A new card game.
+112
Twedledum
storyteller
String
shadowgod111
pedang
EmeraldFan
Pedro_
nuthousereject
MrChillmatic
3E-hero neos
inpachi
Sho.M.the.Money
Noze_Zelle
Barricade
Pantomime
Eliwood
synyster
GreyZekrom
Glacier_LOH
jmura1776
JackAG
shonenhikada
HugeManatee
Applejack
King PWNinater
herbie666
RareHunter
95apocalypse
MK_ultra
Pkmn337
EvilHeroDarkgaia0
T3RCX
uzuminato345
Occultdude17
ElementFreak
DarkFireblaze3636
xehanort
Prince Vegeta
Exiled
jwagoner
Wildflame
dragonsamurai77
Metta World Peace
Lyoko15
Metakirby
wooderson
yukithewhitewolf
Breaker
Saturn
Jim
Sheodon
Risewing
eVulmaNn
RandomKaos
NeostheAncientOne
muka_muka
012yArthur0
orangeworld
pokerpoker
Felix Alexandersson
Yoichx
LoudKid
dragon3025
LewieGee
mido9
Phoenix
inderp
! joshtheking23 !
avionmage
Sexy Candy Panda
Mattymc96
Lovelace
Phoenix Wright
Dissidia
SpaceJam
No77u101
TyagoHexagon
Master Jordan
CCStormgust
vanessahatake
damyou321
Zero2Hero
BlackwingRa
WrightJustice
Dexla
Spoon
MultiJazzBeat
LilSno
Crosswinds
Red_Chaos
Roray
Wizardmon
DuelKing
SillyDude
Barlas
BERKAY
Kaito
Nelrick
KaousFaustXIII
628426
Gyroh
Chiaki
zerods
Avenging Angel
Adept VantageSP
CaiusTSR
OverlordMMM
Yami-Malik
Badass_Bunny
Potus-Mat
Johnny Raptor
Roxzen
116 posters
Page 10 of 20
Page 10 of 20 • 1 ... 6 ... 9, 10, 11 ... 15 ... 20
Re: A new card game.
Exydiaz the Galactic Distortion Lord: Monster, level 3, earth, Warriror, normal monster
1900/0
Possibly the most powerful level 3 monster in that game.
1900/0
Possibly the most powerful level 3 monster in that game.
Lovelace- Posts : 3396
Birthday : 1999-01-01
Join date : 2011-05-16
Re: A new card game.
You always forget to include the next theme cicada
Next: Black Rock Treasure
Next: Black Rock Treasure
Dissidia- Posts : 27
Birthday : 1991-07-18
Join date : 2011-08-19
Re: A new card game.
Black Rock Treasure
Equip Spell Card
The equipped monster loses 1000 atk and cannot be destroyed by battle. If the monster equipped with this card attacks or is attacked, then gain lifepoints equal to the monsters original attack.
Next Card: Solemn Doom
Equip Spell Card
The equipped monster loses 1000 atk and cannot be destroyed by battle. If the monster equipped with this card attacks or is attacked, then gain lifepoints equal to the monsters original attack.
Next Card: Solemn Doom
Phoenix- Posts : 108
Join date : 2011-07-31
Re: A new card game.
Solemn Doom
Trap/Continuous
Activate by paying 1000 Life Points. Neither player can Normal Summon. Destroy this card during your 2nd End Phase.
Next: Art of Stealth
Trap/Continuous
Activate by paying 1000 Life Points. Neither player can Normal Summon. Destroy this card during your 2nd End Phase.
Next: Art of Stealth
Roxzen- Posts : 1484
Birthday : 1992-04-04
Join date : 2011-05-15
Re: A new card game.
Art of Stealth
Quick-Play Spell Card
Activate only when you Flip Summon a monster. That monster can attack your opponent directly this turn, then it is flipped to face-down Defense Position at the end of the Battle Phase.
Next Card: Medi-Cat
Quick-Play Spell Card
Activate only when you Flip Summon a monster. That monster can attack your opponent directly this turn, then it is flipped to face-down Defense Position at the end of the Battle Phase.
Next Card: Medi-Cat
Spoon- Posts : 361
Birthday : 1989-10-15
Join date : 2011-05-20
Re: A new card game.
Medi-Cat
Beast/EARTH
Level Four
100/300
You may send this face-up card to the Graveyard: Special Summon two level three or lower Beast-type monsters in your Graveyard. Destroy them during the End Phase.
