The Wolf Archetype Set
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The Wolf Archetype Set
Here is a beast type based archetype set I created.
This Archetype includes
3 Normal Monsters
6 Effect Monsters
1 Tuner Monster
1 Random Crystal Beast Wolf Monster
1 Ritual Monster
3 Fusion Monsters
1 Synchro Monster
1 Exceed Monster
6 Spell Cards
3 Trap Cards
Today I will be posting the normal monsters, effect monsters, tuner monster, and the random crystal beast wolf monster. To see their pictures click on the links.
Normal Monsters
https://2img.net/r/ihimizer/img560/2325/createcarde.th.jpg" alt="" />
Phoenix Protector of the Wolf Pack
Fire Attribute
****
Pyro
1700/2300
A phoenix raised by wolves since it was a chick. This fiery guardian will do anything to protect the pack.
https://2img.net/r/ihimizer/img841/9465/createcardxp.th.jpg" alt="" />
Shaman of the Wolf Spirits
Dark Attribute
****
Spellcaster
2200/950
A shaman with the power to control wolf spirits. He attacks with a pack of demon wolves.
https://2img.net/r/ihimizer/img190/5605/createcardb.th.jpg" alt="" />
Warrior of the Wolves
Earth Attribute
****
Warrior
2000/1000
A knight with a deep conection with wolves. He's often seen hunting with wolves.
Effect Monsters
https://2img.net/r/ihimizer/img515/6572/createcardms.th.jpg" alt="" />
Blaze Wolf
Fire Attribute
****
Beast/Effect
1900/1800
Each time a wolf monster is summoned to the field inflict 500 points of damage into your opponent's life points.
https://2img.net/r/ihimizer/img339/1184/createcardjh.th.jpg" alt="" />
Cliff Wolf
Earth Attribute
******
Beast/Effect
2100/2700
When you have a wolf monster on your side of the field you can special summon this card from your hand. As long as this card is faceup on the field all wolf monsters on the field are unaffected by the effects of your opponent's spell cards.
https://2img.net/r/ihimizer/img189/7449/createcardd.th.jpg" alt="" />
Dusk Wolf
Dark Attribute
***
Beast/Effect
1500/1700
When this card is on the field you can send it to the graveyard to special summon 1 wolf monster except Dusk Wolf from your graveyard.
https://2img.net/r/ihimizer/img855/327/createcardj.th.jpg" alt="" />
Shine Wolf
Light Attribute
********
Beast/Effect
3200/2700
You can special summon this card from your hand by tributing 1 wolf monster on your side of the field. As long as this card is faceup on the field all wolf monsters on the field are uaffected by the effects of your opponent's trap cards.
https://2img.net/r/ihimizer/img72/3613/createcardx.th.jpg" alt="" />
Wave Wolf
Water Attribute
***
Beast/Effect
1300/1800
When a wolf monster is summoned to the field gain 500 life points.
https://2img.net/r/ihimizer/img607/9430/createcardr.th.jpg" alt="" />
Whirlwind Wolf
Wind Attribute
****
Beast/Effect
2000/1500
When this card attacks return all your opponent's spell and trap cards back to their hand.
Tuner Monster
https://2img.net/r/ihimizer/img685/5605/createcardb.th.jpg" alt="" />
Howling Synchron
Earth Attribute
***
Beast/Tuner
1500/1300
Reveal this card from your hand to special summon it. You must use this card in a synchro summon the turn you summoned it by this effect.
Random Crystal Beast wolf monster
https://2img.net/r/ihimizer/img836/3839/52204799.th.png" alt="" />
Crystal Beast Onyx Shadow Wolf
Dark Attribute
***
Beast/Effect
1500/1500
This card gains 100 attack and defense points for every Crystal Beast and Rainbow Dragon card in your spell and trap card zone and your graveyard.
Please give me your openion and tell me if there is anyway on improving on these cards.
This Archetype includes
3 Normal Monsters
6 Effect Monsters
1 Tuner Monster
1 Random Crystal Beast Wolf Monster
1 Ritual Monster
3 Fusion Monsters
1 Synchro Monster
1 Exceed Monster
6 Spell Cards
3 Trap Cards
Today I will be posting the normal monsters, effect monsters, tuner monster, and the random crystal beast wolf monster. To see their pictures click on the links.
Normal Monsters
https://2img.net/r/ihimizer/img560/2325/createcarde.th.jpg" alt="" />
Phoenix Protector of the Wolf Pack
Fire Attribute
****
Pyro
1700/2300
A phoenix raised by wolves since it was a chick. This fiery guardian will do anything to protect the pack.
https://2img.net/r/ihimizer/img841/9465/createcardxp.th.jpg" alt="" />
Shaman of the Wolf Spirits
Dark Attribute
****
Spellcaster
2200/950
A shaman with the power to control wolf spirits. He attacks with a pack of demon wolves.
https://2img.net/r/ihimizer/img190/5605/createcardb.th.jpg" alt="" />
Warrior of the Wolves
Earth Attribute
****
Warrior
2000/1000
A knight with a deep conection with wolves. He's often seen hunting with wolves.
