Light and Darkness Dragon vs. Lasting Spell/Trap Cards
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kangtuji
BlackwingRa
Vincent
Shinichi K.
poemi
The Predator32
Badass_Bunny
Aolgrious
12 posters
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Light and Darkness Dragon vs. Lasting Spell/Trap Cards
I was wondering what happens to spell and trap cards that have a lasting presence on the field when activated (Continuous, Equip, Field). If LADD is on the field and negates them, do they remain on the field after being negated or do they go to the Graveyard? I was playing with LADD against an opponent who felt that they remain on the field.
Aolgrious- Posts : 4
Join date : 2012-02-04
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
Which cards are we talking about?
LaDD only negates Activation of Spells and traps, so when an Activation is negated there is no point for the card to remain on field therefor it is sent to grave.
LaDD only negates Activation of Spells and traps, so when an Activation is negated there is no point for the card to remain on field therefor it is sent to grave.
Badass_Bunny- Smexy Duelist
- Posts : 2660
Birthday : 1996-04-17
Join date : 2011-06-12
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
As I see it, in this case "activated" refers to playing the spell card from hand or flipping the set spell or trap card face up. A continuous spell/trap that was activated before LaDD would be unaffected. Any activated after LaDD is on field would then go to grave as their activation was negated. Just as if you dark bribed it.
Then ofcourse I could be wrong. wouldn't be the first time lol. But that's how it looks to me from the wording.
Then ofcourse I could be wrong. wouldn't be the first time lol. But that's how it looks to me from the wording.
The Predator32- Posts : 196
Birthday : 1988-04-18
Join date : 2011-12-03
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
Yeah, naturally there's no point for them to remain. But there are cards like that which do remain on the field in certain circumstances (Call of the Haunted, for example, remains on the field meaninglessly if the monster it summoned was removed from the field by means other than destruction). I wanted to know if there's like a specific rule in the rulebook that states "If x is negated, it goes to the GY". I know that normal spells and traps go to the gy after they are activated and then summarily resolve or get negated, but I'm not sure the rulebook (and I don't know of any ruling) that mentions what happens to lasting spells and traps that are negated but not destroyed as LADD does not destroy cards. Gorz, for example, activates from the hand, but if he's negated by LADD, he remains in the hand.
Aolgrious- Posts : 4
Join date : 2012-02-04
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
IDK how reliable it is but on Pojo it says the spell/traps continuous or not when negated go to grave. The reason Gorz stays in hand is it activates in hand not on field. So you negate the eff while it's still in hand and it just stays there. something that activates on field when negated is no longer legal so can't stay, thus sent to grave. Atleast that what it seems to be saying in this thread.
http://www.pojo.biz/board/showthread.php?t=488261
http://www.pojo.biz/board/showthread.php?t=488261
The Predator32- Posts : 196
Birthday : 1988-04-18
Join date : 2011-12-03
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
And why would a spell or trap card that activation was negated stay on the field instead?Aolgrious wrote:Yeah, naturally there's no point for them to remain. But there are cards like that which do remain on the field in certain circumstances (Call of the Haunted, for example, remains on the field meaninglessly if the monster it summoned was removed from the field by means other than destruction). I wanted to know if there's like a specific rule in the rulebook that states "If x is negated, it goes to the GY". I know that normal spells and traps go to the gy after they are activated and then summarily resolve or get negated, but I'm not sure the rulebook (and I don't know of any ruling) that mentions what happens to lasting spells and traps that are negated but not destroyed as LADD does not destroy cards. Gorz, for example, activates from the hand, but if he's negated by LADD, he remains in the hand.
Well for easy answer you can look at certain ruling like LaDD vs SoRL.
poemi- Posts : 83
Birthday : 1983-12-10
Join date : 2011-07-17
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
Why wouldn't they? There's no rule that I know of that says lasting spells/traps go to the GY after being negated. I mean, lots of negating cards state that they negate AND destroy a card. So this would entail that there is a distinction that occurs when a card is merely negated and not destroyed. There should be a rule or ruling on this. And where can I find the ruling for LADD vs SORL? I looked at Yugioh Wiki and could not find that.
Aolgrious- Posts : 4
Join date : 2012-02-04
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
I can find it perfectly fine
When “Light and Darkness Dragon” negates the activation of a Continuous Spell or Trap Card, the Continuous Spell or Trap Card is sent to the Graveyard. When “Light and Darkness Dragon” negates the activation of “Swords of Revealing Light”, the “Swords of Revealing Light” is sent to the Graveyard.
poemi- Posts : 83
Birthday : 1983-12-10
Join date : 2011-07-17
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
@ Aolgrious
Notice that in this scenario, the negated card (spell/trap) is not destroyed but simply sent to grave.
A tip: When searching for specific names on large pages, press on F3 and insert the word you are seeking.
Notice that in this scenario, the negated card (spell/trap) is not destroyed but simply sent to grave.
A tip: When searching for specific names on large pages, press on F3 and insert the word you are seeking.
Shinichi K.- Detective
- Posts : 41
Join date : 2011-12-03
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
Shinichi K. wrote:@ Aolgrious
Notice that in this scenario, the negated card (spell/trap) is not destroyed but simply sent to grave.
A tip: When searching for specific names on large pages, press on F3 and insert the word you are seeking.
F3 = Pro tip lol. I've been using Ctrl+F this whole time! My whole life has changed!!!
The Predator32- Posts : 196
Birthday : 1988-04-18
Join date : 2011-12-03
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
Am I the only one who clicked on this thinking the topic would be about Light and Darkness Dragon vs Continuous Card Effects?