Next: The Devil's Candelabra
Beast/EARTH
Level Four
100/300
You may send this face-up card to the Graveyard: Special Summon two level three or lower Beast-type monsters in your Graveyard. Destroy them during the End Phase.
Next: The Devil's Candelabra
Potus-Mat- Posts : 4412
Birthday : 1994-03-13
Join date : 2011-07-21
Re: A new card game.
The Devil's Candelabra
Continous Trap Card
Special summon 1 red dragon archfiend from your extra deck. This is considered a synchro summon and cannot be negated by the effect of your opponents spell, trap, or monster effect. As long as this card remains on the field Red dragon archfiend cannot be destroyed by a card effect.
Next Card: Marsh Hero
Continous Trap Card
Special summon 1 red dragon archfiend from your extra deck. This is considered a synchro summon and cannot be negated by the effect of your opponents spell, trap, or monster effect. As long as this card remains on the field Red dragon archfiend cannot be destroyed by a card effect.
Next Card: Marsh Hero
Phoenix- Posts : 108
Join date : 2011-07-31
Re: A new card game.
Marsh Hero
Warrior/Wind
1900 atk/1500 def
lvl 4
You can banish one "swamp battleguard" or "lava battleguard" from your hand,deck or graveyard to increase this card's attack by 500 points.
Next:Solemn Decree.
Warrior/Wind
1900 atk/1500 def
lvl 4
You can banish one "swamp battleguard" or "lava battleguard" from your hand,deck or graveyard to increase this card's attack by 500 points.
Next:Solemn Decree.
mido9- Posts : 489
Join date : 2011-08-10
Re: A new card game.
not amused.thecicada wrote:Exydiaz the Galactic Distortion Lord: Monster, level 3, earth, Warriror, normal monster
1900/0
Possibly the most powerful level 3 monster in that game.
that's because he's trying to kill the thread.Dissidia wrote:You always forget to include the next theme cicada
Solemn Decree
Continuous Trap
Neither player can activate Set Spell Cards.
next card: Duke Frog
KaousFaustXIII- Posts : 1273
Birthday : 1986-03-17
Join date : 2011-05-20
Re: A new card game.
Duke Frog
****
Earth
Reptile/Effect
1900/1500
You can special summon this card from your hand if you have a "Frog" monster on the field. This card gains 500atk if there is a "Frog" monster on the field other than this card. If this card would be destroyed, destroy another "Frog" monster instead.
(Same as a sam but I felt that the effect fitted the title of "Duke")
Next: Fallen God - Amaterasu
Link for Amaterasu - http://en.wikipedia.org/wiki/Amaterasu
****
Earth
Reptile/Effect
1900/1500
You can special summon this card from your hand if you have a "Frog" monster on the field. This card gains 500atk if there is a "Frog" monster on the field other than this card. If this card would be destroyed, destroy another "Frog" monster instead.
(Same as a sam but I felt that the effect fitted the title of "Duke")
Next: Fallen God - Amaterasu
Link for Amaterasu - http://en.wikipedia.org/wiki/Amaterasu
Re: A new card game.
Fallen God - Amaterasu
DARK
*******
Fairy/Spirit
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 LIGHT Spirit monster from your Graveyard. This card returns to its owner's hand during the End Phase of the turn it is Special Summoned. When this card is Special Summoned, remove 2 face-down cards on the field from play.
Next: Luminescent Gourami
DARK
*******
Fairy/Spirit
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 LIGHT Spirit monster from your Graveyard. This card returns to its owner's hand during the End Phase of the turn it is Special Summoned. When this card is Special Summoned, remove 2 face-down cards on the field from play.
Next: Luminescent Gourami
Roxzen- Posts : 1484
Birthday : 1992-04-04
Join date : 2011-05-15
Re: A new card game.
That title... back when this WAS new card game...
oh wow Roxzen my original OP from way back in 2008 <3
Luminescent Gourami
LIGHT
*
Fairy / Effect
When this card is Summoned in, you can Special Summon as many Level 1 Fairy Monsters with the same name from your deck as you like. Those monsters cannot be used as a for a Synchro Summon, cannot be tributed, cannot attack, and are removed from play during the End Phase.
ATK: 300
DEF: 300
Gachi-Gachi Hydra
oh wow Roxzen my original OP from way back in 2008 <3
Luminescent Gourami
LIGHT
*
Fairy / Effect
When this card is Summoned in, you can Special Summon as many Level 1 Fairy Monsters with the same name from your deck as you like. Those monsters cannot be used as a for a Synchro Summon, cannot be tributed, cannot attack, and are removed from play during the End Phase.
