ninja upgrades, starts the wars vs samurais
+15
elemental scalper
TerrorKingA
nsanejokr
WrightJustice
Akesara
Red_Chaos
Cyrillus
Karakuri911
Lovelace
Thanax42
DarkRiku
blitxerg
nakata
Ultimate lol
zerods
19 posters
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ninja upgrades, starts the wars vs samurais
armored ninja flame
type: warrior
atributte: fire
level: 4
atk/def: 1700/1000
eff: When this card is Summoned: you can target 1 face-up "Ninja" monster, that monster's Level increases by 1.
armored ninja air
type: warrior
atributte: wind
level: 4
atk/def: 1400/1400
eff: When this card is Summoned: You can target 1 face-up "Ninja" monster; the target's Level decreases by 1.
armored ninja aqua
type: warrior
atributte: water
level: 4
atk/def: 800/1600
eff: When an opponent's monster declares a direct attack, if there is another "Ninja" monster in your Graveyard: You can banish this card from your Graveyard; negate the attack.
armored ninja earth
type: warrior
atributte: earth
level: 5
atk/def: 1600/1200
eff: If you control no monsters and your opponent does, you can Special Summon this card from your hand.
number 12: armored ninja crimson shadow
type: warrior
atributte: earth
rank: 5
atk/def: 2400/1700
eff: 2 Level 5 monsters
Once per turn, you can detach 1 Xyz Material from this card: During this turn, "Ninja" monsters cannot be destroyed by battle or by card effects. This effect can be activated during either player's turn.
armored ninja blade heart
type: warrior
atributte: wind
rank: 4
atk/def: 2200/1000
eff: 2 Level 4 Warrior-Type monsters
Once per turn: You can detach 1 Xyz Material to target 1 face-up "Ninja" monster; this turn's Battle Phase, that target can attack twice.
silver ninja
type: warrior
atributte: earth
level: 6
atk/def: 2300/2200
eff: When this card is flipped face-up: Special Summon any number of "Ninja" monster(s) from your hand or Graveyard in face-down Defense Position, except "Silver Ninja". There can only be 1 face-up "Silver Ninja" on the field.
ninjitsu art of decoy
continuous trap card
eff: Activate by selecting 1 face-up "Ninja" monster on your side of the field. The selected monster cannot be destroyed by battle (damage calculation is applied normally).
ninjitsu art of transformation
continuous trap card
eff: Activate this card by Tributing 1 face-up "Ninja" monster on your side of the field. Special Summon 1 Beast, Winged Beast, or Insect-Type monster with a Level equal to or less than the Level of the Tributed card + 3 from your hand or Deck to your side of the field. When this card is removed from your side of the field, destroy the monster.
armored ninjitsu art: freeze lock:
continuous trap card
When your opponent's monster declares an attack, if you control a face-up "Ninja" monster: End the Battle Phase. While this card is face-up on the field, monsters your opponent controls cannot change their battle positions.
armored ninjitsu art: rust mist
continuous trap card
eff: When your opponent Special Summons 1 or more monsters, if you control a face-up "Ninja" monster: Halve the ATK of those Special Summoned monsters.
armored ninjitsu art: gold conversation
continuous trap card
eff: Destroy all face-up "Ninjitsu Art" cards in your Spell & Trap Card Zone; draw 2 cards.
now ninjas can be used on a truly deck, they have cards to defens itself, silver ninja to mass special summon ninjas, but you have to defends them until you can flip them face up, or use final attack orders. a weakness? all they support cards(exept gold conversation) are continuous trap cards, and we all know that MST and heavy storm can blow them up easly, but if your traps survives, you can blow them yourself to draw 2 cards. they are all warriors, so you can use reinforcement of the army to search the one you want from your deck.
ninjas can now stand a real fight against their enemies the samurais!
type: warrior
atributte: fire
level: 4
atk/def: 1700/1000
eff: When this card is Summoned: you can target 1 face-up "Ninja" monster, that monster's Level increases by 1.
