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Lets break dead archetypes

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Lets break dead archetypes Empty Lets break dead archetypes

Post  swiftstratos 2011-08-28, 03:13




  • Crystal Beast Diamond Rhino
    1500 / 600
    Beast - Level 4 - LIGHT
    While this card is face-up on the field: you can discard 1 card and target 1 Crystal Beast card in the spell and trap zone; special summon it. The target's effect is negated and it cannot be used as Synchro Material . When this card is sent from the field to the graveyard: place 1 Crystal Beast monster from your hand, graveyard, or banished pile onto the spell or trap zone. <Standard CB monster spell/trap effect here>

  • Koa'ki Meiru Morpher
    1700/300
    Spellcaster -Level 4 - Dark
    You may reveal this card in your hand for the maintenance cost of all face-up "Koa'ki Meiru" monsters. Once per turn, while this card is in the graveyard during your standby phase: you can discard 1 "Iron Core of Koa'ki Meiru"; add this card to your hand .

  • Dark Scorpion - Ray the Extractor
    1100/1500
    Warrior - Level 3 -Dark
    When this card inflicts battle damage to your opponent: Activate 1 of the following effects;
    -Add 1 "Don Zaloog" from your deck or graveyard to your hand.
    -Draw 1 card
    Once per turn: You can discard a card(s) to gain 1 of the following effects;
    1: Target 1 face-up "Dark Scorpion," "Don Zaloog," or "Cliff the Trap Remover" monster on the field; that target may attack your opponent directly this turn.
    2: All face-up "Dark Scorpion," "Don Zaloog," and "Cliff the Trap Remover" monsters on the field may attack your opponent directly this turn.

  • Protector of the Dark Scorpion
    800/500
    Warrior - Level 2 - Dark
    During either player's turn: You can discard this card from your hand; All "Dark Scorpion" monsters, "Don Zaloog," and "Cliff The Trap Remover" on the field cannot be targeted by effects or be destroyed until the end of this turn .
    When a "Dark Scorpion","Don Zaloog" or "Cliff the Trap Remover" monster you control is attacked while this card is in your graveyard: you can banish this card; Increase the attack of the monster that is attacked by 1000 ATK.

  • Mastery of the Dark Scorpion
    Continuous Spell
    When a "Dark Scorpion," "Don Zaloog," and "Cliff The Trap Remover" monster inflicts battle damage to your opponent: Place 1 Dark Scorpion counter on this card (max: 2). You may send this card from your field to the graveyard; draw 1 card for each Dark Scorpion counter on it.

  • Tribute to the Dark Scorpion
    When a spell or trap card is activated: Discard 1 "Don Zaloog" or "Cliff the Trap Remover" or tribute 1 "Dark Scorpion" monster, "Don Zaloog" or "Cliff the Trap Remover"; Negate the card .

  • D.D. Frog
    600/200
    Aqua - Level 2 - Water
    When this card in your graveyard is banished: Target 1 "Toad" monster in your graveyard; special summon that target. The effect of "D.D. Frog" may only be used once per turn . Note: This should only be around if Substitoad] stays banned.

  • Chrysalis Mirror
    400/300
    Warrior - Level 2 - Light
    While "Neo Space" is face-up on the field: you can tribute this card; special summon 1 "Neo-Spacien" or "Chrysalis" monster from your graveyard OR 1 "Neo-Spacien Entity" from your deck. Once per turn: you can target 2 "Neo-Spacien" or "Chrysalis" monsters in your graveyard; return them to the deck and draw 1 card .

  • Neo-Spacien Entity
    1500/400
    Warrior - Level 3 - Light
    While this card is face-up on the field the field is treated as "Neo Space" and fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster do not have to have their effects activated that return them to the Extra Deck during the End Phase. Once per turn: you can send 1 "Neo-Spacien" monster from your deck to the graveyard to gain one of the following effects;
    -Treat this monster's name as "Elemental HERO Neos"
    -Treat this monster's name as the sent monster's name .

  • Neo Space Time Capsule
    While you there is a face-up "Neo-Spacien" or "Chrysalis" monster on the field OR there are at least two "Neo-Spacien" monsters in the graveyard: Select and send 1 spell or trap card to your banished zone. During your next standby phase: add that card to your hand .

  • Sniper Spider
    1200/300
    Insect - Level 3 - Dark - Tuner
    Once per turn: you can destroy 1 defense position monster on your opponent's side of the field .

  • Soldier Spider
    2000/800
    Insect - Level 5 - Earth
    If you control a face-up "Spider" monster: you can normal summon this card without a tribute . When this card is summoned: target 1 monster on your opponent's side of the field; switch that target to defense position . Once per turn: target 1 monster on your opponent's side of the field and 1 other face-up "Spider" monster on your side of the field;your opponent's target loses DEF equal to the ATK of your target .

  • Creator Spider
    500/400
    Insect - Level 1 - Earth
    When this card is destroyed and sent to the graveyard: special summon 1 level 4 or lower "Spider" monster from your deck and then you can switch the position of 1 monster your opponent controls . That monster cannot switch its position .

  • Defender Spider
    500/2000
    Insect - Level 3 - Earth
    Once per turn: switch the position of 1 monster on the field . During the turn you activate this effect: you can normal summon a "Spider" monster in addition to your normal or set. (You can only gain this effect once per turn.) While this card is in defense position: you can switch the attack target of an opponent's monster's attack to this card .

