Structure Deck 21: Devil's Gate
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Badass_Bunny
raidou
cybrbot
TamACOPY
Darkplant
DarkRiku
smokewolf
ahong ndut
kumaxtreme
Blaze
conkliod
NatuUtan
patyan
Willexoh
Shangri-La
SherryLeblanc
Tadidas
SLBoy
Audioslayne
CaptainChrno
Slim
Lovelace
Adept VantageSP
donovantx8
Klavier Gavin
Minako
Miley Syrus +
31 posters
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Structure Deck 21: Devil's Gate
Last edited by Miley Syrus + on 2011-05-18, 13:17; edited 1 time in total
Miley Syrus +- Posts : 1924
Birthday : 1991-01-11
Join date : 2011-05-18
Re: Structure Deck 21: Devil's Gate
huh...some of these look pretty cool but I can't really say how good they will work yet. Btw this is 21 not 11.
Re: Structure Deck 21: Devil's Gate
Typo, and so far grapha, snow, and the trap are awesome.
Miley Syrus +- Posts : 1924
Birthday : 1991-01-11
Join date : 2011-05-18
Re: Structure Deck 21: Devil's Gate
Snow searches out ANY Dark World card. Lovely. I always search out Silva or Celri, depending on which is in my hand.
Guest- Guest
Re: Structure Deck 21: Devil's Gate
i imagine they will change the word ``devil`` to archfiend or something like that.
Guest- Guest
Re: Structure Deck 21: Devil's Gate
Red Harlow wrote:i imagine they will change the word ``devil`` to archfiend or something like that.
It will just switch to Dark worlds Gate or something along the lines, they don't want the deck to be confused with another archtype regardless of name conversion.
Miley Syrus +- Posts : 1924
Birthday : 1991-01-11
Join date : 2011-05-18
Re: Structure Deck 21: Devil's Gate
Grapha, Snow, Celri and Gate are awesome
The trap is terrible
The trap is terrible
Klavier Gavin- Posts : 18
Join date : 2011-05-18
Re: Structure Deck 21: Devil's Gate
Klavier Gavin wrote:Grapha, Snow, Celri and Gate are awesome
The trap is terrible
Trap is ok, I wouldn't call it bad just yet.
Miley Syrus +- Posts : 1924
Birthday : 1991-01-11
Join date : 2011-05-18
Re: Structure Deck 21: Devil's Gate
Every player with even a bit of common sense will always use the ability to negate it, so there's no point in playing it TBH
Klavier Gavin- Posts : 18
Join date : 2011-05-18
Re: Structure Deck 21: Devil's Gate
Klavier Gavin wrote:Every player with even a bit of common sense will always use the ability to negate it, so there's no point in playing it TBH
Which makes it a 1 for 1 card. Forcing your opponent to get rid of something, but there are times for the opponent to make the call to prefer to draw a card if their hand is horrible. For all we know this trap may work with another monster/s/t in the deck.
Miley Syrus +- Posts : 1924
Birthday : 1991-01-11
Join date : 2011-05-18
Re: Structure Deck 21: Devil's Gate
5 new cards per Starter Deck
Grapha
Gate
Ceruli
Snow
Trap
nothing left.
Grapha
Gate
Ceruli
Snow
Trap
nothing left.
donovantx8- Posts : 26
Join date : 2011-05-18
Re: Structure Deck 21: Devil's Gate
That trap is terrible. Even with the "discard" effect. Why not just use Hand Destruction? It does a much better job (and doesn't offer the negation option), and is a quick-play.
Re: Structure Deck 21: Devil's Gate
Because Hand Deestruction doesn't trigger dark world effects.
The trap is terrible tho.
The trap is terrible tho.
Lovelace- Posts : 3396
Birthday : 1999-01-01
Join date : 2011-05-16
Re: Structure Deck 21: Devil's Gate
The trap could help plenty of decks... Blackwings for example. Player has Blizzard in hand? Player will discard level 4 shura/bora if they don't already have a level in the grave. There you go. Instant Armed Wing/Brio.
Slim- Posts : 135
Birthday : 1995-08-01
Join date : 2011-05-19
Re: Structure Deck 21: Devil's Gate
but it is almost always gonna be negated.
Lovelace- Posts : 3396
Birthday : 1999-01-01
Join date : 2011-05-16
Re: Structure Deck 21: Devil's Gate
Really? Interesting... Still, the trap is very slow and can negate itself. Bad.thecicada wrote:Because Hand Deestruction doesn't trigger dark world effects.
