Dueling Network Forums
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Nightmares Tempest - A custom set by VantageSP

4 posters

Go down

Nightmares Tempest - A custom set by VantageSP Empty Nightmares Tempest - A custom set by VantageSP

Post  Adept VantageSP 2011-09-03, 18:49


English Set Name: Nightmares Tempest
Cover Card: Black-out Tempest
Features:
Features custom cards made by VantageSP.
Introduces the _____ and _____ archetypes.
Includes support for ______ monsters.
Includes 100 cards:
8 Secret Rares (2 so far)
10 Ultra Rares
14 Super Rares
20 Rares
48 Commons


Black-out Tempest (Secret Rare)
FIRE/Winged-Beast/8/2500/200
You can only control 1 "Black-out Tempest".You can special summon this card from your hand by destroy 2 or more face-up FIRE type monsters you control. Once per turn: you can destroy 1 monster card you control (other than "Black-out Tempest") to activate one of the following effects based on the Attribute of the destroyed monster:
*FIRE: Destroy 2 cards your opponent controls. This card cannot declare an attack this turn.
*Any other Attribute: Send 1 set card on the field to the graveyard.

Nightmare's Fiend (Secret Rare)
DARK/Fiend/12/4000/0
While this card is in your graveyard; Once per turn: You can send monster(s) you control to the graveyard to special summon this card from your graveyard. The total combined attack of the monsters sent must equal 4000. This card cannot attack directly the turn it is summoned.

TG Envoy of the Future (Secret Rare) TCG Exclusive
DARK/Psychic/6/2000/1200
1 TG tuner + 1 or more non-tuner monsters
When this card is synchro summoned: Add one "TG" tuner from your deck to your hand. Also, when this card is sent to the graveyard: add 1 non-tuner level 3 or lower "TG" monster from your deck to your hand.

Black-Out Prominence (Secret Rare) TCG Exclusive
FIRE/Pyro/9/2900/0
1 "Black-out" tuner monster + 2 or more non-tuner DARK or FIRE monsters
When this card is synchro summoned: Destroy all cards on the field except this card. Your opponent receives 300 damage for each counter removed from the field at this time.

Proprietor of the Secret Arts (Secret Rare) TCG Exclusive
DARK/Spellcaster/Xyz/Rank 4/2300/1800
This card cannot be destroyed by card effects that do not target. Once per turn: when a Ritual Spell card is activated; you can detach 1 Xyz material card from this card instead of providing the necessary tributes. This card cannot attack the turn you use this effect.

On/Off Swicth (Secret Rare) TCG Exclusive
Equip Spell
Equip only to a monster you control.Once per turn during your main phase: you can negate that monsters effect and increase its attack and defense by 300 until the End Phase of this turn.

Nightmare's Dreamweaver (Ultra Rare)
DARK/Fiend/Rank 4/0/0
2 DARK Fiend monsters
Once per turn: you can detach one Xyz material card attached to this card; destroy one monster your opponent controls. This card gains attack and defense equal to the destroyed monsters attack and defense (max 4000 ATK/DEF by this effect).


Vanguard of the Underworld (Ultra Rare)
DARK/Fiend/3/1200/400
Once per duel; while this card is in your graveyard, you can tribute 1 face-up monster you control: return 1 Level 3 or lower Fiend-type monster from your graveyard to your deck. You deck is then shuffled.

1100 1000 0100 C84 The Hex Beast(Ultra Rare)
DARK/Machine/Rank 4/2200/2200
3 "Nibbles" monsters
Once per turn: You can detach 1 Xyz material from this card; increase this cards attack by the original attack of the detached monster until the end phase (this can be used during either players battle phase). While this card has Xyz material monsters attached: gain 100 life points during your Stand-by Phase for each Xyz material this card has.


Vanity's Redemption (super rare)
Spell
Add 1 monster with "Vanity" in its name from your deck to your hand. Neither player can special summon the turn you activate this card.

Vanity's Tiger (Super Rare)
DARK/Beast/4/1400/0
While this card is face-up: Monsters with attack lower than this cards original attack cannot be special summoned to the field.

Decisive Warrior of Darkness (Super Rare)
DARK/Fiend/3/1350/1250
During your Draw-phase when you draw this card; if you control no cards on your side of the field and your opponent controls at least 1 card: you can reveal this card to Special Summon it to your side of the field. If this card is successfully summoned this way: Special Summon one "Decisive Warrior of Light" token to your side of the field (LIGHT/Fairy/3/600/500).

Black-Out Hinotama (Super Rare)
FIRE/Pyro/2/600/500
The effect of "Black-Out Hinotama" can only be used once per turn. By destroying 1 face-up FIRE monster you control and sending this card in your hand to the graveyard: Add 1 "Black-Out Hinotama" from your deck to your hand. If you have 2 "Black-Out Hinotama" cards in your graveyard you can choose "Goka the Pyre of Malice" instead.

Nightmare's Incarnate (Super Rare)
DARK/Fiend/4/1900/0
If this card is returned from your graveyard to your hand: special summon this card to your side of the field in face-up defense mode.

