in total
mido9- Posts : 489
Join date : 2011-08-10
Re: Go ninja go!
Tour bus in side if ou want
because TBU , can search the Targets from grave to NAST , but its your choice
Yes its good , but i think this deck can work to well without Utopia Ray and look
i'am at 6(plant,DW,Piper,Gishki,Sixsam,Gadget)-2(Vs wind up) ,with this Changements
@Mido : Try to test my changements
because TBU , can search the Targets from grave to NAST , but its your choice
Szadek wrote:No Magic Planter?
Yes its good , but i think this deck can work to well without Utopia Ray and look
i'am at 6(plant,DW,Piper,Gishki,Sixsam,Gadget)-2(Vs wind up) ,with this Changements
@Mido : Try to test my changements
Kaito The Dark Hunter- Posts : 20
Join date : 2011-11-26
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