The trap is terrible tho.
Re: Structure Deck 21: Devil's Gate
Slim wrote:The trap could help plenty of decks... Blackwings for example. Player has Blizzard in hand? Player will discard level 4 shura/bora if they don't already have a level in the grave. There you go. Instant Armed Wing/Brio.
Why get rid of Bora/Shura.
Discarding is the last thing you want in Bw's.
Miley Syrus +- Posts : 1924
Birthday : 1991-01-11
Join date : 2011-05-18
Re: Structure Deck 21: Devil's Gate
Not really, I want my Vayu to be discarded without wasting my Normal Summon please (unless I don't have any other Icarus fodder).
IMO, the trap is terrible because of the negation part. If my opponent activates it, the only time I probably wouldn't choose to negate it is when I have a really really bad hand, none of them is useful in Graveyard, and I don't mind my opponent getting a +1. That time is really few. Between my opponent getting a +1 or just plain 1-for-1 where I choose what I want to discard to negate it, it's pretty clear what I'd choose. The bold part is pretty important btw.
IMO, the trap is terrible because of the negation part. If my opponent activates it, the only time I probably wouldn't choose to negate it is when I have a really really bad hand, none of them is useful in Graveyard, and I don't mind my opponent getting a +1. That time is really few. Between my opponent getting a +1 or just plain 1-for-1 where I choose what I want to discard to negate it, it's pretty clear what I'd choose. The bold part is pretty important btw.
CaptainChrno- Posts : 41
Join date : 2011-05-19
Re: Structure Deck 21: Devil's Gate
There is also the problem of you helping your opponent and not your self. You just wasted a card (-1) to help them dump a card they may have wanted to get to the grave (dandy, spore, glow-up, plague, lv 3 for Debris, Ryko for Junk, etc.). This card generally isn't good for you. There is the off chance they may not have wanted to lose a card though, but I prefer my cards to be consistent and effective.
Re: Structure Deck 21: Devil's Gate
Great addition to the game. Grapha is the boss DW has always lacked, and anything that could potentially mean cheaper DW Dealings is fine in my book.
Audioslayne- Posts : 33
Join date : 2011-06-03
Re: Structure Deck 21: Devil's Gate
Been wrecking with this , BTW when is DN getting exceeds? To abuse the crap out of tour guide, Levaiel is awesome in the new Dark World.
SLBoy- Posts : 64
Join date : 2011-05-18
Re: Structure Deck 21: Devil's Gate
I can't wait until this deck finally comes out!!
Tadidas- Posts : 35
Join date : 2011-06-08
Re: Structure Deck 21: Devil's Gate
This deck makes DW broken. Grapha, Gate, Snow, and Celeri are dumb.
SherryLeblanc- Posts : 24
Join date : 2011-05-19
Re: Structure Deck 21: Devil's Gate
SherryLeblanc wrote:This deck makes DW broken. Grapha, Gate, Snow, and Celeri are dumb.
Eh Celri not so much, it's player preference, still good as 1-of, he's not staple.
SLBoy- Posts : 64
Join date : 2011-05-18
Re: Structure Deck 21: Devil's Gate
Celri is awesome. It gives access to the ALT effects, which are normally impossible to activate. Ditch a Celri, then discard Golld, spec summon Golld, and pop two cards. Epic. I can see Celri clogging up your hand tho, so i'd only use 1-2 of it.
Edit: Celri makes Rainbow Overlord of Dark World playable.
Edit: Celri makes Rainbow Overlord of Dark World playable.
Lovelace- Posts : 3396
Birthday : 1999-01-01
Join date : 2011-05-16
Re: Structure Deck 21: Devil's Gate
thecicada wrote:Celri is awesome. It gives access to the ALT effects, which are normally impossible to activate. Ditch a Celri, then discard Golld, spec summon Golld, and pop two cards. Epic. I can see Celri clogging up your hand tho, so i'd only use 1-2 of it.
Edit: Celri makes Rainbow Overlord of Dark World playable.
In standard DW, Celri as a place only as a 1-of IMO.
And Reigh-Beaux is decent at best only in Celri-based builds.