ATK: 300
DEF: 300
Gachi-Gachi Hydra
LewieGee- Posts : 25
Join date : 2011-08-30
Re: A new card game.
Tehehe, busted. xP
Can't deny it Lewie, your games are among the best internet games I ever had. =3
Gachi-Gachi Hydra
WATER
Rank 3
Dragon/Xyz/Effect
3 Level 3 Monsters
If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters your opponent control lose 300 ATK and DEF for each Xyz Material attached to this card.
Next: Palindrome Palliate
Can't deny it Lewie, your games are among the best internet games I ever had. =3
Gachi-Gachi Hydra
WATER
Rank 3
Dragon/Xyz/Effect
3 Level 3 Monsters
If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters your opponent control lose 300 ATK and DEF for each Xyz Material attached to this card.
Next: Palindrome Palliate
Roxzen- Posts : 1484
Birthday : 1992-04-04
Join date : 2011-05-15
Re: A new card game.
Palindrome Pirate
DARK
***
Warrior / Effect
Up to twice per turn, can tribute 1 Normal monster on the field to Special Summon 1 "Gogiga Gagagigo" from your hand, deck or graveyard.
ATK: 1200
DEF: 300
Enchantment Curse of the Ice Barrier
DARK
***
Warrior / Effect
Up to twice per turn, can tribute 1 Normal monster on the field to Special Summon 1 "Gogiga Gagagigo" from your hand, deck or graveyard.
ATK: 1200
DEF: 300
Enchantment Curse of the Ice Barrier
LewieGee- Posts : 25
Join date : 2011-08-30
Re: A new card game.
iz my favorite game here, credits to the original creator '')/
Enchantment Curse of the Ice Barrier
Continuous Trap
Apply the appropriate effect based on the number of face-up "Ice Barrier" monsters you control:
● 2: Your opponent cannot Special Summon monsters from the Deck
● 3: Your opponent cannot Special Summon monsters from the Graveyard
● 4: Your opponent cannot Special Summon monsters from their hand.
● 5: Your opponent cannot Special Summon monsters.
next card: Freeze Resonator
Enchantment Curse of the Ice Barrier
Continuous Trap
Apply the appropriate effect based on the number of face-up "Ice Barrier" monsters you control:
● 2: Your opponent cannot Special Summon monsters from the Deck
● 3: Your opponent cannot Special Summon monsters from the Graveyard
● 4: Your opponent cannot Special Summon monsters from their hand.
● 5: Your opponent cannot Special Summon monsters.
next card: Freeze Resonator
KaousFaustXIII- Posts : 1273
Birthday : 1986-03-17
Join date : 2011-05-20
Re: A new card game.
Freeze Resonator
WATER | Level 2
[Fiend/Tuner]
When you Synchro Summon a Level 7 or higher Synchro Monster: You can discard this card; Your opponent cannot activate Spell or Trap Cards, until the End Phase.
ATK/500 DEF/1700
Next Card: Wintersmith
WATER | Level 2
[Fiend/Tuner]
When you Synchro Summon a Level 7 or higher Synchro Monster: You can discard this card; Your opponent cannot activate Spell or Trap Cards, until the End Phase.
ATK/500 DEF/1700
Next Card: Wintersmith
Spoon- Posts : 361
Birthday : 1989-10-15
Join date : 2011-05-20
Re: A new card game.
Wintersmith
continuous spell card.
once per turn summon one "ice dagger" token to the field (level 1, ATK/0 DEF/0) you can equip it to any "icebarrier" monster the equiped monster gains 100 ATK for every turn it stays equiped.
Next card: Repelling down the ravine!
continuous spell card.
once per turn summon one "ice dagger" token to the field (level 1, ATK/0 DEF/0) you can equip it to any "icebarrier" monster the equiped monster gains 100 ATK for every turn it stays equiped.
Next card: Repelling down the ravine!
Re: A new card game.
Repelling down the ravine!
Trap Card
Activate every time a monster is summoned. Flip a coin, then activate an effect, Heads: Destroy the summoned monster, Tails: It's atk and def is halved, it cannot be destroyed by battle. This card is set after activation.
Next: The Creature From the Shadows
Trap Card
Activate every time a monster is summoned. Flip a coin, then activate an effect, Heads: Destroy the summoned monster, Tails: It's atk and def is halved, it cannot be destroyed by battle. This card is set after activation.
Next: The Creature From the Shadows
Re: A new card game.
