Swords Of Revealing Light
+13
Ballistixz
S.S.A.
AsherpotterCOPY
MrChillmatic
DarkRiku
HarleyThomas
LuzCeleste
Soph
Neon Cross
CheyMcFly
Badass_Bunny
mido9
nero77
17 posters
Page 1 of 2
Page 1 of 2 • 1, 2
Swords Of Revealing Light
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.
Should swords of revealing light go unlimited?
nero77- Posts : 151
Birthday : 1994-09-07
Join date : 2011-09-09
Re: Swords Of Revealing Light
Pool Removed, we are discussing Cards here not banlist, if you wish to discuss that then go here
http://forum.duelingnetwork.com/t13904-official-march-2012-banlist-predictions.
http://forum.duelingnetwork.com/t13904-official-march-2012-banlist-predictions.
Badass_Bunny- Smexy Duelist
- Posts : 2660
Birthday : 1996-04-17
Join date : 2011-06-12
Re: Swords Of Revealing Light
I think it should stay how it is, too many would be just a waste of time. Too much stall.
Re: Swords Of Revealing Light
Sorry about that my mistake... 60... what a joke...
nero77- Posts : 151
Birthday : 1994-09-07
Join date : 2011-09-09
Re: Swords Of Revealing Light
It's good the way it is, too much would cause problems. 3 turns is too much, it's fine because it's easy to take out, but having to deal with 3 in a deck can cause problems.
Neon Cross- Posts : 43
Join date : 2012-01-04
Re: Swords Of Revealing Light
Neon Cross wrote:It's good the way it is, too much would cause problems. 3 turns is too much, it's fine because it's easy to take out, but having to deal with 3 in a deck can cause problems.
Heaven forbid a tier 3 deck gets a boost to tier 2.9
mido9- Posts : 489
Join date : 2011-08-10
Re: Swords Of Revealing Light
Swords of revealing light are cards to give you time to think. 2 are great. 3 could be, too, but stall decks would abuse, with final countdown and wave-motion cannon...
Soph- Posts : 78
Birthday : 1996-11-26
Join date : 2012-01-02
Re: Swords Of Revealing Light
3 of them = 9 turns wasted for Final countdown decks D:Soph wrote:Swords of revealing light are cards to give you time to think. 2 are great. 3 could be, too, but stall decks would abuse, with final countdown and wave-motion cannon...
Re: Swords Of Revealing Light
CheyMcFly wrote:3 of them = 9 turns wasted for Final countdown decks D:Soph wrote:Swords of revealing light are cards to give you time to think. 2 are great. 3 could be, too, but stall decks would abuse, with final countdown and wave-motion cannon...
Yep. And a 8k dmg to wave-motion cannon.
EDIT:
obviously i mean time w/o damage received. Well, MST and heavy storm would make everything useless.
Soph- Posts : 78
Birthday : 1996-11-26
Join date : 2012-01-02
Re: Swords Of Revealing Light
3 of this + mist valley falcon and zephy = infinite swords
2 is fine ._.
Also, mist valley falcon <3
Yeah, awesome combo.
2 is fine ._.
Also, mist valley falcon <3
Yeah, awesome combo.
LuzCeleste- Posts : 878
Birthday : 1990-01-14
Join date : 2011-10-01
Re: Swords Of Revealing Light
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLuzCeleste wrote:3 of this + mist valley falcon and zephy = infinite swords
Re: Swords Of Revealing Light
CheyMcFly wrote:NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLuzCeleste wrote:3 of this + mist valley falcon and zephy = infinite swords
LOL
EDIT:
i always imaginated possible combos with infinite swords... and now you gave me two. Ill try mist valley :3
Soph- Posts : 78
Birthday : 1996-11-26
Join date : 2012-01-02
Re: Swords Of Revealing Light
mido9 wrote:Neon Cross wrote:It's good the way it is, too much would cause problems. 3 turns is too much, it's fine because it's easy to take out, but having to deal with 3 in a deck can cause problems.
Heaven forbid a tier 3 deck gets a boost to tier 2.9
The horror.
HarleyThomas- Posts : 449
Birthday : 1993-02-07
Join date : 2011-09-30
Re: Swords Of Revealing Light
LuzCeleste wrote:3 of this + mist valley falcon and zephy = infinite swords
2 is fine ._.
Also, mist valley falcon <3
Yeah, awesome combo.
That combo is so great. Even with all the S/T hate be just funny to pull this off every turn.
DarkRiku- Keyblade Wielder
- Posts : 1463
Birthday : 1984-12-06
Join date : 2011-08-28
Re: Swords Of Revealing Light
Mist valley are absolute trash competitively and final countdown prefers to run reactive chainable traps this format ie waboku,threatening roar,and so on since they practically guarantee the turn ending safely where a quick hyperion/mst/storm on swords means game if they didnt have other protection,and to add to that final countdown is absolutely winless on even regional levels and wouldnt harm anyone if it became better by just one low level stall -1.
To 60.
To 60.
mido9- Posts : 489
Join date : 2011-08-10
Re: Swords Of Revealing Light
CheyMcFly wrote:3 of them = 9 turns wasted for Final countdown decks D:
More like 18 if you also count your turns. But I get what you mean.
MrChillmatic- Posts : 673
Birthday : 1990-01-09
Join date : 2011-12-17
Re: Swords Of Revealing Light
I've never liked this card.
AsherpotterCOPY- Posts : 310
Join date : 2011-05-19
Re: Swords Of Revealing Light
3 MST, 1 heavy storm... man, in a deck based on blocking the opponent with swords, dark bribe at 3... solemn warning, magic jammer. We have enough to kill all the opponents S/T removal. Even the damn trap dustshoot + mind crush
Soph- Posts : 78
Birthday : 1996-11-26
Join date : 2012-01-02
Re: Swords Of Revealing Light
S.S. Anaconda wrote:warning does nothing to swords
But does against monsters like hyperion
Edit
and i think you didnt understood what i mean. I was talking about spell/traps that can block the S/T removal
Soph- Posts : 78
Birthday : 1996-11-26
Join date : 2012-01-02
Re: Swords Of Revealing Light
ewwwwMrChillmatic wrote:CheyMcFly wrote:3 of them = 9 turns wasted for Final countdown decks D:
More like 18 if you also count your turns. But I get what you mean.
that's even worse xD
Re: Swords Of Revealing Light
CheyMcFly wrote:ewwwwMrChillmatic wrote:CheyMcFly wrote:3 of them = 9 turns wasted for Final countdown decks D:
More like 18 if you also count your turns. But I get what you mean.
that's even worse xD
Final countdown is trash competitively.
mido9- Posts : 489
Join date : 2011-08-10
Re: Swords Of Revealing Light
Yes but they can put you on lockdown, and having 3 of these would help them out a lot more >_> and make everyone who faces them waste more time of their lives xDmido9 wrote:CheyMcFly wrote:ewwwwMrChillmatic wrote:CheyMcFly wrote:3 of them = 9 turns wasted for Final countdown decks D:
More like 18 if you also count your turns. But I get what you mean.
that's even worse xD
Final countdown is trash competitively.
Re: Swords Of Revealing Light
CheyMcFly wrote:Yes but they can put you on lockdown, and having 3 of these would help them out a lot more >_> and make everyone who faces them waste more time of their lives xDmido9 wrote:CheyMcFly wrote:ewwwwMrChillmatic wrote:CheyMcFly wrote:3 of them = 9 turns wasted for Final countdown decks D:
More like 18 if you also count your turns. But I get what you mean.
that's even worse xD
Final countdown is trash competitively.
Lolk,wasting time isnt a reason for a card to be banned,if it was self destruct button would be banned for abusing end of time procedures with the wait 40 minutes,burn 500 dmg and wait 5 more minutes silliness,and like i said,a third swords isnt the bump from tier 4(Since final countdown is winless on a YCS level,the only level that counts) to tier 1 final countdown gets.
DN folk worry too much about moving cards that help jank.
mido9- Posts : 489
Join date : 2011-08-10
Re: Swords Of Revealing Light
Swords to three wouldn't change anything. At the end of the day people would still not run it and even if they did it wouldn't affect the meta.
DarkRiku- Keyblade Wielder
- Posts : 1463
Birthday : 1984-12-06
Join date : 2011-08-28
Re: Swords Of Revealing Light
mido9 wrote:CheyMcFly wrote:Yes but they can put you on lockdown, and having 3 of these would help them out a lot more >_> and make everyone who faces them waste more time of their lives xDmido9 wrote:CheyMcFly wrote:ewwwwMrChillmatic wrote:CheyMcFly wrote:3 of them = 9 turns wasted for Final countdown decks D:
More like 18 if you also count your turns. But I get what you mean.
that's even worse xD
Final countdown is trash competitively.
Lolk,wasting time isnt a reason for a card to be banned,if it was self destruct button would be banned for abusing end of time procedures with the wait 40 minutes,burn 500 dmg and wait 5 more minutes silliness,and like i said,a third swords isnt the bump from tier 4(Since final countdown is winless on a YCS level,the only level that counts) to tier 1 final countdown gets.
DN folk worry too much about moving cards that help jank.
I know wasting time isn't a reason for a card to be banned, I never said swords should be banned, I said that there should not be 3 of them. And wasting time was added as a little XD. Not my argument, you seem to have skipped over my first part. I never said it would Bump it tier 1, I'm saying it would help them out a lot.
Re: Swords Of Revealing Light
CheyMcFly wrote:mido9 wrote:CheyMcFly wrote:Yes but they can put you on lockdown, and having 3 of these would help them out a lot more >_> and make everyone who faces them waste more time of their lives xDmido9 wrote:CheyMcFly wrote:ewwwwMrChillmatic wrote:CheyMcFly wrote:3 of them = 9 turns wasted for Final countdown decks D:
More like 18 if you also count your turns. But I get what you mean.
that's even worse xD
Final countdown is trash competitively.
Lolk,wasting time isnt a reason for a card to be banned,if it was self destruct button would be banned for abusing end of time procedures with the wait 40 minutes,burn 500 dmg and wait 5 more minutes silliness,and like i said,a third swords isnt the bump from tier 4(Since final countdown is winless on a YCS level,the only level that counts) to tier 1 final countdown gets.
DN folk worry too much about moving cards that help jank.
I know wasting time isn't a reason for a card to be banned, I never said swords should be banned, I said that there should not be 3 of them. And wasting time was added as a little XD. Not my argument, you seem to have skipped over my first part. I never said it would Bump it tier 1, I'm saying it would help them out a lot.
Not enough to make them more than decent semi playable uncompetitive trash.
mido9- Posts : 489
Join date : 2011-08-10
Re: Swords Of Revealing Light
Not everyone only cares about competitive Mido.
I don't play this game to see the same strategy over and over, competitive game play is boring.
I don't play this game to see the same strategy over and over, competitive game play is boring.
LuzCeleste- Posts : 878
Birthday : 1990-01-14
Join date : 2011-10-01
Re: Swords Of Revealing Light
LuzCeleste wrote:Not everyone only cares about competitive Mido.
I don't play this game to see the same strategy over and over, competitive game play is boring.
Do you think it would be fun to have 3 swords xD?
Re: Swords Of Revealing Light
CheyMcFly wrote:LuzCeleste wrote:Not everyone only cares about competitive Mido.
I don't play this game to see the same strategy over and over, competitive game play is boring.
Do you think it would be fun to have 3 swords xD?
Fun for the one using em, probably not so much for the other person... Unless they run a lot of back row hate....
LuzCeleste- Posts : 878
Birthday : 1990-01-14
Join date : 2011-10-01
Re: Swords Of Revealing Light
Eh, card wasn't been played much at 2, no way it's play will rise at 3, safe for a very few decks.
MrChillmatic- Posts : 673
Birthday : 1990-01-09
Join date : 2011-12-17
Re: Swords Of Revealing Light
LuzCeleste wrote:Not everyone only cares about competitive Mido.
I don't play this game to see the same strategy over and over, competitive game play is boring.
Win.
Soph- Posts : 78
Birthday : 1996-11-26
Join date : 2012-01-02
Re: Swords Of Revealing Light
LuzCeleste wrote:Not everyone only cares about competitive Mido.
I don't play this game to see the same strategy over and over, competitive game play is boring.
this +9001
same decks and same strats over and over again when it comes to the "competitive" level. not only that but there's no real skill involved in it, its purely luck based. get trap dust shoot and 2 mind crushes 1st turn? GG, u just fucked over ur opponents entire strat from luck of the draw and possibly won the game right there. boring!