Forbidden Arts (Super Rare)
Ritual Spell
Select 1 Ritual Monster in your hand.Select 1 or more cards in your extra deck and send them to the graveyard (their combined level must equal the selected Ritual Monsters), then Special summon the selected ritual monster (this counts as a Ritual Summon). Its effect is negated.

Nibbles 1100 C 12 (Super Rare)
LIGHT/Machine/4/1100/1100
This cards attack and defense cannot be increased or decreased except by its own effect. When this card is summoned: add 1 card with "Nibbles" in its name from your deck to your hand. You can reduce this cards attack and defense by 1000 to apply the following effect:
-Treat this cards name as "Nibbles 0100 4 4 ", this cards level also changes to 3.

Vanity's Rogue Scholar (Rare)
DARK/Psychic/1/0/0
During the turn you normal summon this card: you can normal summon once more this turn. Neither player can special summon the turn this card is summoned.

Advocator of Monster Rights (Super Rare) TCG Exclusive
LIGHT/Warrior/1600/200
This card cannot be placed in the Spell or Trap card zone. When this card is summoned: Destroy all monsters in all players spell and trap card zones. As long as this card remains face-up: monster cards cannot be placed in any players spell or trap card zone.

Black-out Lotus (Rare)
FIRE/Plant/2/500/0
During your stand-by phase, while this card is in your graveyard; if you control 2 or more FIRE type monsters: you can destroy 1 monster you control. Special summon this card at the start of your Main Phase.

Black-Out Windstorm (Rare)
Spell
Destroy all face-up FIRE type monsters on the field. During your End Phase: Add 1 card with "Black-Out" in its name from your deck to your hand.

Nature's Emissary (Rare)
EARTH/Warrior/4/1700/1600
When this card is summoned: Reveal the top card of your deck. If it is a level 1 monster you can special summon it to your side of the field. If not, put it on the bottom of your deck.

Fusion Voice (Rare)
Spell
Select 1 face-up Fusion monster you control. If it specifies specific fusion material monsters: you can up to two of those monsters from your deck to your hand. You can only add 1 of each card. You cannot special summon this turn.

Nibbles 0100 4 4 * (rare)
LIGHT/Machine/4/0100/0100
This cards attack and defense cannot be increased or decreased except by its own effect. During your stand-by phase, if you control 1 or more "Nibbles" monsters: you can special summon this card in attack mode from your graveyard. You can only use the effect of "Nibbles 0100 4 4 *" once per turn.

Binary Eclipse (Rare)
Spell/quick-play
Activate only if you control exactly 2 "Nibbles" monsters. Change the attack of all monsters your opponent controls to 1000 until the end phase of this turn.

rEVERSAL World (common)
Trap
Until the End Phase: any card sent to the graveyard by an effect other than this card is Banished instead. Any card that would be banished by an effect other then this card is sent to the grave instead.

Disaster Rainbow (common)
Quickplay-Spell
If your opponent controls 2 or more monsters with different attributes: you can send 1 FIRE and 1 WATER type monster from your deck to your graveyard.

Emergency Evacuation Plan (common)
Trap
If this face-down card would be destroyed: you can activate this card and negate the effect of the card that would destroy this card, and destroy it. Then draw 1 card.


Undeniable Storm (common)
Spell
Return all cards you control to your hand.


Black-Out Dud Plant (common)
FIRE/Plant/2/200/300
When this card is summoned: destroy it.

Goblin Tax Collector (common)
DARK/Fiend/4/1000/500
Once per turn: you can remove all counters on the field; this card gains 100 attack for each counter removed by this effect until the End Phase of the turn.

Helpless Spirit (common)
LIGHT/Fairy/8/0/0
This card cannot be Special Summoned. This card also cannot be normal summoned or set. When you draw this card during your draw phase or by a card effect: Reveal this card, then banish it. Add up to 2 LIGHT banished monsters from your Banished pile to your hand. You can only use the effect of "Helpless Spirit" once per duel.

Black-Out Formula (common)
Spell
Destroy 1 FIRE type monster you control. Draw 1 card during your End Phase.

Accelerated Flare Wall (common)
Trap
Activate only during the Battle Phase. Destroy 1 FIRE type monster you control and end the Battle Phase.

Hello! Worm (common)
EARTH/Insect/1/100/0
When you draw this card: Reveal it. Then your opponent must reveal one card in there hand. If they do not have any cards in their hand when this effect happens: Draw 1 card.

Mecha Skull servant (common)
DARK/Zombie/1/Tuner/600/400
This monster used to serve the wicked, even after death. Now his new masters have re-purposed him for combat.

Inferno Night (common)
Spell/Cont.
Destroy this card if there is no face-up FIRE attribute monster on the field. Every time a FIRE type monster is destroyed: Place 1 "Black-Out" counter on this card. When this card is sent to the graveyard: Draw 1 card for every 2 counters this card had.