Effect Monsters
https://2img.net/r/ihimizer/img515/6572/createcardms.th.jpg" alt="" />
Blaze Wolf
Fire Attribute
****
Beast/Effect
1900/1800
Each time a wolf monster is summoned to the field inflict 500 points of damage into your opponent's life points.
https://2img.net/r/ihimizer/img339/1184/createcardjh.th.jpg" alt="" />
Cliff Wolf
Earth Attribute
******
Beast/Effect
2100/2700
When you have a wolf monster on your side of the field you can special summon this card from your hand. As long as this card is faceup on the field all wolf monsters on the field are unaffected by the effects of your opponent's spell cards.
https://2img.net/r/ihimizer/img189/7449/createcardd.th.jpg" alt="" />
Dusk Wolf
Dark Attribute
***
Beast/Effect
1500/1700
When this card is on the field you can send it to the graveyard to special summon 1 wolf monster except Dusk Wolf from your graveyard.
https://2img.net/r/ihimizer/img855/327/createcardj.th.jpg" alt="" />
Shine Wolf
Light Attribute
********
Beast/Effect
3200/2700
You can special summon this card from your hand by tributing 1 wolf monster on your side of the field. As long as this card is faceup on the field all wolf monsters on the field are uaffected by the effects of your opponent's trap cards.
https://2img.net/r/ihimizer/img72/3613/createcardx.th.jpg" alt="" />
Wave Wolf
Water Attribute
***
Beast/Effect
1300/1800
When a wolf monster is summoned to the field gain 500 life points.
https://2img.net/r/ihimizer/img607/9430/createcardr.th.jpg" alt="" />
Whirlwind Wolf
Wind Attribute
****
Beast/Effect
2000/1500
When this card attacks return all your opponent's spell and trap cards back to their hand.
Tuner Monster
https://2img.net/r/ihimizer/img685/5605/createcardb.th.jpg" alt="" />
Howling Synchron
Earth Attribute
***
Beast/Tuner
1500/1300
Reveal this card from your hand to special summon it. You must use this card in a synchro summon the turn you summoned it by this effect.
Random Crystal Beast wolf monster
https://2img.net/r/ihimizer/img836/3839/52204799.th.png" alt="" />
Crystal Beast Onyx Shadow Wolf
Dark Attribute
***
Beast/Effect
1500/1500
This card gains 100 attack and defense points for every Crystal Beast and Rainbow Dragon card in your spell and trap card zone and your graveyard.
Please give me your openion and tell me if there is anyway on improving on these cards.
Last edited by PhoenixWolf on 2012-01-25, 18:20; edited 1 time in total
PhoenixWolf- Posts : 61
Birthday : 1990-03-16
Join date : 2011-08-21
Re: The Wolf Archetype Set
Shaman and Warrior are plane no.
Both monsters are level 4, and are much too powerful. if you have 2000 atk, there has to be a downside, like extremely low defense, or the fact that it switches to def like Goblin Attack Squad. This also goes to wirlwind wolf too, which should be a level 5.
Wolfs that work with wolfs should say . "If a card with the name "Wolf" Is Special summoned" which is my example
Both monsters are level 4, and are much too powerful. if you have 2000 atk, there has to be a downside, like extremely low defense, or the fact that it switches to def like Goblin Attack Squad. This also goes to wirlwind wolf too, which should be a level 5.
Wolfs that work with wolfs should say . "If a card with the name "Wolf" Is Special summoned" which is my example
Barricade- Posts : 492
Birthday : 1995-07-17
Join date : 2011-09-02
Re: The Wolf Archetype Set
broken cards
do you work for konami?
do you work for konami?
xXkillitwiththefireXx- Posts : 31
Birthday : 1996-12-12
Join date : 2011-09-27
Re: The Wolf Archetype Set
No I don't work for konami but I should be working for them.
I'm going to halve the defense of shaman and warrior.
The more i write for a card's effect the smaller the text gets since I use Yugioh Card Maker not yugico card maker.
I'm going to halve the defense of shaman and warrior.
The more i write for a card's effect the smaller the text gets since I use Yugioh Card Maker not yugico card maker.
PhoenixWolf- Posts : 61
Birthday : 1990-03-16
Join date : 2011-08-21
Re: The Wolf Archetype Set
Howling Synchron
Earth Attribute
***
Beast/Tuner
1500/1300
Reveal this card from your hand to special summon it. You must use this card in a synchro summon the turn you summoned it by this effect.
And if it can't be used to synchro? Why not, reveal this card you can use this card in your hand as part of a synchro summon with non-tuners on the field.
Earth Attribute
***
Beast/Tuner
1500/1300
Reveal this card from your hand to special summon it. You must use this card in a synchro summon the turn you summoned it by this effect.
And if it can't be used to synchro? Why not, reveal this card you can use this card in your hand as part of a synchro summon with non-tuners on the field.
IMJuly- Posts : 48
Birthday : 1993-11-12
Join date : 2012-01-22
Re: The Wolf Archetype Set
If you want the same power in your deck as the level 4 with 2200 attack, I suggest an effect like this:
1600 ATK/1500 DEF
- When this card is summoned, you can special summon <some other card like this card> from your hand to the field. If this card and <some other card like this card> is on the field at the same time, this card gains 500 attack.
1600 ATK/1500 DEF
- When this card is summoned, you can special summon <some other card like this card> from your hand to the field. If this card and <some other card like this card> is on the field at the same time, this card gains 500 attack.
ccharlie999- Posts : 16
Join date : 2012-02-12
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