Ballistixz- Posts : 46
Join date : 2012-01-08
Re: Swords Of Revealing Light
LuzCeleste wrote:competitive game play is boring.
that's where you're wrong. competitive gameplay is fun. META is boring. there's a difference believe it or not.
on the swords topic, i think it should have stayed limited. is 2 making a difference? no. would 3 make a difference? no. is it annoying as hell? yes
Harper7000- Posts : 52
Birthday : 1993-11-10
Join date : 2011-05-22
Re: Swords Of Revealing Light
Harper7000 wrote:LuzCeleste wrote:competitive game play is boring.
that's where you're wrong. competitive gameplay is fun. META is boring. there's a difference believe it or not.
on the swords topic, i think it should have stayed limited. is 2 making a difference? no. would 3 make a difference? no. is it annoying as hell? yes
Yeah, theres a difference. But competitive play is about metadecks clashing 95% of time. Thats why its boring. Almost all time you will be dueling against the same strategies, same monsters. Thats why i hate metadecks that trash competitive play with the same matchs but with different duelists.
Soph- Posts : 78
Birthday : 1996-11-26
Join date : 2012-01-02
Re: Swords Of Revealing Light
Meta is competitive most of the time, if I go into ranked there is a 95% chance I'll run into meta.
Facing meta is meh to me, I know it's meta and I know people use it, I don't mean to say they shouldn't. But, not everyone cares for facing the same type of decks over and over, I rather have variety and that's why I can't get into this game competitively, I've seen what it's like, it's meta vs meta.
I'd rather see creative decks weather they be troll, or w/e, even if they aren't meta worthy, weather they be slow or because of the way meta just is ATM.
Point is just cause a card can't quite be used at competitive level doesn't mean people don't care about it, Mido talks down and immediately looks down on any card that isn't "competitive" a lot of us don't care about competitive card.
Facing meta is meh to me, I know it's meta and I know people use it, I don't mean to say they shouldn't. But, not everyone cares for facing the same type of decks over and over, I rather have variety and that's why I can't get into this game competitively, I've seen what it's like, it's meta vs meta.
I'd rather see creative decks weather they be troll, or w/e, even if they aren't meta worthy, weather they be slow or because of the way meta just is ATM.
Point is just cause a card can't quite be used at competitive level doesn't mean people don't care about it, Mido talks down and immediately looks down on any card that isn't "competitive" a lot of us don't care about competitive card.
LuzCeleste- Posts : 878
Birthday : 1990-01-14
Join date : 2011-10-01
Re: Swords Of Revealing Light
Harper7000 wrote:LuzCeleste wrote:competitive game play is boring.
that's where you're wrong. competitive gameplay is fun. META is boring. there's a difference believe it or not.
on the swords topic, i think it should have stayed limited. is 2 making a difference? no. would 3 make a difference? no. is it annoying as hell? yes
if you want to be competitive then chances are your going to use one of the meta decks or one of the anti meta decks.
Ballistixz- Posts : 46
Join date : 2012-01-08
Re: Swords Of Revealing Light
Well chances are most people will use meta in competitive play, and for YCS or something most use autopilot decks for less chance to misplay. And ofc some decks are better than others. But if you're good you can win with anything. People use dark world a lot on DN, and it's topped enough tourneys to be considered meta...but it sucks :/. Trance Archfiend makes it better slightly, but it's super inconsistent. I can think of like 8 non meta decks I'd rather play. I've found it's based more on how well the deck matchup is rather than how good one deck vs another is if that makes sense. Meta, particularly in the Dark World example, is generally easier to side against than a more balanced deck, so you may therefore tilt the matchup scale in your favor game 2.
Mainly what I'm saying is: build decks to win, even if it's not currently meta
Mainly what I'm saying is: build decks to win, even if it's not currently meta
Harper7000- Posts : 52
Birthday : 1993-11-10
Join date : 2011-05-22
Re: Swords Of Revealing Light
Harper7000 wrote:Well chances are most people will use meta in competitive play, and for YCS or something most use autopilot decks for less chance to misplay. And ofc some decks are better than others. But if you're good you can win with anything. People use dark world a lot on DN, and it's topped enough tourneys to be considered meta...but it sucks :/. Trance Archfiend makes it better slightly, but it's super inconsistent. I can think of like 8 non meta decks I'd rather play. I've found it's based more on how well the deck matchup is rather than how good one deck vs another is if that makes sense. Meta, particularly in the Dark World example, is generally easier to side against than a more balanced deck, so you may therefore tilt the matchup scale in your favor game 2.