Credit Card (common)
Trap
Select 1 player. Target player gains 2000 life points. During the target players next 3 Stand-by phases inflict 500 damage to that players life points and the player(s) not selected gains 500 life points.

Repeat Trap (common)
Trap
If this face-down card is destroyed: add 1 trap card from your graveyard to your hand, except this card.

Nibbles 1000 8 8 (common)
LIGHT/Machine/4/1000/1000
This cards attack and defense cannot be increased or decreased except by its own effect. Once per turn, if you control a face-up "Nibbles" monster other than this card: you can treat this card as a tuner monster. You can reduce this cards attack and defense by 900 to apply the following effect:
-Treat this cards name as "Nibbles 0100 4 4 ", this cards level also changes to 3.

Low Level Assembly (common)
Spell
Target 1 "Nibbles" monster in your graveyard; special summon it to your side of the field in defense mode.

Infected Nibbles C4! (common)
DARK/Machine/8/1100/0100
This cards attack and defense cannot change. When this card is summoned: target 1 monster your opponent controls on the field; switch control of this card with the target. You cannot change its battle position, and it is destroyed during the End Phase.

Nibbles Security
Trap
"Nibbles" monsters cannot be destroyed during this turn.

Black-out Fader (Short Print common)
FIRE/Plant/1/0/0
When your opponent declares a direct attack while you have less than 2 cards you under your control: negate the attack and special summon this card from your hand.Then end the Battle Phase. Destroy this card during the End Phase.

Black-Out Out (common)
Quick-Play Spell
When a Black-Out monster you control is targeted by an opponents card effect: destroy that card. During the End Phase: place that card back on the field.

Dead Draw (common)
Spell
This card cannot be set or activated, nor can this card be discarded from the hand as a cost or by a card effect. It also cannot be returned to the deck.

Reversal Draw (common)
Spell
Reveal 1 "Dead Draw" in your hand: draw 2 cards from your deck.

All Purpose Coupon (common)
Cont. Spell
Anytime you would have to pay a set amount of life points for a card: You only pay half of that amount.


Variable Pearl (short print common)
Spell
Pay half your life points. If you have 1000 or more life points: Draw 1 card for each "0" in your life points. You cannot attack this turn.

Clear the Stack! (common)
Spell
Banish 2 cards with "Nibbles" in its name from your grave; Draw 2 cards.

Black-Out Flamethrower (Common)
Spell
Destroy 1 card on the field. If you control no face-up "Black-out" monsters; take 1000 points of damage. If you control 3 or more "Black-Out" monsters: Destroy 1 more card.

Morphtronic Running Fridge (common)
WIND/Machine/1/0/0
While you control a face-up Morphtronic monster: You can special summon this card from your hand. Also, when this card is summoned: If your opponent has 4 or less monsters; switch control of this card with your opponent.
























Last edited by vantagesp on 2011-10-02, 19:41; edited 10 times in total
Adept VantageSP
Adept VantageSP
Adept Swordsmaster
 Adept Swordsmaster

Posts : 6756
Birthday : 1992-05-08
Join date : 2011-05-27

http://yugiohgxforums.b1.jcink.com/index.php?

Back to top Go down

Nightmares Tempest - A custom set by VantageSP Empty Re: Nightmares Tempest - A custom set by VantageSP

Post  Red_Chaos 2011-09-04, 10:29

Looks like a nice set can't wait to see more
Red_Chaos
Red_Chaos


Posts : 2312
Birthday : 1990-12-30
Join date : 2011-07-15

Back to top Go down

Nightmares Tempest - A custom set by VantageSP Empty Re: Nightmares Tempest - A custom set by VantageSP

Post  Adept VantageSP 2011-09-09, 16:53

Mass update, made a ton of new cards!
Adept VantageSP
Adept VantageSP
Adept Swordsmaster
 Adept Swordsmaster

Posts : 6756
Birthday : 1992-05-08
Join date : 2011-05-27

http://yugiohgxforums.b1.jcink.com/index.php?

Back to top Go down

Nightmares Tempest - A custom set by VantageSP Empty Re: Nightmares Tempest - A custom set by VantageSP

Post  robyschlager 2011-09-14, 09:44

nice i like it ill give it a 8/10:D
robyschlager
robyschlager


Posts : 141
Join date : 2011-09-14

Back to top Go down

Nightmares Tempest - A custom set by VantageSP Empty Re: Nightmares Tempest - A custom set by VantageSP

Post  robyschlager 2011-09-14, 09:44

it would actually make fires playable
robyschlager
robyschlager


Posts : 141
Join date : 2011-09-14

Back to top Go down

Nightmares Tempest - A custom set by VantageSP Empty Re: Nightmares Tempest - A custom set by VantageSP

Post  Prince Vegeta 2011-09-14, 10:21

cool cards, not too overpowered so they're nice
Prince Vegeta
Prince Vegeta


Posts : 1178
Birthday : 1995-02-27
Join date : 2011-09-08

Back to top Go down

Nightmares Tempest - A custom set by VantageSP Empty Re: Nightmares Tempest - A custom set by VantageSP

Post  Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum