End of the Match Procedure
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End of the Match Procedure
Sometimes a match will not be finished when the time ends for a round. If this happens, the Duelist should note whose turn it is when time is called, and call for a judge. The judge should be notified that the match is ongoing and whose turn it is. The judge may or may not stay to supervise the End of Match procedure, but should ensure that both Duelists understand the following procedure.
* Continue until the end of the current turn.
* If the Duel is not over at the end of the turn, go to “Extra Turns.”
** Extra Turns = Conduct (5) additional turns starting from the opponent’s turn.
* If a win condition (a Duelist’s Life Points is reduced to 0 or an instant win condition such as the effect of Exodia the Forbidden One or Final Countdown) occurs within these (5) turns, the Duel ends as normal.
* If a win condition does NOT occur within these (5) turns, the Duelist who has higher Life Points after the “Extra Turns” (5 turns) wins.
* If both Duelists’ Life Points are the same after the “Extra Turns” are completed, they continue dueling until a change in their Life Points occurs.
* Continue until the end of the current turn.
* If the Duel is not over at the end of the turn, go to “Extra Turns.”
** Extra Turns = Conduct (5) additional turns starting from the opponent’s turn.
* If a win condition (a Duelist’s Life Points is reduced to 0 or an instant win condition such as the effect of Exodia the Forbidden One or Final Countdown) occurs within these (5) turns, the Duel ends as normal.
* If a win condition does NOT occur within these (5) turns, the Duelist who has higher Life Points after the “Extra Turns” (5 turns) wins.
* If both Duelists’ Life Points are the same after the “Extra Turns” are completed, they continue dueling until a change in their Life Points occurs.
Chevalie12- Posts : 25
Join date : 2011-05-22
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