Mainly what I'm saying is: build decks to win, even if it's not currently meta
the problem is, if a new deck wins a event like YCS it WILL become meta because so many ppl are tools and copy any deck they see do good in a YCS.
staples are also another problem when it comes to the "uniqueness" of a deck. if you want to be competitive you HAVE to play stables like monster reborn, dark hole, solemn line up, and etc. its almost mandatory that those staple cards are in any deck that wants to be competitive.
Ballistixz- Posts : 46
Join date : 2012-01-08
Re: Swords Of Revealing Light
Harper7000 wrote:Well chances are most people will use meta in competitive play, and for YCS or something most use autopilot decks for less chance to misplay. And ofc some decks are better than others. But if you're good you can win with anything. People use dark world a lot on DN, and it's topped enough tourneys to be considered meta...but it sucks :/. Trance Archfiend makes it better slightly, but it's super inconsistent. I can think of like 8 non meta decks I'd rather play. I've found it's based more on how well the deck matchup is rather than how good one deck vs another is if that makes sense. Meta, particularly in the Dark World example, is generally easier to side against than a more balanced deck, so you may therefore tilt the matchup scale in your favor game 2.
Mainly what I'm saying is: build decks to win, even if it's not currently meta
I build non-meta decks that can hold their own vs meta. That's not the issue, I can win against meta, I don't mind meta.
but when you go into matches, and 98% of the duelists are using the same thing you've seen a million times, it's boring. And that's what competitive is on this game ATM...
Like I said I have no complaints towards meta or anything there of, but, as far as I'm concerned, I don't care for competitive play as I consider it boring.
LuzCeleste- Posts : 878
Birthday : 1990-01-14
Join date : 2011-10-01
Re: Swords Of Revealing Light
Ah, so you're saying playing competitively against other people is boring bc of their lack of creativity, not that anything competitive is boring to play. Well that's true enough.
Harper7000- Posts : 52
Birthday : 1993-11-10
Join date : 2011-05-22
Re: Swords Of Revealing Light
Okay, we all know this card isn't broken. If we all want this card at 0/1/2 just because its "annoying" then the ban list is nothing more than a preference list and is not doing its job. -_-
The card should be at 3 because its not broken. It was broken when it came out because the game used to be way slower, so there was no way to counter monsters when you couldn't battle.
This at 3 could be used to boost slower decks against faster decks slightly.
The card should be at 3 because its not broken. It was broken when it came out because the game used to be way slower, so there was no way to counter monsters when you couldn't battle.
This at 3 could be used to boost slower decks against faster decks slightly.
OverlordMMM- Posts : 811
Join date : 2011-05-20
Re: Swords Of Revealing Light
If you dont even care about competitive play then why are you even discussing the banlist and changes on it,the banlist decides what gets hit or gets boosted by whatever is competitive in the real world,not your decisions and what you do or dont like,and in the real world swords of revealing light is next to completely useless and only helps awful incompetitive decks which would not go from tier 4 to tier 3 even with a third swords.
To anything that isnt on the list,for the love of God.
To anything that isnt on the list,for the love of God.
mido9- Posts : 489
Join date : 2011-08-10
Re: Swords Of Revealing Light
mido9 wrote:If you dont even care about competitive play then why are you even discussing the banlist and changes on it,the banlist decides what gets hit or gets boosted by whatever is competitive in
The banlist doesn't just affect competitive decks, it affects everyone.
Even if I don't play IRL, or I don't play competitive, the banlist still affects me so why shouldn't I discuss it?
If you find it useless, or even if everyone that plays competitively finds it useless, the banlist still affects the rest of us, not just you guys.
LuzCeleste- Posts : 878
Birthday : 1990-01-14
Join date : 2011-10-01
Re: Swords Of Revealing Light
But the card isn't broken, nor are there any broken combos/ OTKs/ FTKs with it. The most you can do is recycle it slightly, and even then its not an issue with 2-3 copies.
Truthfully, this boosts slower decks regardless of competitive play.
Its not ban-worthy anymore and hasn't been the past 4-5 formats.
Frankly, the ban list is for broken cards/ combos. And this is neither broken alone or in a combo.