armored ninja air
type: warrior
atributte: wind
level: 4
atk/def: 1400/1400
eff: When this card is Summoned: You can target 1 face-up "Ninja" monster; the target's Level decreases by 1.
armored ninja aqua
type: warrior
atributte: water
level: 4
atk/def: 800/1600
eff: When an opponent's monster declares a direct attack, if there is another "Ninja" monster in your Graveyard: You can banish this card from your Graveyard; negate the attack.
armored ninja earth
type: warrior
atributte: earth
level: 5
atk/def: 1600/1200
eff: If you control no monsters and your opponent does, you can Special Summon this card from your hand.
number 12: armored ninja crimson shadow
type: warrior
atributte: earth
rank: 5
atk/def: 2400/1700
eff: 2 Level 5 monsters
Once per turn, you can detach 1 Xyz Material from this card: During this turn, "Ninja" monsters cannot be destroyed by battle or by card effects. This effect can be activated during either player's turn.
armored ninja blade heart
type: warrior
atributte: wind
rank: 4
atk/def: 2200/1000
eff: 2 Level 4 Warrior-Type monsters
Once per turn: You can detach 1 Xyz Material to target 1 face-up "Ninja" monster; this turn's Battle Phase, that target can attack twice.
silver ninja
type: warrior
atributte: earth
level: 6
atk/def: 2300/2200
eff: When this card is flipped face-up: Special Summon any number of "Ninja" monster(s) from your hand or Graveyard in face-down Defense Position, except "Silver Ninja". There can only be 1 face-up "Silver Ninja" on the field.
ninjitsu art of decoy
continuous trap card
eff: Activate by selecting 1 face-up "Ninja" monster on your side of the field. The selected monster cannot be destroyed by battle (damage calculation is applied normally).
ninjitsu art of transformation
continuous trap card
eff: Activate this card by Tributing 1 face-up "Ninja" monster on your side of the field. Special Summon 1 Beast, Winged Beast, or Insect-Type monster with a Level equal to or less than the Level of the Tributed card + 3 from your hand or Deck to your side of the field. When this card is removed from your side of the field, destroy the monster.
armored ninjitsu art: freeze lock:
continuous trap card
When your opponent's monster declares an attack, if you control a face-up "Ninja" monster: End the Battle Phase. While this card is face-up on the field, monsters your opponent controls cannot change their battle positions.
armored ninjitsu art: rust mist
continuous trap card
eff: When your opponent Special Summons 1 or more monsters, if you control a face-up "Ninja" monster: Halve the ATK of those Special Summoned monsters.
armored ninjitsu art: gold conversation
continuous trap card
eff: Destroy all face-up "Ninjitsu Art" cards in your Spell & Trap Card Zone; draw 2 cards.
now ninjas can be used on a truly deck, they have cards to defens itself, silver ninja to mass special summon ninjas, but you have to defends them until you can flip them face up, or use final attack orders. a weakness? all they support cards(exept gold conversation) are continuous trap cards, and we all know that MST and heavy storm can blow them up easly, but if your traps survives, you can blow them yourself to draw 2 cards. they are all warriors, so you can use reinforcement of the army to search the one you want from your deck.
ninjas can now stand a real fight against their enemies the samurais!
- images:
zerods- Posts : 754
Join date : 2011-06-13
Re: ninja upgrades, starts the wars vs samurais
"Why is everything on this page a frikking ninja?!"
On a serious note. Yay!
I love ninja and I'm glad they'll finaly be desend enough to do anything.
Just 2 weeks before this was anounced I bought every ninja card out there
On a serious note. Yay!
I love ninja and I'm glad they'll finaly be desend enough to do anything.