The Creature from the Shadows
DARK | Level 8
[Fiend/Effect]
Discard this card: Send the top 3 cards from your Deck to the Graveyard. If the total Level of DARK monsters sent to the Graveyard with this effect is 8 or higher, Special Summon this card from your Graveyard during your next Standby Phase. Once per turn, during either player's Main Phase: You can reduce the ATK of 1 face-up monster your opponent controls by 1000. You can activate this effect while this card is in your Graveyard by discarding 1 DARK monster.
ATK/2300 DEF/2100
Next Card: Nemesis
DARK | Level 8
[Fiend/Effect]
Discard this card: Send the top 3 cards from your Deck to the Graveyard. If the total Level of DARK monsters sent to the Graveyard with this effect is 8 or higher, Special Summon this card from your Graveyard during your next Standby Phase. Once per turn, during either player's Main Phase: You can reduce the ATK of 1 face-up monster your opponent controls by 1000. You can activate this effect while this card is in your Graveyard by discarding 1 DARK monster.
ATK/2300 DEF/2100
Next Card: Nemesis
Spoon- Posts : 361
Birthday : 1989-10-15
Join date : 2011-05-20
Re: A new card game.
Nemesis
TRAP
Normal
when a monster you control is destroyed by your opponent's card *eather by battle or by card effect* select and destreoy 2 monsters your opponent control *this card cannot be activated if there is another "Nemesis" card in your graveyard*
Next up
Death Valley Dragon
TRAP
Normal
when a monster you control is destroyed by your opponent's card *eather by battle or by card effect* select and destreoy 2 monsters your opponent control *this card cannot be activated if there is another "Nemesis" card in your graveyard*
Next up
Death Valley Dragon
Re: A new card game.
Nemesis
Field Spell
Field Spells cannot be activated. This card's effect cannot be negated. This card cannot be destroyed by card effects on the field. This card cannot be removed from the field, except by being destroyed. Any card that would be sent to the Graveyard is banished instead. When a monster is summoned: Special Summon one "Nemesis Token" the the other player's field, with the same ATK, DEF, Level, Attribute, Type, and effect(s), as that monster, in the same battle position.
Next: Zylek, The Eternal Spirit Of Despair
Field Spell
Field Spells cannot be activated. This card's effect cannot be negated. This card cannot be destroyed by card effects on the field. This card cannot be removed from the field, except by being destroyed. Any card that would be sent to the Graveyard is banished instead. When a monster is summoned: Special Summon one "Nemesis Token" the the other player's field, with the same ATK, DEF, Level, Attribute, Type, and effect(s), as that monster, in the same battle position.
Next: Zylek, The Eternal Spirit Of Despair
Potus-Mat- Posts : 4412
Birthday : 1994-03-13
Join date : 2011-07-21
Re: A new card game.
Oooh, this sounds fun.
Zylek, The Eternal Spirit Of Despair
Dark | Level 10
Fiend/Effect
0 ATK/ 0 DEF
This monster can not be Normal Summoned or set. This monster can only be special summoned by removing all monsters in your graveyard when you have at least 10 monsters in your graveyard. During each or your End Phases, reduce all your opponent's monsters ATK and DEF by half their current ammount. This card then gains ATK equal to half the total amount of ATK reduced.
Edit: Oh yeah: Varr, the Sand Warrior
Zylek, The Eternal Spirit Of Despair
Dark | Level 10
Fiend/Effect
0 ATK/ 0 DEF
This monster can not be Normal Summoned or set. This monster can only be special summoned by removing all monsters in your graveyard when you have at least 10 monsters in your graveyard. During each or your End Phases, reduce all your opponent's monsters ATK and DEF by half their current ammount. This card then gains ATK equal to half the total amount of ATK reduced.
Edit: Oh yeah: Varr, the Sand Warrior
dragon3025- Posts : 62
Join date : 2011-08-20
Re: A new card game.
Varr, the Sand Warrior
****
EARTH/Warrior/Xyz/Effect
ATK 1800 / DEF 1000
2 Level 4 EARTH Monsters
This card's effects can only be applied/resolved while it has Xyz Material. Once per turn, you can detach 1 Xyz Material from this card to target 1 face-down card on the field: Destroy that card. If this Attack Position card is selected as an Attack Target; it gains ATK equal to its DEF.
next card: Drowning
****
EARTH/Warrior/Xyz/Effect
ATK 1800 / DEF 1000
2 Level 4 EARTH Monsters
This card's effects can only be applied/resolved while it has Xyz Material. Once per turn, you can detach 1 Xyz Material from this card to target 1 face-down card on the field: Destroy that card. If this Attack Position card is selected as an Attack Target; it gains ATK equal to its DEF.
next card: Drowning
KaousFaustXIII- Posts : 1273
Birthday : 1986-03-17
Join date : 2011-05-20
Re: A new card game.