Again, ban list =/= preference list.
Truthfully, this boosts slower decks regardless of competitive play.
Its not ban-worthy anymore and hasn't been the past 4-5 formats.
Frankly, the ban list is for broken cards/ combos. And this is neither broken alone or in a combo.
Again, ban list =/= preference list.
OverlordMMM- Posts : 811
Join date : 2011-05-20
Re: Swords Of Revealing Light
mido9 wrote:If you dont even care about competitive play then why are you even discussing the banlist and changes on it,the banlist decides what gets hit or gets boosted by whatever is competitive in the real world,not your decisions and what you do or dont like,and in the real world swords of revealing light isnext tocompletely useless and only helps awful incompetitive decks which would not go from tier 4 to tier 3 even with a third swords.
To anything that isnt on the list,for the love of God.
thats a joke right? the banlist affects everyone that plays in a advance format and wants to avoid the brokenness of traditional format. its not purely for competitive play because casual, believe it or not, also play with advance format rules.
infact the banlist and limited/semi-limited list is the sole reason that most decks fell down from grace and eventually into obscurity. everything in yugioh does not revolve around competitive play. "competitive" play in the world of yugioh is a joke anyway and i cant believe you are taking it that seriously.
Ballistixz- Posts : 46
Join date : 2012-01-08
Re: Swords Of Revealing Light
i agree it affects everyone, and no need to insult competitive play...Ballistixz wrote:mido9 wrote:If you dont even care about competitive play then why are you even discussing the banlist and changes on it,the banlist decides what gets hit or gets boosted by whatever is competitive in the real world,not your decisions and what you do or dont like,and in the real world swords of revealing light isnext tocompletely useless and only helps awful incompetitive decks which would not go from tier 4 to tier 3 even with a third swords.
To anything that isnt on the list,for the love of God.
thats a joke right? the banlist affects everyone that plays in a advance format and wants to avoid the brokenness of traditional format. its not purely for competitive play because casual, believe it or not, also play with advance format rules.
infact the banlist and limited/semi-limited list is the sole reason that most decks fell down from grace and eventually into obscurity. everything in yugioh does not revolve around competitive play. "competitive" play in the world of yugioh is a joke anyway and i cant believe you are taking it that seriously.
Re: Swords Of Revealing Light
sorry, i dont mean to offend anyone that is a competitive yugioh player, but i cant consider something so largely based on luck competitive. there is skill invovled in the game, but the game favors the lucky more then the skilled. all you really need to do is know how to play the cards and let luck of the draw play out.
again sorry if it offends anyone, but that is my opinion about competitive play in yugioh. i cant take it seriously at all.
again sorry if it offends anyone, but that is my opinion about competitive play in yugioh. i cant take it seriously at all.
Ballistixz- Posts : 46
Join date : 2012-01-08
Re: Swords Of Revealing Light
It's also worth noting that it isn't just "I've lost to that card. Ban it!". The banlist isn't a preference list, I'll give you that. But creating cards like exodia and final countdown was a dumb idea on konami's part. Even making so many burn cards. If it wasn't for such decks, I wouldn't give a crap about Swords. They can stall all they want, but there's no point. But they do exist, and I don't see why Konami insists on continuing to support such pointless decks. Like One Day of Peace. WTF was that? Stalling decks is all it will EVER be used in. "Dur, I'm going to minus myself and prevent myself from doing any damage whatsoever this turn just for the sake of drawing a card." Am I Mac because Exodia is viable now? Hell no it's not viable. But I get really tired of dueling it in rated. There's literaly no point in dueling them. I either win entirely by luck, or I lose entirely by being unlucky. And it takes 10 times as long to kick their *** because they stall so dang much. See what I'm saying? Why let that happen when they can prevent it?
Harper7000- Posts : 52
Birthday : 1993-11-10
Join date : 2011-05-22
Page 1 of 2 • 1, 2
Similar topics
» Swords of Revealing Light
» Legacy of Light
» Spiritual Light Art - Hijiri
» Light and Darkness Dragon
» Spiritual Light Art - Hijiri
» Legacy of Light
» Spiritual Light Art - Hijiri
» Light and Darkness Dragon
» Spiritual Light Art - Hijiri
Page 1 of 2
Permissions in this forum:
You cannot reply to topics in this forum