For example, clear up the fact that LaDD would not negate something like Spirit Reaper's continuous effect that prevents it from being destroyed by battle.
For example, clear up the fact that LaDD would not negate something like Spirit Reaper's continuous effect that prevents it from being destroyed by battle.
Vincent- Posts : 572
Join date : 2011-10-23
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
Yes, I think you're the only one that think this topic is about that.Vincent wrote:Am I the only one who clicked on this thinking the topic would be about Light and Darkness Dragon vs Continuous Card Effects?
For example, clear up the fact that LaDD would not negate something like Spirit Reaper's continuous effect that prevents it from being destroyed by battle.
BlackwingRa- Posts : 832
Birthday : 1991-10-02
Join date : 2011-05-19
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
So... how many of you say that
solemn warning vs already summoned on the field Red Eyes Metal Darkness Dragon
T1: P2 banish Wyvern EP, spec summon REDMD
T2: P1 set Warning
T3: P2 activates REDMD to spec summon one dragoon
solemn warning vs already summoned on the field Red Eyes Metal Darkness Dragon
T1: P2 banish Wyvern EP, spec summon REDMD
T2: P1 set Warning
T3: P2 activates REDMD to spec summon one dragoon
kangtuji- Posts : 1611
Join date : 2011-07-31
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
No idea what you're talking about.
BlackwingRa- Posts : 832
Birthday : 1991-10-02
Join date : 2011-05-19
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
kangtuji wrote:So... how many of you say that
solemn warning vs already summoned on the field Red Eyes Metal Darkness Dragon
T1: P2 banish Wyvern EP, spec summon REDMD
T2: P1 set Warning
T3: P2 activates REDMD to spec summon one dragoon
Didn't you make an entire rage thread about summon negation? Solemn warning negates the effect and destroys rmd.
demonwing- Posts : 30
Join date : 2012-02-12
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
kangtuji wrote:So... how many of you say that
solemn warning vs already summoned on the field Red Eyes Metal Darkness Dragon
T1: P2 banish Wyvern EP, spec summon REDMD
T2: P1 set Warning
T3: P2 activates REDMD to spec summon one dragoon
Read Solemn Warning, after you do that facepalm your self for asking before reading it.
Badass_Bunny- Smexy Duelist
- Posts : 2660
Birthday : 1996-04-17
Join date : 2011-06-12
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
BlackwingRa wrote:Yes, I think you're the only one that think this topic is about that.Vincent wrote:Am I the only one who clicked on this thinking the topic would be about Light and Darkness Dragon vs Continuous Card Effects?
For example, clear up the fact that LaDD would not negate something like Spirit Reaper's continuous effect that prevents it from being destroyed by battle.
Thought. As in past tense. An in before I read the first post, after only having read the title.
I am aware that is not what this topic pertains to.
Vincent- Posts : 572
Join date : 2011-10-23
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
ITT: Ppl who doesn't understand sarcarms
Otherwise I would create my own thread, raging madly
You guys must be new to internet
Otherwise I would create my own thread, raging madly
You guys must be new to internet
kangtuji- Posts : 1611
Join date : 2011-07-31
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
Your sarcasm is misplaced and stupid.kangtuji wrote:ITT: Ppl who doesn't understand sarcarms
Otherwise I would create my own thread, raging madly
You guys must be new to internet
Miror B.- Posts : 1205
Join date : 2011-07-19
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
The spell card has never been activated, Why in the world would it stay on the field?
Same in the case of Solemn Warning not destroying what it negates, the monster will be sent to the grave regardless, because it wasn't summoned.
Same in the case of Solemn Warning not destroying what it negates, the monster will be sent to the grave regardless, because it wasn't summoned.
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
Tuvillo wrote:Solemn Warning not destroying what it negates
Maybe you should re-read solemn warning.
demonwing- Posts : 30
Join date : 2012-02-12
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
Sarcasm on the Internet.
You expect us to read text in the voice of sarcasm?
You expect us to read text in the voice of sarcasm?
Barricade- Posts : 492
Birthday : 1995-07-17
Join date : 2011-09-02
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
demonwing wrote:Tuvillo wrote:Solemn Warning not destroying what it negates
Maybe you should re-read solemn warning.
Maybe you should understand analogies.
There might be some ridiculous situation in which Solemn Warning would not destroy the summoned monster, but it would nevertheless be sent to the Graveyard.
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
demonwing wrote:Tuvillo wrote:Solemn Warning not destroying what it negates
Maybe you should re-read solemn warning.
Warning vs. Call of the Hunted while Imperial Custom is on the field.
Call still goes to the Grave.
Miror B.- Posts : 1205
Join date : 2011-07-19
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
Tuvillo wrote:demonwing wrote:Tuvillo wrote:Solemn Warning not destroying what it negates
Maybe you should re-read solemn warning.
Maybe you should understand analogies.
There might be some ridiculous situation in which Solemn Warning would not destroy the summoned monster, but it would nevertheless be sent to the Graveyard.
I don't think such a scenario exists.
demonwing- Posts : 30
Join date : 2012-02-12
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
Now look above your post.
xD Thanks Miror B.
Also, sometimes you really don't need a scenario to be possible. Theory-Oh is just as important to understand game mechanics.
xD Thanks Miror B.
Also, sometimes you really don't need a scenario to be possible. Theory-Oh is just as important to understand game mechanics.
Re: Light and Darkness Dragon vs. Lasting Spell/Trap Cards
Tuvillo wrote:Now look above your post.
Solemn Warning would not destroy the summoned monster
Warning vs. Call of the Haunted
Thanks for clarifying. My bad.
demonwing- Posts : 30
Join date : 2012-02-12
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