  • Blocker Spider
    1800/600
    Insect - Level 4 - Earth
    Once while this card is face-up on the field and your opponent's monster declares an attack: target that 1 monster; switch that target to defense position and negate the attack.

  • Lancer Spider
    1700/800
    Insect Level 4 Earth
    When a monster your opponent controls switches position due to a card effect: you can special summon this card from your hand or graveyard. If this card is special summoned from the graveyard by this effect: banish it when it is removed from the field . Once per turn: you can target 1 monster your opponent controls; switch that target to defense position position and make its DEF 0 .

  • Spider Swarm
    Continuous Spell
    When the position of a monster(s) on the field is changed by the effect of a "Spider" card: place 1 Spider Counter on it (Max: 2). You can send this card to the graveyard to gain one of the following effects based on the number of Spider Counters on it.
    -1: Draw 1 card.
    -Draw 2 cards OR add "Spider" cards except "Spider Swarm" from your deck to the hand based on the amount of defense position monsters your opponent controls .

  • Spear Spider
    1800/500
    Insect - Level 4 -Earth
    You can only control 1 face-up Spear Spider . If your opponent controls a defense position monster: you can special summon this card from your hand. Once per turn, when a "Spider" monster you control attacks a defense position monster: it can inflict piercing damage .
  • Spider "C"
    800/1300
    Insect - Level 3 - Earth
    Once per turn, while this card is in your graveyard: you can switch the battle position of all monsters on the opponent's side of the field. You can only activate the effect of "Trapper Spider" once per turn .
  • Carrier Spider
    1100/1200
    Insect - Level 3 - Earth
    Once per turn: you can send 1 Insect-Type monster from your deck to the graveyard and target 1 monster on your side of the field; the level of that monster becomes the level of the sent monster .
  • Catapult Spider
    2100/800
    Insect - Rank 3 - Earth Xyz
    2 Level 3 Insect monsters
    Once per turn: detach 1 Xyz material from this card to gain one of the following effects;
    -Change the battle position of 1 monster on the field and draw 1 card.
    -Send 1 defense position monster on your opponent's side of the field to the graveyard .
  • Spider Rope
    Normal Spell
    Target 1 level 4 or lower Insect-type monster in your graveyard; special summon that target. The target cannot attack during the turn it is summoned .

  • Harpie Hunter
    1900/1000
    Winged-Beast - Level 4 - Wind
    This card is treated as "Harpie Lady" while face-up on the field and in the graveyard . When this card destroys an opponent's monster by battle and sends it to the graveyard: add 1 "Harpie" monster, except "Harpie's Brother", from your deck to your hand .

  • Harpie's Pet Owl
    1500/800
    Winged-Beast - Level 4 - Wind
    While you control a face-up "Harpie Lady": you can special summon this card from your hand. When this card destroys an opponent's monster by battle: Target 1 "Harpie" card or "Elegant Egotist" in your graveyard; add that target to your hand.


  • Harpie's Mistress
    1600/500
    Winged-Beast - Level 4 - Wind
    This card is treated as "Harpie Lady" while face-up on the field or in the graveyard.
    While you control a face-up "Harpie Lady": you can special summon this card from your hand. While this card is face-up on the field: your opponent cannot activate Trap cards during the battle phase .

  • Harpie's Lash
    Counter Trap
    While you control a face-u pHarpie Lady when your opponent activates the effect of a Spell, Trap, or Monster card: Banish 1 "Harpie" card in your graveyard; negate that effect .

  • Harpie's Evolution Pill
    Quickplay Spell
    Tribute 1 "Harpie's Baby Pet Dragon"; special summon 1 "Harpie's Pet Dragon" from your hand or Deck . Then, you can destroy 1 spell or trap on your opponent's side of the field.

  • Motorcular
    400/400
    Level 4 - Machine - Earth
    When this card is destroyed and sent to the graveyard: Special summon 2 "Tricular" from your hand or deck .

  • Repair Shop
    Normal Spell
    Target at least 2 of any "Unicycular", "Bicular","Tricular" or "Motorcular" in your graveyard or banished zone; Return those targets to the deck and destroy 1 card on your opponent's side of the field, and then, add 1 "Motorcular" from your deck to your hand.

  • Truckular
    2000/2000
    Level 5 - Machine - Earth
    Banish 1 "Unicycular", "Bicular," "Tricular" and "Motorcular"; special summon this card from your hand. Once per turn: you can return 1 "Unicycular", "Bicular," "Tricular" or "Motorcular" to your grave and target 1 card on your opponent's side of the field; destroy that target .

  • Bike Shop
    Normal Spell
    Add 1 "Unicycular", "Bicular," "Tricular" or "Motorcular" from your deck to your hand.

  • Scootercular
    This card's name is treated as "Unicycular". When this card is destroyed and sent to the graveyard: Add 1 "Unicycular", "Bicular," "Tricular" "Motorcular" or "Truckular" from your deck to your hand.

  • Morphtronic Printem
    500/400
    Level 3 - Machine - Light
    -While in attack position, when this card is destroyed by battle and sent to the graveyard: target 1 "Morphtronic" card in your graveyard; add that target to your hand.
    -While in defense position, when this card is destroyed by battle and sent to the graveyard: special summon 1 "Morphtronic" monster from your deck .



Because some decks should get that push .
I'll add more if you guys like 'em .
swiftstratos
swiftstratos


Posts : 29
Join date : 2011-05-16

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