Drowning
Continuous Trap
Banish 3 Fish, Sea Serpent, or Aqua-Type monsters from your Graveyard to activate this card.
When your opponent summons a monster that is not Fish, Sea Serpent, or Aqua-type: You may pay 400 Life points to negate the summon and send that monster to the graveyard.
'Strange Gift From Another Dimension', GO!
Continuous Trap
Banish 3 Fish, Sea Serpent, or Aqua-Type monsters from your Graveyard to activate this card.
When your opponent summons a monster that is not Fish, Sea Serpent, or Aqua-type: You may pay 400 Life points to negate the summon and send that monster to the graveyard.
'Strange Gift From Another Dimension', GO!
LoudKid- Posts : 100
Birthday : 1989-08-28
Join date : 2011-05-20
Re: A new card game.
Strange Gift From Another Dimension
Normal Spell
Banish the top card of both players' decks. During your next Standby Phase, both players add one card owned by the other player that is banished.
Next: Nightmare Of Memories
Normal Spell
Banish the top card of both players' decks. During your next Standby Phase, both players add one card owned by the other player that is banished.
Next: Nightmare Of Memories
Potus-Mat- Posts : 4412
Birthday : 1994-03-13
Join date : 2011-07-21
Re: A new card game.
Nightmare of memories: spell, quick play
When a monster you control that was tribute summoned is removed from the field, you can activate this card to special summon it.
Next: Astral
When a monster you control that was tribute summoned is removed from the field, you can activate this card to special summon it.
Next: Astral
Lovelace- Posts : 3396
Birthday : 1999-01-01
Join date : 2011-05-16
Re: A new card game.
(I've been away for quite sometime ^^; )
Astral
LIGHT
****
Fairy/Xyz/Effect
2 Rank 4 Xyz Monsters
When a Xyz monster is Xyz summoned: Draw 1 card. If this card would be destroyed: Detach 1 Xyz material from this card instead. Then inflict damage equal to the detached monsters Defense points. You can reattach 1 Xyz material monster to this card that was use to summon it instead of conducting your regular draw phase. There can only be one face up Astral on the field.
2800/2400
---
Tibbers- The Bear
Astral
LIGHT
****
Fairy/Xyz/Effect
2 Rank 4 Xyz Monsters
When a Xyz monster is Xyz summoned: Draw 1 card. If this card would be destroyed: Detach 1 Xyz material from this card instead. Then inflict damage equal to the detached monsters Defense points. You can reattach 1 Xyz material monster to this card that was use to summon it instead of conducting your regular draw phase. There can only be one face up Astral on the field.
2800/2400
---
Tibbers- The Bear
CaiusTSR- Posts : 521
Birthday : 1992-12-13
Join date : 2011-06-30
Re: A new card game.
Nightmare of Memories
Trap
Activate only when a card(s) in your Hand would be sent to the Graveyard or Banished by an opponent's card effect. Banish the top 3 cards of your opponent's Deck face-down.
Next up: Siren's Cry
Trap
Activate only when a card(s) in your Hand would be sent to the Graveyard or Banished by an opponent's card effect. Banish the top 3 cards of your opponent's Deck face-down.
Next up: Siren's Cry
Dissidia- Posts : 27
Birthday : 1991-07-18
Join date : 2011-08-19
Re: A new card game.
Siren's Cry
Normal Spell Card
Activate only when you control a face-up Fish-type, Sea Serpent-type or Aqua-type monster(s). Take control 1 monster on your opponent's side of the field until End Phase.
Next card: Omega
Normal Spell Card
Activate only when you control a face-up Fish-type, Sea Serpent-type or Aqua-type monster(s). Take control 1 monster on your opponent's side of the field until End Phase.
Next card: Omega
BlackwingRa- Posts : 832
Birthday : 1991-10-02
Join date : 2011-05-19
Re: A new card game.
Tibbers- The Bear
DARK
*******
Beast/Effect
This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand when a FIRE Spellcaster-type monster you control is destroyed by your opponent (either by battle or card effect). When this card is Special Summoned, all face-up monsters lose 500 ATK.
2900/1800
Next: Sanctuary Raider
DARK
*******
Beast/Effect
This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand when a FIRE Spellcaster-type monster you control is destroyed by your opponent (either by battle or card effect). When this card is Special Summoned, all face-up monsters lose 500 ATK.