SLBoy- Posts : 64
Join date : 2011-05-18
Re: Structure Deck 21: Devil's Gate
the field card and the dragon for this deck are so broken, no draw back at all even graveyard control if you want to DAD
Shangri-La- Posts : 38
Join date : 2011-06-06
Re: Structure Deck 21: Devil's Gate
Shangri-La wrote:the field card and the dragon for this deck are so broken, no draw back at all even graveyard control if you want to DAD
Hell yeah
But there's a minor drawback for those 2, gate is pretty much dead early game and there's the possibility to open with multiple gates.
Grapha is a dead draw if you don't have any discard outlets.
But then about Snow there isn't really no drawback at all , normal summonable, 2000 ATK with gate making it virus target, searches pretty much the whole deck, it's probably the best card in the whole deck.
SLBoy- Posts : 64
Join date : 2011-05-18
Re: Structure Deck 21: Devil's Gate
This entire deck is bordering on ridiculous. Grapha is practically a free monster every turn, and the field spell makes it so it's got a constant draw engine. I seriously wonder sometimes what made Konami think this deck would have a positive impact on the game.
Willexoh- Posts : 9
Birthday : 1995-07-16
Join date : 2011-06-05
Re: Structure Deck 21: Devil's Gate
this deck is ganna be soldout really fast you can build a decent deck only wtih 3 of these, but i think peopel wont play darkworld a lot because of the disgustings mirror matches
patyan- Posts : 31
Join date : 2011-06-06
Re: Structure Deck 21: Devil's Gate
Dark worlds are so broken now. x-x
They made Grapha waaaaaaaaay too good. Like, he is beyond broken. Needs a limit asap.
They made Grapha waaaaaaaaay too good. Like, he is beyond broken. Needs a limit asap.
NatuUtan- Posts : 28
Birthday : 1992-06-11
Join date : 2011-05-18
Re: Structure Deck 21: Devil's Gate
NatuUtan wrote:Dark worlds are so broken now. x-x
They made Grapha waaaaaaaaay too good. Like, he is beyond broken. Needs a limit asap.
They need their spell card turn one in order to do any damage. Not a real threat atm.
Miley Syrus +- Posts : 1924
Birthday : 1991-01-11
Join date : 2011-05-18
Re: Structure Deck 21: Devil's Gate
Agree Grapha needs a limit
on The So long to GK- I think it will remain a long standing top tier as always with adjustments made(Malefic skill drains)
on The So long to GK- I think it will remain a long standing top tier as always with adjustments made(Malefic skill drains)
conkliod- Posts : 38
Join date : 2011-06-06
Re: Structure Deck 21: Devil's Gate
patyan wrote:this deck is ganna be soldout really fast you can build a decent deck only wtih 3 of these, but i think peopel wont play darkworld a lot because of the disgustings mirror matches
Huh?
DW mirrors are a lot of fun to play , oh god game 1s will be crazy with everybody playing dealings
SLBoy- Posts : 64
Join date : 2011-05-18
Re: Structure Deck 21: Devil's Gate
Dark World's worse match up is Dark World, lol. You could just side out the dealings, morph jar, and card destruction in game two tho.
Lovelace- Posts : 3396
Birthday : 1999-01-01
Join date : 2011-05-16
Re: Structure Deck 21: Devil's Gate
it has a potential as a deck,but i w8 for it to be released in rl,so that i can have a full view of this deck
Blaze- Posts : 28
Join date : 2011-05-18
Re: Structure Deck 21: Devil's Gate
Look like a powerful deck. I don't really like dark world deck but I like the boss monster.
kumaxtreme- Posts : 25
Join date : 2011-06-12
Re: Structure Deck 21: Devil's Gate
this deck can make DAD more
fast appear n if the bullet *monster
in grave to activated its eff are
empty the player can reload it by
just discard DW or even SP again
in field that monster.. also with
BRIONAC Support its same as player
activate eff 4 free + along with
another additional DW monster eff!!
fast appear n if the bullet *monster
in grave to activated its eff are
empty the player can reload it by
just discard DW or even SP again
in field that monster.. also with
BRIONAC Support its same as player
activate eff 4 free + along with
another additional DW monster eff!!
ahong ndut- Posts : 101
Birthday : 1996-10-31
Join date : 2011-05-16
Re: Structure Deck 21: Devil's Gate
i like the trap if i am playing LS. and Snow searches anything..i may use one terraforming, or none at all since i can get the field card with Snow
smokewolf- Posts : 13
Join date : 2011-09-04
Re: Structure Deck 21: Devil's Gate
Darkplant wrote:smokewolf wrote:i like the trap if i am playing LS. and Snow searches anything..i may use one terraforming, or none at all since i can get the field card with Snow
Only fags use Terraforming in DWs
Did you really have to be so rude about it?
