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Fusion Gate Deck

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Ultimate lol
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SubjectTwenty2
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Post  SubjectTwenty2 2012-02-18, 13:19

Ok. I need help with finding 5 cards (thinking about running 3 Effect veilers when the reprints come out for their eff)to make my fusion gate heroes more consistent. so far what I have:
Monsters-
2x Elemental Hero Ice Edge
2x Elemental Hero Neos Alius
2x Elemental Hero Heat
2x Elemental Hero Lady Heat
2x Elemental Hero Voltic
2x Elemental Hero Woodsman
1x Elemental Hero Stratos
1x Elemental Hero Ocean(1 cuz of the ice edges)
1x Cyber Dragon
1x Summoner Monk
Spells-
3x E-Emergency Call
3x Fusion Gate
3x Miracle Fusion(no poly cuz of fusion gate, Parallel no because i need them removed from play)
2x Super Polymerizations
1x Heavy Storm
1x Pot of Duality
1x Book of Moon
1x Dark Hole
1x Reinforcements of the Army
Traps-
1x Solemn Judgement
1x Mirror Force
2x Mirror Gates
Extra-
3x Elemental Hero Shining
3x Elemental Hero Absolute Zero
2x Elemental Hero Nova Master
2x Elemental Hero Gaia
2x Elemental Hero Great Tornado
1x Vision Hero Trinity
1x Number 39: Utopia
(soon) 1x Elemental Hero Escuardio
Any help?

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Post  SubjectTwenty2 2012-02-18, 13:21

My bad. 4 cards not 5.

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Post  Twilight Sparkle 2012-02-18, 13:35

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... what
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Post  SubjectTwenty2 2012-02-18, 13:47

I need advice to find 4 more cards to make my deck consistent.

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Post  SubjectTwenty2 2012-02-18, 14:15

Ive got a return from a different dimension and a terraforming so i need 2 more cards

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Post  Ultimate lol 2012-02-18, 14:18

Try veiler, (more) Ocean and Safe zone and drop woodsman and yes to 2 terraforming.
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Post  SubjectTwenty2 2012-02-18, 14:32

Why safe zone? That monster wouldn't be able to atk.

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Post  RareHunter 2012-02-19, 02:18

-1 Elemental Hero Ice Edge
-2 Elemental Hero Lady Heat
-1 Cyber Dragon
-1 Summoner Monk
+1 Pot of Duality
-1 Book of Moon
-1 Mirror force
-2 Mirror Gates
+2 Trap Stun
+1 THRiO (Huge Revolution Reversal)
+3 Chain Material
+2 Masked Change
+2 Macro Cosmos
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Post  Ultimate lol 2012-02-19, 05:02

SubjectTwenty2 wrote:Why safe zone? That monster wouldn't be able to atk.

Wouldn't be able to attack directly.
Put it on Ocean, get Stratos back every turn.
Put is on a fusion to protect against his destruction.
Let an opponent destroy it and chain it on their monster, etc.

@Rare Hunter, 3 Chain materials is too much, be sure to change the extra to with mask change and macro cosmos might conflict too much with miracle fusion.
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Post  RareHunter 2012-02-19, 05:57

Ultimate lol wrote:3 Chain materials is too much, be sure to change the extra to with mask change and macro cosmos might conflict too much with miracle fusion.

Eww.. Macro Cosmos doesn't have conflict (with me), since i have Voltic to SS them. (since low amount of monster and i run 2x Parallel) Just set the grave before activate Cosmos. the conflict is Discard a card from Super Poly. Then u have to arrange ur strategy when to activate Cosmos and when to activate Super Poly. Ofcourse i don't run Veiler in here 'cos it has conflict w/ Cosmos
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Post  Ultimate lol 2012-02-19, 06:45

RareHunter wrote:
Ultimate lol wrote:3 Chain materials is too much, be sure to change the extra to with mask change and macro cosmos might conflict too much with miracle fusion.

Eww.. Macro Cosmos doesn't have conflict (with me), since i have Voltic to SS them. (since low amount of monster and i run 2x Parallel) Just set the grave before activate Cosmos. the conflict is Discard a card from Super Poly. Then u have to arrange ur strategy when to activate Cosmos and when to activate Super Poly. Ofcourse i don't run Veiler in here 'cos it has conflict w/ Cosmos

Macro does not conflict with super poly. The cost is to discard (will just be removed). And the materials will just be removed instead.
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Post  RareHunter 2012-02-21, 06:22

Ultimate lol wrote:Macro does not conflict with super poly. The cost is to discard (will just be removed). And the materials will just be removed instead.

If that so, nothing wrong with my deck Very Happy and this deck, too.
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Post  Ultimate lol 2012-02-21, 06:46

Not saying something is wrong. He just asks for consistency so I commented for that.
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Post  kangtuji 2012-02-21, 06:47

Safe zone was better 2 formats ago...
where MST isn't unlimited, and no heavy storm too


Using safe zone nowadays isn't a great as before (and no grapha either)
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Post  Ultimate lol 2012-02-21, 07:05

kangtuji wrote:Safe zone was better 2 formats ago...
where MST isn't unlimited, and no heavy storm too


Using safe zone nowadays isn't a great as before (and no grapha either)

3 MST and heavy is what makes it so great. Chaining safe zone on their monster is them making a -1 and losing momentum. Plus it assures Shining go’s to the grave
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Post  RareHunter 2012-02-21, 07:54

not only MST, but also Night Shot. Night Shot = Nobleman of Extermination
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Post  SubjectTwenty2 2012-02-23, 19:48

So no safe zone? Cuz I have a friend that is going to trade me his.

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Post  S.S.A. 2012-02-23, 19:57

safe zone is good, and if you want consistancy look no farther than pod
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Post  itsjustjosh 2012-02-24, 06:04

Fiendish Chains anybody? Needs more ocean less Cydra and monk.

Comments above macro varient sounds interesting
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