2900/1800
Next: Sanctuary Raider
Roxzen- Posts : 1484
Birthday : 1992-04-04
Join date : 2011-05-15
Re: A new card game.
Sanctuary Raider
LIGHT
****
Fairy/Effect
When there is a face-up "Santuary ın the Sky" on the field: You can Special Summon this card from your hand by sending top of your deck to the graveyard. Once per turn: You can return two cards from your graveyard to your hand and banish this card.
Next: Xyz Divinity
LIGHT
****
Fairy/Effect
When there is a face-up "Santuary ın the Sky" on the field: You can Special Summon this card from your hand by sending top of your deck to the graveyard. Once per turn: You can return two cards from your graveyard to your hand and banish this card.
Next: Xyz Divinity
BERKAY- Posts : 176
Birthday : 1994-01-17
Join date : 2011-05-19
Re: A new card game.
BERKAY wrote:Sanctuary Raider
LIGHT
****
Fairy/Effect
When there is a face-up "Santuary ın the Sky" on the field: You can Special Summon this card from your hand by sending top of your deck to the graveyard. Once per turn: You can return two cards from your graveyard to your hand and banish this card.
Next: Xyz Divinity
Xyz Divinity
Trap card
When your opponent Xyz summons, Discard one card from your hand or top of deck. That monster can not remove its Xyz material.
Next: Amazoness prisoner
Red_Chaos- Posts : 2312
Birthday : 1990-12-30
Join date : 2011-07-15
Re: A new card game.
Amazoness Prisoner
Level 6
EARTH
0 / 0
Warrior/Effect
This card can not be selected as an attack target. During your standby-phases, you may special summon 1 "Amazoness" monster from your graveyard.
Fake Headquarters
Level 6
EARTH
0 / 0
Warrior/Effect
This card can not be selected as an attack target. During your standby-phases, you may special summon 1 "Amazoness" monster from your graveyard.
Fake Headquarters
dragon3025- Posts : 62
Join date : 2011-08-20
Re: A new card game.
Fake Headcoters
When a card is Specal Summoned from a feild spell card, take control of that monster and destory one face up spell card on the feild. That monster can not be used for a syncro summon, or an xyz materal.
Next card: Betrayal of the Material.
When a card is Specal Summoned from a feild spell card, take control of that monster and destory one face up spell card on the feild. That monster can not be used for a syncro summon, or an xyz materal.
Next card: Betrayal of the Material.
Master Jordan- Posts : 394
Join date : 2011-08-05
Re: A new card game.
Betrayal of the Material
Equip Spell Card.
Banish the synchro materials used to synchro summon this card. This monster gains 400 ATK and DEF for each synchro material monster banished.
Next card: Blue-Eyes Darkness Dragon
Equip Spell Card.
Banish the synchro materials used to synchro summon this card. This monster gains 400 ATK and DEF for each synchro material monster banished.
Next card: Blue-Eyes Darkness Dragon
Mattymc96- Posts : 12
Birthday : 1996-04-29
Join date : 2011-08-25
Re: A new card game.
Blue-Eyes Darkness Dragon
Xyz/Rank 8/Effect
3800/3000
3 "Blue-eyes white Dragon"
This card can only be summoned by xyz summon. You can Xyz summon this card by have one Blue-eyes white dragon in your hand, field, and graveyard at the same time. They count as xyz material. Once per turn, you can detach one blue-eyes white dragon from this card, and special summon it.
It sounds fun to me...lol
Next card:
Blue-Eyes White Knight
Xyz/Rank 8/Effect
3800/3000
3 "Blue-eyes white Dragon"
This card can only be summoned by xyz summon. You can Xyz summon this card by have one Blue-eyes white dragon in your hand, field, and graveyard at the same time. They count as xyz material. Once per turn, you can detach one blue-eyes white dragon from this card, and special summon it.
It sounds fun to me...lol
Next card:
Blue-Eyes White Knight
Barlas- Posts : 96
Join date : 2011-06-27
Re: A new card game.
Blue-Eyes White Knight
LIGHT
******
Warrior/Effect
If you have at least 3 Dragon-type monster in your Graveyard, you can Normal Summon this card without Tribute. During your End Phase, if you did not Special Summon a monster this turn, you can remove from play this card from your Graveyard to Special Summon 1 "Blue-Eyes" monster from your Graveyard, except "Blue-Eyes White Knight".