DarkRiku- Keyblade Wielder
- Posts : 1463
Birthday : 1984-12-06
Join date : 2011-08-28
Re: Structure Deck 21: Devil's Gate
DarkRiku wrote:Darkplant wrote:smokewolf wrote:i like the trap if i am playing LS. and Snow searches anything..i may use one terraforming, or none at all since i can get the field card with Snow
Only fags use Terraforming in DWs
Did you really have to be so rude about it?
Technically no, but it's the internet.
Darkplant- Posts : 204
Join date : 2011-08-20
Re: Structure Deck 21: Devil's Gate
Darkplant wrote:DarkRiku wrote:Darkplant wrote:smokewolf wrote:i like the trap if i am playing LS. and Snow searches anything..i may use one terraforming, or none at all since i can get the field card with Snow
Only fags use Terraforming in DWs
Did you really have to be so rude about it?
Technically no, but it's the internet.
Technically you're warned. Don't do so again.
TamACOPY- Posts : 1289
Birthday : 1991-07-07
Join date : 2011-05-19
Re: Structure Deck 21: Devil's Gate
when is this coming o america
cybrbot- Posts : 30
Join date : 2011-08-06
Re: Structure Deck 21: Devil's Gate
cybrbot wrote:when is this coming o america
North American Release Date: October 18, 2011
For more info, check this out: http://yugioh.wikia.com/wiki/Structure_Deck_21:_Devil%27s_Gate
TamACOPY- Posts : 1289
Birthday : 1991-07-07
Join date : 2011-05-19
Re: Structure Deck 21: Devil's Gate
lol it was a thought on terraforming. it wasnt a good choice and since building it on DN, i have not even put it in my deck. Snow works very well in its place. I used Appropriate until i found out i have to have the draw effect as the last thing done. Dealings wont work since i discard. broww is my only way to get that to trigger lol so now its gone too, my only tech card is Dark Deal and it works very good.
i have a 80% win ratio with this deck...and looking forward to it coming out in OCT and also because those dorks on DN that say TCG only, i can play them without them complaining when it comes out.
i have a 80% win ratio with this deck...and looking forward to it coming out in OCT and also because those dorks on DN that say TCG only, i can play them without them complaining when it comes out.
smokewolf- Posts : 13
Join date : 2011-09-04
Re: Structure Deck 21: Devil's Gate
does anyone knows if smog and latinum effects (photon shockwave)were revealed ?
raidou- Posts : 967
Join date : 2011-06-02
Re: Structure Deck 21: Devil's Gate
Latinum
****
Fiend
1500/1000
You can discard any number of Dark World Monsters and Draw The Same Amount of Cards that you discarded.
Dark Smog
Normal Spell Card
Add 1 Dark World Monster From Your Deck To Your hand Than Discard 1 Card From Your Hand
****
Fiend
1500/1000
You can discard any number of Dark World Monsters and Draw The Same Amount of Cards that you discarded.
Dark Smog
Normal Spell Card
Add 1 Dark World Monster From Your Deck To Your hand Than Discard 1 Card From Your Hand
- Spoiler:
- BTW Those are completely fake....
Badass_Bunny- Smexy Duelist
- Posts : 2660
Birthday : 1996-04-17
Join date : 2011-06-12
Re: Structure Deck 21: Devil's Gate
Badass_Bunny wrote:Latinum
****
Fiend
1500/1000
You can discard any number of Dark World Monsters and Draw The Same Amount of Cards that you discarded.
Dark Smog
Normal Spell Card
Add 1 Dark World Monster From Your Deck To Your hand Than Discard 1 Card From Your Hand
- Spoiler:
BTW Those are completely fake....
Those two cards would make Dark World broken. As I see it right now, Dark World really isn't as broken as you think. I think the deck is balanced. If you don't draw your discard cards then the deck starts to suffer. I had around 13 discard options in the deck and sometimes I would hardly see any of those cards the entire game. Other times I would draw my discard options and never draw the monsters.
DarkRiku- Keyblade Wielder
- Posts : 1463
Birthday : 1984-12-06
Join date : 2011-08-28
Re: Structure Deck 21: Devil's Gate
Dark Worlds... This will get quite annoying. It's gonna be agents part two. At least its still gonna be easy to side against. They will make my royal tributes rather dead though.
drag0nic76- Posts : 4
Join date : 2011-09-05
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