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The Plausibility Of Mill Decks

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KaousFaustXIII
Potus-Mat
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Can Mill Decks Ever Be Competitive?

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The Plausibility Of Mill Decks Empty The Plausibility Of Mill Decks

Post  Potus-Mat 2011-07-22, 20:41

Milling is the center of many Meta decks today: Plants, Zombies, et cetera; you cannot escape a Ryko or a Foolish Burial. I have long since ran a Mill Deck, which as you can imagine, was slaughtered every other game. After some thought on the subject, I realized a way to counteract the problem: if milling enables Meta plays, then Anti-Meta is the obvious counter-measure. For those of you who have not yet fled in disgust, here is a break down of the central monsters.

Needle Worm: The most basic and effective mill card. It is a simple FLIP effect: when it flips, your opponent mills five.

Warm Worm: The descendant of Needle Worm; by sacrificing the quantity of cards milled, it adds flexibility. While Needle Worm needs to be flipped, and therefore can be stopped by Hand Of The Six Samurai, Dark Armed Dragon, or Nobleman Of Crossout, Warm Worm's effect activates when it is destroyed, milling three.

Morphing Jar: While every other monster here is a -1, this psychotic pot often results in a massive +4 while taking care of the top five cards of your opponent's deck.

Morphing Jar #2: This card is simply devastating to most Meta decks. When it is flipped, all monsters on the field return to the deck. But wait, there is more! Both players pick up cards from their deck until they pick up cards equal to the number of monsters returned to the deck; all Spells, Traps, Level five and higher monsters, and monsters that cannot be Normal Summoned or Set are sent to the Grave, and all monsters that fit the criteria for Jar #2 are set. But wait, there is more! The number of monsters returned to the deck only includes monsters sent to the Main Deck; Synchros, Fusions, and XYZs all just disappear into puffs of -1 smoke.

Well, that is all for now. Thank you for your time!
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Post  KaousFaustXIII 2011-07-22, 21:47

The only effective Mill Decks nowadays is either Empty Jar or
Super Troll Deck: D.D. Mill Control

i dont see YES on your poll so im not voting. kthxbai '')/
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The Plausibility Of Mill Decks Empty Re: The Plausibility Of Mill Decks

Post  Potus-Mat 2011-07-22, 22:01

KaousFaustXIII wrote:The only effective Mill Decks nowadays is either Empty Jar or
Super Troll Deck: D.D. Mill Control

i dont see YES on your poll so im not voting. kthxbai '')/

I simply must disagree; I am prepared to defend my position in a game.
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Post  KaousFaustXIII 2011-07-23, 06:10

Empty Jar OTK/FTK can potentially kill your opponent given the right circumstances, regardless of what deck they're playing

D.D. Mill control Offsets ALL of the standard milling deck's weakness.
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Post  Roxzen 2011-07-23, 06:32

KaousFaustXIII wrote:Empty Jar OTK/FTK can potentially kill your opponent given the right circumstances, regardless of what deck they're playing
Dark Worlds agree to disagree. Razz

But yeah, we all know Empty Jar is the epitome of competitive mill deck. I'm yet to see your D.D. Mill in action so I'm not taking that into account. Twisted Evil

Perhaps you should make a video about it's amazingness. Very Happy
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Post  vavewave 2011-07-23, 06:34

Empty Jar topped one of the YCS a while back.
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Post  Potus-Mat 2011-07-23, 17:27

True, but I was think something like this:

1 Morphing Jar
3 Morphing Jar #2
3 Needle Worm
3 Warm Worm

3 Book of Eclipse
1 Book of Moon
1 Card Destruction
1 Dark Hole
2 Dimensional Fissure
1 Level Limit - Area B
3 Pot of Duality
2 Messenger Of Peace
3 Momentary Truce
1 Scapegoat

3 Dark Bribe
1 Gravity Bind
1 Mirror Force
1 Royal Oppression
1 Solemn Judgment
2 Solemn Warning
3 Threatening Roar
1 Torrential Tribute
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Post  Phoenix Wright 2011-07-23, 18:02

Run Deep Diver and gold sarc to grab morphing jar

take out all the worm stuff, and the stall, and drop the dualities for swift scarecrows

Concerning mill decks, an empty jar got the top 4 at a YCS and only lost the last match because the player made a misplay with his volcanic queen, I ran his build for a while (mainly to see its consistency), and it wins about 80% of single games in which both players have 40 card decks

and zombie mill can OTK very quickly
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Post  Potus-Mat 2011-07-23, 18:10

Pox_Equestria wrote:Run Deep Diver and gold sarc to grab morphing jar

take out all the worm stuff, and the stall, and drop the dualities for swift scarecrows

Concerning mill decks, an empty jar got the top 4 at a YCS and only lost the last match because the player made a misplay with his volcanic queen, I ran his build for a while (mainly to see its consistency), and it wins about 80% of single games in which both players have 40 card decks

and zombie mill can OTK very quickly

Deep Diver conflicts with Dimensional Prison, and this deck constantly relies on top-decks (hence the stall cards), so Golden Sarcophagus is about as useful as Sparks.

The "worm stuff" is the heart of the deck, the stall cards are the bones, and the Pot Of Duality's are the arteries, to use a metaphor.

I dislike One Turn Kills, because that is no fun, and I refuse to net deck, because I have run this deck for years, and if I cannot think of a way to win without copying someone else, I really messed up.
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Post  OverlordMMM 2011-07-26, 02:09

Pox_Equestria wrote:and zombie mill can OTK very quickly

Soul-absorbing Bone Tower is amazing. Smile

Did you happen to see my deck on KCVDS when I was on there more often?
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Post  Potus-Mat 2011-07-26, 02:47

No, I did not.
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