2300/1700
Next: Mirage Storm
LIGHT
******
Warrior/Effect
If you have at least 3 Dragon-type monster in your Graveyard, you can Normal Summon this card without Tribute. During your End Phase, if you did not Special Summon a monster this turn, you can remove from play this card from your Graveyard to Special Summon 1 "Blue-Eyes" monster from your Graveyard, except "Blue-Eyes White Knight".
2300/1700
Next: Mirage Storm
Roxzen- Posts : 1484
Birthday : 1992-04-04
Join date : 2011-05-15
Re: A new card game.
Mirage Storm
Normal Spell
Return all Spell and Trap cards on the field to the deck. Your opponent may discard one card to negate this effect and return this card to the top of your deck.
Next: Gagocha Chimera
Normal Spell
Return all Spell and Trap cards on the field to the deck. Your opponent may discard one card to negate this effect and return this card to the top of your deck.
Next: Gagocha Chimera
Potus-Mat- Posts : 4412
Birthday : 1994-03-13
Join date : 2011-07-21
Re: A new card game.
Gagocha Chimera
Normal Spell
All Fire monsters on the field gain 500 atk and def points until the end phase.
Next: G.U.T.S.
Normal Spell
All Fire monsters on the field gain 500 atk and def points until the end phase.
Next: G.U.T.S.
Yoichx- Posts : 18
Join date : 2011-08-06
Re: A new card game.
G.U.T.S.
Normal Spell
This card can only activate when you have at least two lv 6 or higher monsters on the field. Select two lv 6 or higher monsters on the field, both players special summon monsters with 1 thing in common with one of the 2 lv 6 or higher monsters (e.g ATK and DEF, Attribute, Type, etc.) until you cannot summon monsters. During the next battle phase, each player select an attack each and keep going, these monsters have to keep on attacking each other until there are no monsters on each side, the player who loses all their monsters take all the battle damage dealt during the battle phase.
Next - The Man who Conquered the World!
Normal Spell
This card can only activate when you have at least two lv 6 or higher monsters on the field. Select two lv 6 or higher monsters on the field, both players special summon monsters with 1 thing in common with one of the 2 lv 6 or higher monsters (e.g ATK and DEF, Attribute, Type, etc.) until you cannot summon monsters. During the next battle phase, each player select an attack each and keep going, these monsters have to keep on attacking each other until there are no monsters on each side, the player who loses all their monsters take all the battle damage dealt during the battle phase.
Next - The Man who Conquered the World!
Re: A new card game.
the man who conquered the world
12 star
5000
Fusion
5 warrior types
this card can only be summoned via fusion summon.
once per turn you can destroy all other cards on the field, during the end phase you lose
next up:
Sephiroth the one winged one
12 star
5000
Fusion
5 warrior types
this card can only be summoned via fusion summon.
once per turn you can destroy all other cards on the field, during the end phase you lose
next up:
Sephiroth the one winged one
Re: A new card game.
Sephiroth the One Winged One
Level 12
Dark
5000/3000
Warrior/Effect
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing "Kadaj" and "Jenova Box" if both have been on the field for 3 of your turns in a row. This card cannot targeted by effects from Spell and Trap cards. This card inflicts Piercing damage. When this card is destroyed remove it from play.
Dragon of the Underworld
Level 12
Dark
5000/3000
Warrior/Effect
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing "Kadaj" and "Jenova Box" if both have been on the field for 3 of your turns in a row. This card cannot targeted by effects from Spell and Trap cards. This card inflicts Piercing damage. When this card is destroyed remove it from play.
Dragon of the Underworld
dragon3025- Posts : 62
Join date : 2011-08-20
Re: A new card game.
Dragon of the Underworld
DARK | Rank 3
[Dragon/Xyz/Effect]
2 Level 3 DARK monsters
When this card is Xyz Summoned: Target 1 Level 4 or lower face-up monster your opponent controls; attach it to this card as an Xyz Material. This card gains 400 ATK for each of its Xyz Materials. During the End Phase, destroy this card unless you detach 1 Xyz Material from it and take damage equal to the detached monster's ATK.
ATK/1400 DEF/1400
Next Card: Gravedigging Dealer
DARK | Rank 3
[Dragon/Xyz/Effect]
2 Level 3 DARK monsters
When this card is Xyz Summoned: Target 1 Level 4 or lower face-up monster your opponent controls; attach it to this card as an Xyz Material. This card gains 400 ATK for each of its Xyz Materials. During the End Phase, destroy this card unless you detach 1 Xyz Material from it and take damage equal to the detached monster's ATK.