Just 2 weeks before this was anounced I bought every ninja card out there
Ultimate lol- Posts : 987
Birthday : 1990-12-16
Join date : 2011-06-02
Re: ninja upgrades, starts the wars vs samurais
I was waiting this cards since i saw they in the anime
nakata- Posts : 46
Join date : 2011-05-19
Re: ninja upgrades, starts the wars vs samurais
I've been wanting those cards since the 1st time I saw them and they really released in ORCS.
well, I'd prefer using magic planter over gold conversion since planter only need 1 and not just 'ninjutsu' cards
well, I'd prefer using magic planter over gold conversion since planter only need 1 and not just 'ninjutsu' cards
blitxerg- Posts : 2
Join date : 2011-06-26
Re: ninja upgrades, starts the wars vs samurais
About time they made actual support for ninjas and not just one card here and there. They been asking for this for a long time.
DarkRiku- Keyblade Wielder
- Posts : 1463
Birthday : 1984-12-06
Join date : 2011-08-28
Re: ninja upgrades, starts the wars vs samurais
Ninjas needed some more love already...
Thanax42- Posts : 122
Birthday : 1988-11-12
Join date : 2011-09-11
Re: ninja upgrades, starts the wars vs samurais
Why will they start war with samurais? They play styles of the deck looks completely different than samurais.
Lovelace- Posts : 3396
Birthday : 1999-01-01
Join date : 2011-05-16
Re: ninja upgrades, starts the wars vs samurais
N Harmonia wrote:Why will they start war with samurais? They play styles of the deck looks completely different than samurais.
Because of the rivalry Samurais-Ninjas, more of a fan premise than reality, actually its gonna be more like ninjas vs every other deck vs every other deck like always.
Thanax42- Posts : 122
Birthday : 1988-11-12
Join date : 2011-09-11
Re: ninja upgrades, starts the wars vs samurais
im waiting for this cards to be on the dn for testing
zerods- Posts : 754
Join date : 2011-06-13
Re: ninja upgrades, starts the wars vs samurais
The cards look awful. "imo" (I know people are gonna start on off topic argument if I don't say "imo")
Lovelace- Posts : 3396
Birthday : 1999-01-01
Join date : 2011-05-16
Re: ninja upgrades, starts the wars vs samurais
The xyz are on DN already, now where are the others?
Karakuri911- Posts : 183
Join date : 2011-08-09
Re: ninja upgrades, starts the wars vs samurais
Hopefully this set is a success and Ninja can rival the Samurai.
Cyrillus- Posts : 7
Birthday : 1995-08-01
Join date : 2011-09-18
Re: ninja upgrades, starts the wars vs samurais
Karakuri911 wrote:The xyz are on DN already, now where are the others?
have to wait till Order of Chaos is released
Red_Chaos- Posts : 2312
Birthday : 1990-12-30
Join date : 2011-07-15
Re: ninja upgrades, starts the wars vs samurais
As a sidenote the conflict with Samurais are not entirely fanmade.
The artwork of blind spot strike clearly shows white ninja trying to kill great shogun shien.
http://yugioh.wikia.com/wiki/Blind_Spot_Strike
The artwork of blind spot strike clearly shows white ninja trying to kill great shogun shien.
http://yugioh.wikia.com/wiki/Blind_Spot_Strike
Akesara- Posts : 7
Join date : 2011-06-22
Re: ninja upgrades, starts the wars vs samurais
Also I believe there kind of a rivalry between real life samurai and ninja because IIRC ninja formed from defecting samurai.
WrightJustice- Posts : 78
Birthday : 1991-08-21
Join date : 2011-06-23
Re: ninja upgrades, starts the wars vs samurais
I really like Aqua. It is another Necro Gardna.
Image running like 5 copies of cards that can negate attacks from the grave.
That might be a little overkill but it is an option.
Image running like 5 copies of cards that can negate attacks from the grave.
That might be a little overkill but it is an option.
DarkRiku- Keyblade Wielder
- Posts : 1463
Birthday : 1984-12-06
Join date : 2011-08-28
Re: ninja upgrades, starts the wars vs samurais
DarkRiku wrote:I really like Aqua. It is another Necro Gardna.
