Gem-Knight Poll
4 posters
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Which should I add?
Gem-Knight Poll
Hey guys, recently I made a Gem-knight deck and it has been working really well, i am still tweaking it a bit here and there and I had a thought.
Which one of these cards is better in a Gem-Knight fusion spam deck?
Gem-Knight Sanyx
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Gem-Knight" card from your Deck to your hand.
or
Gem-Turtle
FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand.
So here are what I think the pros and cons for each monster are;
Sanyx
Pros-
Normal monster in grave
Pyro type (for citrine)
Reasonable attack 1800 beater
Can add both gem knight monsters and gem-knight fusion to hand
Cons-
Gemini monster
Has to destroy a monster
Gem-turtle
Pros-
High defense (neos alius and rai-oh can't get past this)
Automatically add gem-knight fusion to hand
Rock type (for zirconia)
Cons-
Has to be flipped
Can't be used for gem-knight fusion's secondary ability
Can't be used for Master Dia
So what do you think community which one is better and which one I should add. I look forward to your feedback
Which one of these cards is better in a Gem-Knight fusion spam deck?
Gem-Knight Sanyx
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Gem-Knight" card from your Deck to your hand.
or
Gem-Turtle
FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand.
So here are what I think the pros and cons for each monster are;
Sanyx
Pros-
Normal monster in grave
Pyro type (for citrine)
Reasonable attack 1800 beater
Can add both gem knight monsters and gem-knight fusion to hand
Cons-
Gemini monster
Has to destroy a monster
Gem-turtle
Pros-
High defense (neos alius and rai-oh can't get past this)
Automatically add gem-knight fusion to hand
Rock type (for zirconia)
Cons-
Has to be flipped
Can't be used for gem-knight fusion's secondary ability
Can't be used for Master Dia
So what do you think community which one is better and which one I should add. I look forward to your feedback
95apocalypse- Posts : 98
Birthday : 1994-07-02
Join date : 2011-11-21
Re: Gem-Knight Poll
run 0-2 Gem-Turtle in main deck and 0-1 for Sanyx
RareHunter- Posts : 921
Birthday : 1992-08-16
Join date : 2011-05-20
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