ATK/1400 DEF/1400
Next Card: Gravedigging Dealer
Spoon- Posts : 361
Birthday : 1989-10-15
Join date : 2011-05-20
Re: A new card game.
Gravedigging Dealer
Normal Trap
When your oppent Specal Summon's one card from the graveyard, you can take control of that card. If that attacks before your oppents End Panse, you take damage ecual to the atk of that card.
Next card: Sudden Cruelty.
Normal Trap
When your oppent Specal Summon's one card from the graveyard, you can take control of that card. If that attacks before your oppents End Panse, you take damage ecual to the atk of that card.
Next card: Sudden Cruelty.
Master Jordan- Posts : 394
Join date : 2011-08-05
Re: A new card game.
Sudden Cruelty
Counter Trap
Activate only if your opponent activated a Counter Trap in the same chain.
Your opponent randomly discards 2 cards, and their Life Points are halved.
This card's activation, effect and resolution cannot be negated.
Next: Mystic Tattooed Shaman
Counter Trap
Activate only if your opponent activated a Counter Trap in the same chain.
Your opponent randomly discards 2 cards, and their Life Points are halved.
This card's activation, effect and resolution cannot be negated.
Next: Mystic Tattooed Shaman
LoudKid- Posts : 100
Birthday : 1989-08-28
Join date : 2011-05-20
Re: A new card game.
Mystic Tattooed Shaman
DARK
*****
Spellcaster/Effect
When this card is Special Summoned, place 1 "Tattoo" counter on every face up monster on the field. While this card is on the field, monsters with "Tattoo" counter cannot declare an attack. If this card would be destroyed (by battle or card effect) you can remove one "Tattoo" counter on the field instead (damage calculation is applied normally)
2000/1200
Next: Rose Maiden
DARK
*****
Spellcaster/Effect
When this card is Special Summoned, place 1 "Tattoo" counter on every face up monster on the field. While this card is on the field, monsters with "Tattoo" counter cannot declare an attack. If this card would be destroyed (by battle or card effect) you can remove one "Tattoo" counter on the field instead (damage calculation is applied normally)
2000/1200
Next: Rose Maiden
Roxzen- Posts : 1484
Birthday : 1992-04-04
Join date : 2011-05-15
Re: A new card game.
Rose Maiden
EARTH/Plant
Level One
200/100
It is said that a bride left at the altar wept near rose bush before taking her own life, and that a piece of her lingers in the wilting flowers.
Next: The Prince's Tragedy
EARTH/Plant
Level One
200/100
It is said that a bride left at the altar wept near rose bush before taking her own life, and that a piece of her lingers in the wilting flowers.
Next: The Prince's Tragedy
Potus-Mat- Posts : 4412
Birthday : 1994-03-13
Join date : 2011-07-21
Re: A new card game.
The Prince's Tragedy
Normal Spell
This card can only be activated when "King's Knight", "Queen's Knight", or "Jack's Knight" is destroyed, special summon 1 Lv8 Warrior-type monster from your hand or deck regardless of summoning conditions, if its original atk is 3000 or more, it is halved, if it's 1500 or less, it is doubled.
Next - The King is Born!
Normal Spell
This card can only be activated when "King's Knight", "Queen's Knight", or "Jack's Knight" is destroyed, special summon 1 Lv8 Warrior-type monster from your hand or deck regardless of summoning conditions, if its original atk is 3000 or more, it is halved, if it's 1500 or less, it is doubled.
Next - The King is Born!
Re: A new card game.
The King is Born!
Spell/Normal
Add 1 King's Knight from your deck or Graveyard to your hand. You can remove this card in your Graveyard to Normal Summon 1 "Knight" monster in addition to your Normal Summon.
Next: Sylph Stream
Spell/Normal
Add 1 King's Knight from your deck or Graveyard to your hand. You can remove this card in your Graveyard to Normal Summon 1 "Knight" monster in addition to your Normal Summon.
Next: Sylph Stream
Roxzen- Posts : 1484
Birthday : 1992-04-04
Join date : 2011-05-15
Page 10 of 20 • 1 ... 6 ... 9, 10, 11 ... 15 ... 20
Similar topics
» A new card game.
» It's just a Children's Card Game
» Card Sleeve Request (D-Card)
» Card ideas I came up with (old card support + normal support mostly)
» How to see the game
» It's just a Children's Card Game
» Card Sleeve Request (D-Card)
» Card ideas I came up with (old card support + normal support mostly)
» How to see the game
Page 10 of 20
Permissions in this forum:
You cannot reply to topics in this forum
|
|