Image running like 5 copies of cards that can negate attacks from the grave.
That might be a little overkill but it is an option.
It only blocks direct attacks. I wouldn't run it unless it could also block attacks against my monsters.
nsanejokr- Posts : 883
Birthday : 1990-09-20
Join date : 2011-07-08
Re: ninja upgrades, starts the wars vs samurais
Also I just recently noticed the armored ninjas (except for the number) are pretty much the elements of captain planet, if there was a Captain Ninja card then that'd be super awesome:
"Let our powers combine; Armored Ninja Earth, Armored Ninja Flame, Armored Ninja Air, Armored Ninja Aqua, Armored Ninja Blade Heart!"
"By your powers combined, I am Captain Ninja!"
"Go Ninja!"
"Let our powers combine; Armored Ninja Earth, Armored Ninja Flame, Armored Ninja Air, Armored Ninja Aqua, Armored Ninja Blade Heart!"
"By your powers combined, I am Captain Ninja!"
"Go Ninja!"
WrightJustice- Posts : 78
Birthday : 1991-08-21
Join date : 2011-06-23
Re: ninja upgrades, starts the wars vs samurais
Is anyone interested in a Guide for Ninjas?
TerrorKingA- Posts : 5
Birthday : 1992-12-05
Join date : 2011-10-17
Re: ninja upgrades, starts the wars vs samurais
You miss some other ninja's. I love super transformation. its great with REDMD, Darkflare dragon or Light Pulsar Dragon
Re: ninja upgrades, starts the wars vs samurais
Yes please.TerrorKingA wrote:Is anyone interested in a Guide for Ninjas?
Roxzen- Posts : 1484
Birthday : 1992-04-04
Join date : 2011-05-15
Re: ninja upgrades, starts the wars vs samurais
Ninja Master Shogun
This needs to be made for completeness.
This needs to be made for completeness.
shonenhikada- Posts : 236
Join date : 2011-11-07
Ultimate lol- Posts : 987
Birthday : 1990-12-16
Join date : 2011-06-02
Re: ninja upgrades, starts the wars vs samurais
Ninjas aren't very good, the ninjitsu get ganked in this backrow-hate format, and the light monster sets usually allow them to get piledrived
Phoenix Wright- Posts : 2772
Birthday : 1993-12-14
Join date : 2011-05-16
Re: ninja upgrades, starts the wars vs samurais
Pox_Equestria wrote:Ninjas aren't very good, the ninjitsu get ganked in this backrow-hate format, and the light monster sets usually allow them to get piledrived
photon dragon laughts in the face of MST
zerods- Posts : 754
Join date : 2011-06-13
Re: ninja upgrades, starts the wars vs samurais
Well, Photon Dragon need to actually battle before it can cut NAST's bond.
Now if Tyrant Dragon...
Now if Tyrant Dragon...
Roxzen- Posts : 1484
Birthday : 1992-04-04
Join date : 2011-05-15
Re: ninja upgrades, starts the wars vs samurais
What is so good about ninja's i have faced them on dn and yet they fell short to my deck.
I need a good solid reason to use them and saying "they rival six samurais is not a reason" and "good support" is not a reason
I need a good solid reason to use them and saying "they rival six samurais is not a reason" and "good support" is not a reason
Raye- Posts : 119
Birthday : 1993-03-29
Join date : 2011-05-18
Re: ninja upgrades, starts the wars vs samurais
Raye wrote:What is so good about ninja's i have faced them on dn and yet they fell short to my deck.
I need a good solid reason to use them and saying "they rival six samurais is not a reason" and "good support" is not a reason
i see them as a "project"
in this format maybe they cannot shine because the 3 MST and heavy, but with a good strategy ninjas can shine, but you have to know how to play them
six samurai is a deck that anyplayer can run
zerods- Posts : 754
Join date : 2011-06-13
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